From 5c0e659516857733d968707490b16bcf62f33c92 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 30 Jul 2016 12:50:22 +0200 Subject: [PATCH] Script API: Make the craft recipe field 'method' consistent --- src/script/lua_api/l_craft.cpp | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/src/script/lua_api/l_craft.cpp b/src/script/lua_api/l_craft.cpp index d135c689f..2236566de 100644 --- a/src/script/lua_api/l_craft.cpp +++ b/src/script/lua_api/l_craft.cpp @@ -422,20 +422,28 @@ static void push_craft_recipe(lua_State *L, IGameDef *gdef, } lua_setfield(L, -2, "items"); setintfield(L, -1, "width", input.width); + + std::string method_s; switch (input.method) { case CRAFT_METHOD_NORMAL: - lua_pushstring(L, "normal"); + method_s = "normal"; break; case CRAFT_METHOD_COOKING: - lua_pushstring(L, "cooking"); + method_s = "cooking"; break; case CRAFT_METHOD_FUEL: - lua_pushstring(L, "fuel"); + method_s = "fuel"; break; default: - lua_pushstring(L, "unknown"); + method_s = "unknown"; } + lua_pushstring(L, method_s.c_str()); + lua_setfield(L, -2, "method"); + + // Deprecated, only for compatibility's sake + lua_pushstring(L, method_s.c_str()); lua_setfield(L, -2, "type"); + lua_pushstring(L, output.item.c_str()); lua_setfield(L, -2, "output"); }