mirror of
https://github.com/minetest/minetest.git
synced 2024-11-15 15:00:30 +01:00
Minor script api fixes/cleanups
This commit is contained in:
parent
5b6bc8a12b
commit
524d446757
|
@ -50,14 +50,14 @@ MapSettingsManager::~MapSettingsManager()
|
|||
|
||||
|
||||
bool MapSettingsManager::getMapSetting(
|
||||
const std::string &name, std::string *value_out)
|
||||
const std::string &name, std::string *value_out) const
|
||||
{
|
||||
return m_map_settings->getNoEx(name, *value_out);
|
||||
}
|
||||
|
||||
|
||||
bool MapSettingsManager::getMapSettingNoiseParams(
|
||||
const std::string &name, NoiseParams *value_out)
|
||||
const std::string &name, NoiseParams *value_out) const
|
||||
{
|
||||
// TODO: Rename to "getNoiseParams"
|
||||
return m_map_settings->getNoiseParams(name, *value_out);
|
||||
|
|
|
@ -50,10 +50,10 @@ public:
|
|||
// Finalized map generation parameters
|
||||
MapgenParams *mapgen_params = nullptr;
|
||||
|
||||
bool getMapSetting(const std::string &name, std::string *value_out);
|
||||
bool getMapSetting(const std::string &name, std::string *value_out) const;
|
||||
|
||||
bool getMapSettingNoiseParams(
|
||||
const std::string &name, NoiseParams *value_out);
|
||||
bool getMapSettingNoiseParams(const std::string &name,
|
||||
NoiseParams *value_out) const;
|
||||
|
||||
// Note: Map config becomes read-only after makeMapgenParams() gets called
|
||||
// (i.e. mapgen_params is non-NULL). Attempts to set map config after
|
||||
|
|
|
@ -298,6 +298,7 @@ AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobDispatcher,
|
|||
// can't throw from here so we're stuck with this
|
||||
isErrored = true;
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
|
|
|
@ -413,7 +413,7 @@ void ScriptApiBase::setOriginFromTableRaw(int index, const char *fxn)
|
|||
void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
//infostream<<"scriptapi_add_object_reference: id="<<cobj->getId()<<std::endl;
|
||||
assert(getType() == ScriptingType::Server);
|
||||
|
||||
// Create object on stack
|
||||
ObjectRef::create(L, cobj); // Puts ObjectRef (as userdata) on stack
|
||||
|
@ -434,7 +434,7 @@ void ScriptApiBase::addObjectReference(ServerActiveObject *cobj)
|
|||
void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
//infostream<<"scriptapi_rm_object_reference: id="<<cobj->getId()<<std::endl;
|
||||
assert(getType() == ScriptingType::Server);
|
||||
|
||||
// Get core.object_refs table
|
||||
lua_getglobal(L, "core");
|
||||
|
@ -459,6 +459,7 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
|
|||
void ScriptApiBase::objectrefGetOrCreate(lua_State *L,
|
||||
ServerActiveObject *cobj)
|
||||
{
|
||||
assert(getType() == ScriptingType::Server);
|
||||
if (cobj == NULL || cobj->getId() == 0) {
|
||||
ObjectRef::create(L, cobj);
|
||||
} else {
|
||||
|
@ -472,6 +473,7 @@ void ScriptApiBase::objectrefGetOrCreate(lua_State *L,
|
|||
|
||||
void ScriptApiBase::pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason)
|
||||
{
|
||||
assert(getType() == ScriptingType::Server);
|
||||
if (reason.hasLuaReference())
|
||||
lua_rawgeti(L, LUA_REGISTRYINDEX, reason.lua_reference);
|
||||
else
|
||||
|
@ -503,8 +505,13 @@ void ScriptApiBase::pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeR
|
|||
|
||||
Server* ScriptApiBase::getServer()
|
||||
{
|
||||
// Since the gamedef is the server it's still possible to retrieve it in
|
||||
// e.g. the async environment, but this isn't meant to happen.
