diff --git a/games/devtest/mods/basenodes/init.lua b/games/devtest/mods/basenodes/init.lua index 0cb85d808..2c808c35e 100644 --- a/games/devtest/mods/basenodes/init.lua +++ b/games/devtest/mods/basenodes/init.lua @@ -1,4 +1,4 @@ -local WATER_ALPHA = 160 +local WATER_ALPHA = "^[opacity:" .. 160 local WATER_VISC = 1 local LAVA_VISC = 7 @@ -128,12 +128,12 @@ minetest.register_node("basenodes:water_source", { "Drowning damage: 1", drawtype = "liquid", waving = 3, - tiles = {"default_water.png"}, + tiles = {"default_water.png"..WATER_ALPHA}, special_tiles = { - {name = "default_water.png", backface_culling = false}, - {name = "default_water.png", backface_culling = true}, + {name = "default_water.png"..WATER_ALPHA, backface_culling = false}, + {name = "default_water.png"..WATER_ALPHA, backface_culling = true}, }, - alpha = WATER_ALPHA, + use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, @@ -156,10 +156,12 @@ minetest.register_node("basenodes:water_flowing", { waving = 3, tiles = {"default_water_flowing.png"}, special_tiles = { - {name = "default_water_flowing.png", backface_culling = false}, - {name = "default_water_flowing.png", backface_culling = false}, + {name = "default_water_flowing.png"..WATER_ALPHA, + backface_culling = false}, + {name = "default_water_flowing.png"..WATER_ALPHA, + backface_culling = false}, }, - alpha = WATER_ALPHA, + use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, @@ -181,12 +183,12 @@ minetest.register_node("basenodes:river_water_source", { "Drowning damage: 1", drawtype = "liquid", waving = 3, - tiles = { "default_river_water.png" }, + tiles = { "default_river_water.png"..WATER_ALPHA }, special_tiles = { - {name = "default_river_water.png", backface_culling = false}, - {name = "default_river_water.png", backface_culling = true}, + {name = "default_river_water.png"..WATER_ALPHA, backface_culling = false}, + {name = "default_river_water.png"..WATER_ALPHA, backface_culling = true}, }, - alpha = WATER_ALPHA, + use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, @@ -209,12 +211,14 @@ minetest.register_node("basenodes:river_water_flowing", { "Drowning damage: 1", drawtype = "flowingliquid", waving = 3, - tiles = {"default_river_water_flowing.png"}, + tiles = {"default_river_water_flowing.png"..WATER_ALPHA}, special_tiles = { - {name = "default_river_water_flowing.png", backface_culling = false}, - {name = "default_river_water_flowing.png", backface_culling = false}, + {name = "default_river_water_flowing.png"..WATER_ALPHA, + backface_culling = false}, + {name = "default_river_water_flowing.png"..WATER_ALPHA, + backface_culling = false}, }, - alpha = WATER_ALPHA, + use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, diff --git a/games/devtest/mods/soundstuff/init.lua b/games/devtest/mods/soundstuff/init.lua index 40ad8f562..b263a3f35 100644 --- a/games/devtest/mods/soundstuff/init.lua +++ b/games/devtest/mods/soundstuff/init.lua @@ -60,11 +60,13 @@ minetest.register_node("soundstuff:footstep_liquid", { description = "Liquid Footstep Sound Node", drawtype = "liquid", tiles = { - "soundstuff_node_sound.png^[colorize:#0000FF:127", + "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190", }, special_tiles = { - {name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = false}, - {name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = true}, + {name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190", + backface_culling = false}, + {name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190", + backface_culling = true}, }, liquids_pointable = true, liquidtype = "source", @@ -73,7 +75,7 @@ minetest.register_node("soundstuff:footstep_liquid", { liquid_renewable = false, liquid_range = 0, liquid_viscosity = 0, - alpha = 190, + use_texture_alpha = "blend", paramtype = "light", walkable = false, pointable = false, @@ -92,7 +94,6 @@ minetest.register_node("soundstuff:footstep_climbable", { tiles = { "soundstuff_node_climbable.png", }, - alpha = 120, paramtype = "light", sunlight_propagates = true, walkable = false, diff --git a/games/devtest/mods/testnodes/drawtypes.lua