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cube inventory texture rendering thing (not good yet)

This commit is contained in:
Perttu Ahola
2011-02-14 16:10:46 +02:00
parent 00810408a8
commit 607f548712
2 changed files with 107 additions and 37 deletions

View File

@ -261,8 +261,6 @@ enum MaterialType{
/*
This fully defines the looks of a tile.
The SMaterial of a tile is constructed according to this.
TODO: Change this to use an AtlasPointer
*/
struct TileSpec
{