Some obvious errors in the new fluid flow management

This commit is contained in:
Giuseppe Bilotta 2011-08-02 20:51:14 +02:00
parent f79069f5b3
commit 59c58f230e
1 changed files with 4 additions and 3 deletions

View File

@ -1666,7 +1666,7 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
/*
decide on the type (and possibly level) of the current node
*/
u8 new_node_content;
content_t new_node_content;
s8 new_node_level = -1;
if (num_sources >= 2 || liquid_type == LIQUID_SOURCE) {
// liquid_kind will be set to either the flowing alternative of the node (if it's a liquid)
@ -1736,9 +1736,10 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
n0.setContent(new_node_content);
if (content_features(n0.getContent()).liquid_type == LIQUID_FLOWING) {
// set level to last 3 bits, flowing down bit to 4th bit
n0.param2 = (flowing_down ? LIQUID_FLOW_DOWN_MASK : 0x00) | (new_node_level & LIQUID_LEVEL_MASK);
n0.param2 |= (flowing_down ? LIQUID_FLOW_DOWN_MASK : 0x00) | (new_node_level & LIQUID_LEVEL_MASK);
} else {
n0.param2 = 0;
// set the liquid level and flow bit to 0
n0.param2 &= ~(LIQUID_LEVEL_MASK | LIQUID_FLOW_DOWN_MASK);
}
setNode(p0, n0);
v3s16 blockpos = getNodeBlockPos(p0);