Silence misc. warnings

This commit is contained in:
kwolekr 2014-12-23 01:02:33 -05:00
parent 7b93408884
commit 565959db86
2 changed files with 6 additions and 1 deletions

View File

@ -643,6 +643,11 @@ else()
if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable") set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING) endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
CHECK_CXX_COMPILER_FLAG("-Wno-type-limits" HAS_TYPE_LIMITS_WARNING)
if(HAS_TYPE_LIMITS_WARNING)
set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-type-limits")
endif(HAS_TYPE_LIMITS_WARNING)
endif() endif()
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")

View File

@ -304,7 +304,7 @@ void WieldMeshSceneNode::setItem(const ItemStack &item, IGameDef *gamedef)
{ {
ITextureSource *tsrc = gamedef->getTextureSource(); ITextureSource *tsrc = gamedef->getTextureSource();
IItemDefManager *idef = gamedef->getItemDefManager(); IItemDefManager *idef = gamedef->getItemDefManager();
IShaderSource *shdrsrc = gamedef->getShaderSource(); //IShaderSource *shdrsrc = gamedef->getShaderSource();
INodeDefManager *ndef = gamedef->getNodeDefManager(); INodeDefManager *ndef = gamedef->getNodeDefManager();
const ItemDefinition &def = item.getDefinition(idef); const ItemDefinition &def = item.getDefinition(idef);
const ContentFeatures &f = ndef->get(def.name); const ContentFeatures &f = ndef->get(def.name);