Verify HudSetParams input when hotbar textures are set (#6013)

* Verify HudSetParams input when hotbar textures are set

This fix #6011
This commit is contained in:
Loïc Blot 2017-06-19 14:10:30 +02:00 committed by GitHub
parent 0c429bd164
commit 4dcc5985df
1 changed files with 12 additions and 0 deletions

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@ -1174,9 +1174,21 @@ void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
player->hud_hotbar_itemcount = hotbar_itemcount;
}
else if (param == HUD_PARAM_HOTBAR_IMAGE) {
// If value not empty verify image exists in texture source
if (value != "" && !getTextureSource()->isKnownSourceImage(value)) {
errorstream << "Server sent wrong Hud hotbar image (sent value: '"
<< value << "')" << std::endl;
return;
}
player->hotbar_image = value;
}
else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
// If value not empty verify image exists in texture source
if (value != "" && !getTextureSource()->isKnownSourceImage(value)) {
errorstream << "Server sent wrong Hud hotbar selected image (sent value: '"
<< value << "')" << std::endl;
return;
}
player->hotbar_selected_image = value;
}
}