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Cleanup sound manager class (#7158)

* Cleanup sound manager client

* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
This commit is contained in:
Loïc Blot
2018-03-24 15:45:25 +01:00
committed by GitHub
parent bcd22fc34c
commit 4fd9715876
19 changed files with 151 additions and 140 deletions

View File

@ -227,8 +227,6 @@ LOCAL_SRC_FILES := \
jni/src/serverobject.cpp \
jni/src/shader.cpp \
jni/src/sky.cpp \
jni/src/sound.cpp \
jni/src/sound_openal.cpp \
jni/src/staticobject.cpp \
jni/src/subgame.cpp \
jni/src/tileanimation.cpp \
@ -280,6 +278,8 @@ LOCAL_SRC_FILES := \
jni/src/client/hud.cpp \
jni/src/client/inputhandler.cpp \
jni/src/client/renderingengine.cpp \
jni/src/client/sound.cpp \
jni/src/client/sound_openal.cpp \
jni/src/client/tile.cpp \
jni/src/client/joystick_controller.cpp \
jni/src/client/render/factory.cpp \