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Formspec: draw order and clipping for all elements (#8740)
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38
src/gui/guiBackgroundImage.h
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38
src/gui/guiBackgroundImage.h
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/*
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Part of Minetest
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Copyright (C) 2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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#include "util/string.h"
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#include "client/tile.h" // ITextureSource
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class GUIBackgroundImage : public gui::IGUIElement
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{
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public:
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GUIBackgroundImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
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const core::rect<s32> &rectangle, const std::string &name,
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const core::rect<s32> &middle, ISimpleTextureSource *tsrc, bool autoclip);
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virtual void draw() override;
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private:
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std::string m_name;
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core::rect<s32> m_middle;
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ISimpleTextureSource *m_tsrc;
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bool m_autoclip;
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};
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