|
||||
// TODO: still needs work
|
||||
//assert(getType() == ScriptingType::Server);
|
||||
return dynamic_cast<Server *>(m_gamedef);
|
||||
}
|
||||
|
||||
#ifndef SERVER
|
||||
Client* ScriptApiBase::getClient()
|
||||
{
|
||||
|
|
|
@ -58,7 +58,7 @@ extern "C" {
|
|||
setOriginFromTableRaw(index, __FUNCTION__)
|
||||
|
||||
enum class ScriptingType: u8 {
|
||||
Async,
|
||||
Async, // either mainmenu (client) or ingame (server)
|
||||
Client,
|
||||
MainMenu,
|
||||
Server
|
||||
|
@ -100,9 +100,10 @@ public:
|
|||
void addObjectReference(ServerActiveObject *cobj);
|
||||
void removeObjectReference(ServerActiveObject *cobj);
|
||||
|
||||
ScriptingType getType() { return m_type; }
|
||||
|
||||
IGameDef *getGameDef() { return m_gamedef; }
|
||||
Server* getServer();
|
||||
ScriptingType getType() { return m_type; }
|
||||
#ifndef SERVER
|
||||
Client* getClient();
|
||||
#endif
|
||||
|
|
|
@ -59,8 +59,7 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
|
|||
// This should be userdata with metatable ObjectRef
|
||||
push_objectRef(L, id);
|
||||
luaL_checktype(L, -1, LUA_TUSERDATA);
|
||||
if (!luaL_checkudata(L, -1, "ObjectRef"))
|
||||
luaL_typerror(L, -1, "ObjectRef");
|
||||
luaL_checkudata(L, -1, "ObjectRef");
|
||||
lua_setfield(L, -2, "object");
|
||||
|
||||
// core.luaentities[id] = object
|
||||
|
|
|
@ -1061,17 +1061,7 @@ int ModApiEnvMod::l_get_perlin_map(lua_State *L)
|
|||
// returns voxel manipulator
|
||||
int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
Map *map = &(env->getMap());
|
||||
LuaVoxelManip *o = (lua_istable(L, 1) && lua_istable(L, 2)) ?
|
||||
new LuaVoxelManip(map, read_v3s16(L, 1), read_v3s16(L, 2)) :
|
||||
new LuaVoxelManip(map);
|
||||
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, "VoxelManip");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
return LuaVoxelManip::create_object(L);
|
||||
}
|
||||
|
||||
// clear_objects([options])
|
||||
|
|
|
@ -621,10 +621,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
|
|||
MMVManip *vm = mg->vm;
|
||||
|
||||
// VoxelManip object
|
||||
LuaVoxelManip *o = new LuaVoxelManip(vm, true);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, "VoxelManip");
|
||||
lua_setmetatable(L, -2);
|
||||
LuaVoxelManip::create(L, vm, true);
|
||||
|
||||
// emerged min pos
|
||||
push_v3s16(L, vm->m_area.MinEdge);
|
||||
|
|
|
@ -111,12 +111,14 @@ int LuaVoxelManip::l_set_data(lua_State *L)
|
|||
|
||||
int LuaVoxelManip::l_write_to_map(lua_State *L)
|
||||
{
|
||||
MAP_LOCK_REQUIRED;
|
||||
GET_ENV_PTR;
|
||||
|
||||
LuaVoxelManip *o = checkObject<LuaVoxelManip>(L, 1);
|
||||
bool update_light = !lua_isboolean(L, 2) || readParam<bool>(L, 2);
|
||||
|
||||
GET_ENV_PTR;
|
||||
if (o->vm->isOrphan())
|
||||
return 0;
|
||||
|
||||
ServerMap *map = &(env->getServerMap());
|
||||
|
||||
std::map<v3s16, MapBlock*> modified_blocks;
|
||||
|
@ -420,6 +422,14 @@ int LuaVoxelManip::create_object(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
void LuaVoxelManip::create(lua_State *L, MMVManip *mmvm, bool is_mapgen_vm)
|
||||
{
|
||||
LuaVoxelManip *o = new LuaVoxelManip(mmvm, is_mapgen_vm);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void *LuaVoxelManip::packIn(lua_State *L, int idx)
|
||||
{
|
||||
LuaVoxelManip *o = checkObject<LuaVoxelManip>(L, idx);
|
||||
|
@ -442,10 +452,7 @@ void LuaVoxelManip::packOut(lua_State *L, void *ptr)
|
|||
if (env)
|
||||
vm->reparent(&(env->getMap()));
|
||||
|
||||
LuaVoxelManip *o = new LuaVoxelManip(vm, false);
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
create(L, vm, false);
|
||||
}
|
||||
|
||||
void LuaVoxelManip::Register(lua_State *L)
|
||||
|
|
|
@ -71,6 +71,8 @@ public:
|
|||
// LuaVoxelManip()
|
||||
// Creates a LuaVoxelManip and leaves it on top of stack
|
||||
static int create_object(lua_State *L);
|
||||
// Not callable from Lua
|
||||
static void create(lua_State *L, MMVManip *mmvm, bool is_mapgen_vm);
|
||||
|
||||
static void *packIn(lua_State *L, int idx);
|
||||
static void packOut(lua_State *L, void *ptr);
|
||||
|
|
|
@ -182,10 +182,7 @@ void ServerScripting::InitializeAsync(lua_State *L, int top)
|
|||
LuaSettings::Register(L);
|
||||
|
||||
// globals data
|
||||
lua_getglobal(L, "core");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
auto *data = ModApiBase::getServer(L)->m_async_globals_data.get();
|
||||
script_unpack(L, data);
|
||||
lua_setfield(L, -2, "transferred_globals");
|
||||
lua_pop(L, 1); // pop 'core'
|
||||
lua_setfield(L, top, "transferred_globals");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user