From 4ff36696ea0451c9017cc98d5cc29b0998badba5 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 13 Mar 2012 01:02:25 +0200 Subject: [PATCH] Move keychange/connect main menu buttons a bit --- src/guiMainMenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index a0d8e93ec..cfebc75d4 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -266,7 +266,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) { core::rect rect(0, 0, 180, 30); //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); - rect += topleft_client + v2s32(size_client.X-180-40, 150+25); + rect += topleft_client + v2s32(size_client.X-180-40, 150+25+25); Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Start Game / Connect")); } @@ -275,7 +275,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) { core::rect rect(0, 0, 100, 30); //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); - rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25); + rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25+25); Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys")); }