b/games/devtest/mods/testnodes/drawtypes.lua index d71c3a121..ff970144d 100644 --- a/games/devtest/mods/testnodes/drawtypes.lua +++ b/games/devtest/mods/testnodes/drawtypes.lua @@ -364,7 +364,7 @@ for r = 0, 8 do {name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false}, {name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=true}, }, - use_texture_alpha = true, + use_texture_alpha = "blend", walkable = false, @@ -386,7 +386,7 @@ for r = 0, 8 do {name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false}, {name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false}, }, - use_texture_alpha = true, + use_texture_alpha = "blend", walkable = false, @@ -411,7 +411,7 @@ minetest.register_node("testnodes:liquid_waving", { {name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=false}, {name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=true}, }, - use_texture_alpha = true, + use_texture_alpha = "blend", waving = 3, @@ -434,7 +434,7 @@ minetest.register_node("testnodes:liquid_flowing_waving", { {name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false}, {name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false}, }, - use_texture_alpha = true, + use_texture_alpha = "blend", waving = 3, diff --git a/games/devtest/mods/testnodes/liquids.lua b/games/devtest/mods/testnodes/liquids.lua index abef9e0b7..3d2ea17f5 100644 --- a/games/devtest/mods/testnodes/liquids.lua +++ b/games/devtest/mods/testnodes/liquids.lua @@ -9,7 +9,7 @@ for d=0, 8 do {name = "testnodes_liquidsource_r"..d..".png", backface_culling = false}, {name = "testnodes_liquidsource_r"..d..".png", backface_culling = true}, }, - alpha = 192, + use_texture_alpha = "blend", paramtype = "light", walkable = false, buildable_to = true, @@ -28,7 +28,7 @@ for d=0, 8 do {name = "testnodes_liquidflowing_r"..d..".png", backface_culling = false}, {name = "testnodes_liquidflowing_r"..d..".png", backface_culling = false}, }, - alpha = 192, + use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, @@ -49,7 +49,7 @@ for d=0, 8 do {name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = false}, {name = "testnodes_liquidsource_r"..d..".png"..mod, backface_culling = true}, }, - alpha = 192, + use_texture_alpha = "blend", paramtype = "light", walkable = false, buildable_to = true, @@ -68,7 +68,7 @@ for d=0, 8 do {name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false}, {name = "testnodes_liquidflowing_r"..d..".png"..mod, backface_culling = false}, }, - alpha = 192, + use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, diff --git a/games/devtest/mods/testnodes/properties.lua b/games/devtest/mods/testnodes/properties.lua index c6331a6ed..a52cd1d6f 100644 --- a/games/devtest/mods/testnodes/properties.lua +++ b/games/devtest/mods/testnodes/properties.lua @@ -114,7 +114,7 @@ minetest.register_node("testnodes:liquid_nojump", { {name = "testnodes_liquidsource.png^[colorize:#FF0000:127", backface_culling = false}, {name = "testnodes_liquidsource.png^[colorize:#FF0000:127", backface_culling = true}, }, - use_texture_alpha = true, + use_texture_alpha = "blend", paramtype = "light", pointable = false, liquids_pointable = true, @@ -142,7 +142,7 @@ minetest.register_node("testnodes:liquidflowing_nojump", { {name = "testnodes_liquidflowing.png^[colorize:#FF0000:127", backface_culling = false}, {name = "testnodes_liquidflowing.png^[colorize:#FF0000:127", backface_culling = false}, }, - use_texture_alpha = true, + use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", pointable = false, diff --git a/games/devtest/mods/testnodes/textures.lua b/games/devtest/mods/testnodes/textures.lua index af3b7f468..a508b6a4d 100644 --- a/games/devtest/mods/testnodes/textures.lua +++ b/games/devtest/mods/testnodes/textures.lua @@ -46,7 +46,7 @@ for a=1,#alphas do tiles = { "testnodes_alpha"..alpha..".png", }, - use_texture_alpha = true, + use_texture_alpha = "blend", groups = { dig_immediate = 3 }, }) @@ -59,7 +59,7 @@ for a=1,#alphas do tiles = { "testnodes_alpha.png^[opacity:" .. alpha, }, - use_texture_alpha = true, + use_texture_alpha = "blend", groups = { dig_immediate = 3 }, })