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Formspec: draw order and clipping for all elements (#8740)

This commit is contained in:
DS
2019-11-07 20:11:01 +01:00
committed by SmallJoker
parent 15a030ec9f
commit 5506e97ed8
14 changed files with 825 additions and 455 deletions

View File

@ -1923,6 +1923,11 @@ When displaying text which can contain formspec code, e.g. text set by a player,
use `minetest.formspec_escape`.
For coloured text you can use `minetest.colorize`.
Since formspec version 3, elements drawn in the order they are defined. All
background elements are drawn before all other elements.
`list` elements are an exception here. They are drawn last. This, however, might
be changed at any time.
**WARNING**: do _not_ use a element name starting with `key_`; those names are
reserved to pass key press events to formspec!
@ -2032,6 +2037,7 @@ Elements
be shown if the inventory list is of size 0.
* **Note**: With the new coordinate system, the spacing between inventory
slots is one-fourth the size of an inventory slot.
* **Note**: Lists are drawn after every other element. This might change at any time.
### `list[<inventory location>;<list name>;<X>,<Y>;<W>,<H>;<starting item index>]`
@ -2039,6 +2045,7 @@ Elements
be shown if the inventory list is of size 0.
* **Note**: With the new coordinate system, the spacing between inventory
slots is one-fourth the size of an inventory slot.
* **Note**: Lists are drawn after every other element. This might change at any time.
### `listring[<inventory location>;<list name>]`