diff --git a/src/server.cpp b/src/server.cpp index 83022e95b..f8e6846c3 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -327,17 +327,14 @@ Server::Server( Server::~Server() { - infostream<<"Server destructing"<on_shutdown(); - + infostream << "Server: Saving players" << std::endl; m_env->saveLoadedPlayers(); @@ -353,6 +350,20 @@ Server::~Server() } m_env->kickAllPlayers(SERVER_ACCESSDENIED_SHUTDOWN, kick_msg, reconnect); + } + + // Do this before stopping the server in case mapgen callbacks need to access + // server-controlled resources (like ModStorages). Also do them before + // shutdown callbacks since they may modify state that is finalized in a + // callback. + m_emerge->stopThreads(); + + { + MutexAutoLock envlock(m_env_mutex); + + // Execute script shutdown hooks + infostream << "Executing shutdown hooks" << std::endl; + m_script->on_shutdown(); infostream << "Server: Saving environment metadata" << std::endl; m_env->saveMeta(); @@ -362,10 +373,6 @@ Server::~Server() stop(); delete m_thread; - // stop all emerge threads before deleting players that may have - // requested blocks to be emerged - m_emerge->stopThreads(); - // Delete things in the reverse order of creation delete m_emerge; delete m_env; @@ -377,7 +384,7 @@ Server::~Server() delete m_craftdef; // Deinitialize scripting - infostream<<"Server: Deinitializing scripting"<