From 581f950e10b40f2af4ede56c3fa78f13eccb610b Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 2 Dec 2011 22:49:54 +0200 Subject: [PATCH] Fix script error reporting a bit --- src/script.cpp | 7 ++++--- src/script.h | 21 ++++++++++++++++++++- src/scriptapi.cpp | 20 +++++++++++++++++++- src/scriptapi.h | 2 ++ src/server.cpp | 6 +++--- 5 files changed, 48 insertions(+), 8 deletions(-) diff --git a/src/script.cpp b/src/script.cpp index 16d8030d6..5a6c98026 100644 --- a/src/script.cpp +++ b/src/script.cpp @@ -35,10 +35,11 @@ void script_error(lua_State *L, const char *fmt, ...) { va_list argp; va_start(argp, fmt); - vfprintf(stderr, fmt, argp); + char buf[10000]; + vsnprintf(buf, 10000, fmt, argp); va_end(argp); - lua_close(L); - exit(EXIT_FAILURE); + //errorstream<<"SCRIPT ERROR: "< +#include + +class LuaError : public std::exception +{ +public: + LuaError(const std::string &s) + { + m_s = "LuaError: "; + m_s += s; + } + virtual ~LuaError() throw() + {} + virtual const char * what() const throw() + { + return m_s.c_str(); + } + std::string m_s; +}; + typedef struct lua_State lua_State; -//#include lua_State* script_init(); void script_deinit(lua_State *L); diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index cb26fa472..db6b7e86e 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -1101,7 +1101,10 @@ static int l_register_craft(lua_State *L) width = colcount; } else { if(colcount != width){ - script_error(L, "error: %s\n", "Invalid crafting recipe"); + std::string error; + error += "Invalid crafting recipe (output=\"" + + output + "\")"; + throw LuaError(error); } } // removes value, keeps key for next iteration @@ -2469,6 +2472,21 @@ void scriptapi_export(lua_State *L, Server *server) ObjectRef::Register(L); } +bool scriptapi_loadmod(lua_State *L, const std::string &scriptpath, + const std::string &modname) +{ + bool success = false; + + try{ + success = script_load(L, scriptpath.c_str()); + } + catch(LuaError &e){ + errorstream<<"Error loading mod: "< mods = getMods(m_modspaths); @@ -991,11 +991,11 @@ Server::Server( ModSpec mod = *i; infostream<<"Server: Loading mod \""<