From 64fe79b53b03b80b5a3636dfe0d3a2d325306301 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Sat, 13 Jan 2018 10:34:56 +0100 Subject: [PATCH] Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create --- src/game.cpp | 526 +++++++++++------------------------- src/gui/CMakeLists.txt | 1 + src/gui/guiFormSpecMenu.cpp | 24 ++ src/gui/guiFormSpecMenu.h | 3 + src/gui/profilergraph.cpp | 169 ++++++++++++ src/gui/profilergraph.h | 58 ++++ 6 files changed, 418 insertions(+), 363 deletions(-) create mode 100644 src/gui/profilergraph.cpp create mode 100644 src/gui/profilergraph.h diff --git a/src/game.cpp b/src/game.cpp index 32e05ea62..ec9c2667a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -47,6 +47,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "gui/guiPasswordChange.h" #include "gui/guiVolumeChange.h" #include "gui/mainmenumanager.h" +#include "gui/profilergraph.h" #include "mapblock.h" #include "minimap.h" #include "nodedef.h" // Needed for determining pointing to nodes @@ -59,8 +60,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "settings.h" #include "shader.h" #include "sky.h" -#include "subgame.h" -#include "tool.h" #include "translation.h" #include "util/basic_macros.h" #include "util/directiontables.h" @@ -187,7 +186,6 @@ struct LocalFormspecHandler : public TextDest /* Form update callback */ -static const std::string empty_string = ""; class NodeMetadataFormSource: public IFormSource { public: @@ -198,6 +196,7 @@ public: } const std::string &getForm() const { + static const std::string empty_string = ""; NodeMetadata *meta = m_map->getNodeMetadata(m_p); if (!meta) @@ -237,181 +236,6 @@ public: Client *m_client; }; -/* Profiler display */ -class ProfilerGraph -{ -private: - struct Piece { - Profiler::GraphValues values; - }; - struct Meta { - float min; - float max; - video::SColor color; - Meta(float initial = 0, - video::SColor color = video::SColor(255, 255, 255, 255)): - min(initial), - max(initial), - color(color) - {} - }; - std::deque m_log; -public: - u32 m_log_max_size = 200; - - ProfilerGraph() = default; - - void put(const Profiler::GraphValues &values) - { - Piece piece; - piece.values = values; - m_log.push_back(piece); - - while (m_log.size() > m_log_max_size) - m_log.erase(m_log.begin()); - } - - void draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver, - gui::IGUIFont *font) const - { - // Do *not* use UNORDERED_MAP here as the order needs - // to be the same for each call to prevent flickering - std::map m_meta; - - for (const Piece &piece : m_log) { - for (const auto &i : piece.values) { - const std::string &id = i.first; - const float &value = i.second; - std::map::iterator j = m_meta.find(id); - - if (j == m_meta.end()) { - m_meta[id] = Meta(value); - continue; - } - - if (value < j->second.min) - j->second.min = value; - - if (value > j->second.max) - j->second.max = value; - } - } - - // Assign colors - static const video::SColor usable_colors[] = { - video::SColor(255, 255, 100, 100), - video::SColor(255, 90, 225, 90), - video::SColor(255, 100, 100, 255), - video::SColor(255, 255, 150, 50), - video::SColor(255, 220, 220, 100) - }; - static const u32 usable_colors_count = - sizeof(usable_colors) / sizeof(*usable_colors); - u32 next_color_i = 0; - - for (auto &i : m_meta) { - Meta &meta = i.second; - video::SColor color(255, 200, 200, 200); - - if (next_color_i < usable_colors_count) - color = usable_colors[next_color_i++]; - - meta.color = color; - } - - s32 graphh = 50; - s32 textx = x_left + m_log_max_size + 15; - s32 textx2 = textx + 200 - 15; - s32 meta_i = 0; - - for (std::map::const_iterator i = m_meta.begin(); - i != m_meta.end(); ++i) { - const std::string &id = i->first; - const Meta &meta = i->second; - s32 x = x_left; - s32 y = y_bottom - meta_i * 50; - float show_min = meta.min; - float show_max = meta.max; - - if (show_min >= -0.0001 && show_max >= -0.0001) { - if (show_min <= show_max * 0.5) - show_min = 0; - } - - s32 texth = 15; - char buf[10]; - snprintf(buf, 10, "%.3g", show_max); - font->draw(utf8_to_wide(buf).c_str(), - core::rect(textx, y - graphh, - textx2, y - graphh + texth), - meta.color); - snprintf(buf, 10, "%.3g", show_min); - font->draw(utf8_to_wide(buf).c_str(), - core::rect(textx, y - texth, - textx2, y), - meta.color); - font->draw(utf8_to_wide(id).c_str(), - core::rect(textx, y - graphh / 2 - texth / 2, - textx2, y - graphh / 2 + texth / 2), - meta.color); - s32 graph1y = y; - s32 graph1h = graphh; - bool relativegraph = (show_min != 0 && show_min != show_max); - float lastscaledvalue = 0.0; - bool lastscaledvalue_exists = false; - - for (const Piece &piece : m_log) { - float value = 0; - bool value_exists = false; - Profiler::GraphValues::const_iterator k = - piece.values.find(id); - - if (k != piece.values.end()) { - value = k->second; - value_exists = true; - } - - if (!value_exists) { - x++; - lastscaledvalue_exists = false; - continue; - } - - float scaledvalue = 1.0; - - if (show_max != show_min) - scaledvalue = (value - show_min) / (show_max - show_min); - - if (scaledvalue == 1.0 && value == 0) { - x++; - lastscaledvalue_exists = false; - continue; - } - - if (relativegraph) { - if (lastscaledvalue_exists) { - s32 ivalue1 = lastscaledvalue * graph1h; - s32 ivalue2 = scaledvalue * graph1h; - driver->draw2DLine(v2s32(x - 1, graph1y - ivalue1), - v2s32(x, graph1y - ivalue2), meta.color); - } - - lastscaledvalue = scaledvalue; - lastscaledvalue_exists = true; - } else { - s32 ivalue = scaledvalue * graph1h; - driver->draw2DLine(v2s32(x, graph1y), - v2s32(x, graph1y - ivalue), meta.color); - } - - x++; - } - - meta_i++; - } - } -}; - class NodeDugEvent: public MtEvent { public: @@ -736,181 +560,6 @@ public: } }; - -bool nodePlacementPrediction(Client &client, const ItemDefinition &playeritem_def, - const ItemStack &playeritem, v3s16 nodepos, v3s16 neighbourpos) -{ - std::string prediction = playeritem_def.node_placement_prediction; - INodeDefManager *nodedef = client.ndef(); - ClientMap &map = client.getEnv().getClientMap(); - MapNode node; - bool is_valid_position; - - node = map.getNodeNoEx(nodepos, &is_valid_position); - if (!is_valid_position) - return false; - - if (!prediction.empty() && !nodedef->get(node).rightclickable) { - verbosestream << "Node placement prediction for " - << playeritem_def.name << " is " - << prediction << std::endl; - v3s16 p = neighbourpos; - - // Place inside node itself if buildable_to - MapNode n_under = map.getNodeNoEx(nodepos, &is_valid_position); - if (is_valid_position) - { - if (nodedef->get(n_under).buildable_to) - p = nodepos; - else { - node = map.getNodeNoEx(p, &is_valid_position); - if (is_valid_position &&!nodedef->get(node).buildable_to) - return false; - } - } - - // Find id of predicted node - content_t id; - bool found = nodedef->getId(prediction, id); - - if (!found) { - errorstream << "Node placement prediction failed for " - << playeritem_def.name << " (places " - << prediction - << ") - Name not known" << std::endl; - return false; - } - - const ContentFeatures &predicted_f = nodedef->get(id); - - // Predict param2 for facedir and wallmounted nodes - u8 param2 = 0; - - if (predicted_f.param_type_2 == CPT2_WALLMOUNTED || - predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) { - v3s16 dir = nodepos - neighbourpos; - - if (abs(dir.Y) > MYMAX(abs(dir.X), abs(dir.Z))) { - param2 = dir.Y < 0 ? 1 : 0; - } else if (abs(dir.X) > abs(dir.Z)) { - param2 = dir.X < 0 ? 3 : 2; - } else { - param2 = dir.Z < 0 ? 5 : 4; - } - } - - if (predicted_f.param_type_2 == CPT2_FACEDIR || - predicted_f.param_type_2 == CPT2_COLORED_FACEDIR) { - v3s16 dir = nodepos - floatToInt(client.getEnv().getLocalPlayer()->getPosition(), BS); - - if (abs(dir.X) > abs(dir.Z)) { - param2 = dir.X < 0 ? 3 : 1; - } else { - param2 = dir.Z < 0 ? 2 : 0; - } - } - - assert(param2 <= 5); - - //Check attachment if node is in group attached_node - if (((ItemGroupList) predicted_f.groups)["attached_node"] != 0) { - static v3s16 wallmounted_dirs[8] = { - v3s16(0, 1, 0), - v3s16(0, -1, 0), - v3s16(1, 0, 0), - v3s16(-1, 0, 0), - v3s16(0, 0, 1), - v3s16(0, 0, -1), - }; - v3s16 pp; - - if (predicted_f.param_type_2 == CPT2_WALLMOUNTED || - predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) - pp = p + wallmounted_dirs[param2]; - else - pp = p + v3s16(0, -1, 0); - - if (!nodedef->get(map.getNodeNoEx(pp)).walkable) - return false; - } - - // Apply color - if ((predicted_f.param_type_2 == CPT2_COLOR - || predicted_f.param_type_2 == CPT2_COLORED_FACEDIR - || predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED)) { - const std::string &indexstr = playeritem.metadata.getString( - "palette_index", 0); - if (!indexstr.empty()) { - s32 index = mystoi(indexstr); - if (predicted_f.param_type_2 == CPT2_COLOR) { - param2 = index; - } else if (predicted_f.param_type_2 - == CPT2_COLORED_WALLMOUNTED) { - // param2 = pure palette index + other - param2 = (index & 0xf8) | (param2 & 0x07); - } else if (predicted_f.param_type_2 - == CPT2_COLORED_FACEDIR) { - // param2 = pure palette index + other - param2 = (index & 0xe0) | (param2 & 0x1f); - } - } - } - - // Add node to client map - MapNode n(id, 0, param2); - - try { - LocalPlayer *player = client.getEnv().getLocalPlayer(); - - // Dont place node when player would be inside new node - // NOTE: This is to be eventually implemented by a mod as client-side Lua - if (!nodedef->get(n).walkable || - g_settings->getBool("enable_build_where_you_stand") || - (client.checkPrivilege("noclip") && g_settings->getBool("noclip")) || - (nodedef->get(n).walkable && - neighbourpos != player->getStandingNodePos() + v3s16(0, 1, 0) && - neighbourpos != player->getStandingNodePos() + v3s16(0, 2, 0))) { - - // This triggers the required mesh update too - client.addNode(p, n); - return true; - } - } catch (InvalidPositionException &e) { - errorstream << "Node placement prediction failed for " - << playeritem_def.name << " (places " - << prediction - << ") - Position not loaded" << std::endl; - } - } - - return false; -} - -static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec, - Client *client, JoystickController *joystick, - IFormSource *fs_src, TextDest *txt_dest) -{ - - if (*cur_formspec == 0) { - *cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr, - client, client->getTextureSource(), fs_src, txt_dest); - (*cur_formspec)->doPause = false; - - /* - Caution: do not call (*cur_formspec)->drop() here -- - the reference might outlive the menu, so we will - periodically check if *cur_formspec is the only - remaining reference (i.e. the menu was removed) - and delete it in that case. - */ - - } else { - (*cur_formspec)->setFormSource(fs_src); - (*cur_formspec)->setTextDest(txt_dest); - } - -} - #ifdef __ANDROID__ #define SIZE_TAG "size[11,5.5]" #else @@ -1250,6 +899,9 @@ private: void handleClientEvent_CloudParams(ClientEvent *event, CameraOrientation *cam); void updateChat(f32 dtime, const v2u32 &screensize); + + bool nodePlacementPrediction(const ItemDefinition &playeritem_def, + const ItemStack &playeritem, const v3s16 &nodepos, const v3s16 &neighbourpos); static const ClientEventHandler clientEventHandler[CLIENTEVENT_MAX]; InputHandler *input = nullptr; @@ -2483,7 +2135,8 @@ void Game::openInventory() if (!client->moddingEnabled() || !client->getScript()->on_inventory_open(fs_src->m_client->getInventory(inventoryloc))) { TextDest *txt_dst = new TextDestPlayerInventory(client); - create_formspec_menu(¤t_formspec, client, &input->joystick, fs_src, txt_dst); + GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, + txt_dst); cur_formname = ""; current_formspec->setFormSpec(fs_src->getForm(), inventoryloc); } @@ -2987,7 +2640,7 @@ void Game::handleClientEvent_ShowFormSpec(ClientEvent *event, CameraOrientation TextDestPlayerInventory *txt_dst = new TextDestPlayerInventory(client, *(event->show_formspec.formname)); - create_formspec_menu(¤t_formspec, client, &input->joystick, + GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, txt_dst); cur_formname = *(event->show_formspec.formname); } @@ -3001,7 +2654,7 @@ void Game::handleClientEvent_ShowLocalFormSpec(ClientEvent *event, CameraOrienta FormspecFormSource *fs_src = new FormspecFormSource(*event->show_formspec.formspec); LocalFormspecHandler *txt_dst = new LocalFormspecHandler(*event->show_formspec.formname, client); - create_formspec_menu(¤t_formspec, client, &input->joystick, fs_src, txt_dst); + GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, txt_dst); delete event->show_formspec.formspec; delete event->show_formspec.formname; @@ -3665,9 +3318,9 @@ void Game::handlePointingAtNode(const PointedThing &pointed, &client->getEnv().getClientMap(), nodepos); TextDest *txt_dst = new TextDestNodeMetadata(nodepos, client); - create_formspec_menu(¤t_formspec, client, - &input->joystick, fs_src, txt_dst); - cur_formname = ""; + GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, + txt_dst); + cur_formname.clear(); current_formspec->setFormSpec(meta->getString("formspec"), inventoryloc); } else { @@ -3677,9 +3330,8 @@ void Game::handlePointingAtNode(const PointedThing &pointed, // If the wielded item has node placement prediction, // make that happen - bool placed = nodePlacementPrediction(*client, - playeritem_def, playeritem, - nodepos, neighbourpos); + bool placed = nodePlacementPrediction(playeritem_def, playeritem, nodepos, + neighbourpos); if (placed) { // Report to server @@ -3706,6 +3358,154 @@ void Game::handlePointingAtNode(const PointedThing &pointed, } } +bool Game::nodePlacementPrediction(const ItemDefinition &playeritem_def, + const ItemStack &playeritem, const v3s16 &nodepos, const v3s16 &neighbourpos) +{ + std::string prediction = playeritem_def.node_placement_prediction; + INodeDefManager *nodedef = client->ndef(); + ClientMap &map = client->getEnv().getClientMap(); + MapNode node; + bool is_valid_position; + + node = map.getNodeNoEx(nodepos, &is_valid_position); + if (!is_valid_position) + return false; + + if (!prediction.empty() && !nodedef->get(node).rightclickable) { + verbosestream << "Node placement prediction for " + << playeritem_def.name << " is " + << prediction << std::endl; + v3s16 p = neighbourpos; + + // Place inside node itself if buildable_to + MapNode n_under = map.getNodeNoEx(nodepos, &is_valid_position); + if (is_valid_position) + { + if (nodedef->get(n_under).buildable_to) + p = nodepos; + else { + node = map.getNodeNoEx(p, &is_valid_position); + if (is_valid_position &&!nodedef->get(node).buildable_to) + return false; + } + } + + // Find id of predicted node + content_t id; + bool found = nodedef->getId(prediction, id); + + if (!found) { + errorstream << "Node placement prediction failed for " + << playeritem_def.name << " (places " + << prediction + << ") - Name not known" << std::endl; + return false; + } + + const ContentFeatures &predicted_f = nodedef->get(id); + + // Predict param2 for facedir and wallmounted nodes + u8 param2 = 0; + + if (predicted_f.param_type_2 == CPT2_WALLMOUNTED || + predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) { + v3s16 dir = nodepos - neighbourpos; + + if (abs(dir.Y) > MYMAX(abs(dir.X), abs(dir.Z))) { + param2 = dir.Y < 0 ? 1 : 0; + } else if (abs(dir.X) > abs(dir.Z)) { + param2 = dir.X < 0 ? 3 : 2; + } else { + param2 = dir.Z < 0 ? 5 : 4; + } + } + + if (predicted_f.param_type_2 == CPT2_FACEDIR || + predicted_f.param_type_2 == CPT2_COLORED_FACEDIR) { + v3s16 dir = nodepos - floatToInt(client->getEnv().getLocalPlayer()->getPosition(), BS); + + if (abs(dir.X) > abs(dir.Z)) { + param2 = dir.X < 0 ? 3 : 1; + } else { + param2 = dir.Z < 0 ? 2 : 0; + } + } + + assert(param2 <= 5); + + //Check attachment if node is in group attached_node + if (((ItemGroupList) predicted_f.groups)["attached_node"] != 0) { + static v3s16 wallmounted_dirs[8] = { + v3s16(0, 1, 0), + v3s16(0, -1, 0), + v3s16(1, 0, 0), + v3s16(-1, 0, 0), + v3s16(0, 0, 1), + v3s16(0, 0, -1), + }; + v3s16 pp; + + if (predicted_f.param_type_2 == CPT2_WALLMOUNTED || + predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) + pp = p + wallmounted_dirs[param2]; + else + pp = p + v3s16(0, -1, 0); + + if (!nodedef->get(map.getNodeNoEx(pp)).walkable) + return false; + } + + // Apply color + if ((predicted_f.param_type_2 == CPT2_COLOR + || predicted_f.param_type_2 == CPT2_COLORED_FACEDIR + || predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED)) { + const std::string &indexstr = playeritem.metadata.getString( + "palette_index", 0); + if (!indexstr.empty()) { + s32 index = mystoi(indexstr); + if (predicted_f.param_type_2 == CPT2_COLOR) { + param2 = index; + } else if (predicted_f.param_type_2 + == CPT2_COLORED_WALLMOUNTED) { + // param2 = pure palette index + other + param2 = (index & 0xf8) | (param2 & 0x07); + } else if (predicted_f.param_type_2 + == CPT2_COLORED_FACEDIR) { + // param2 = pure palette index + other + param2 = (index & 0xe0) | (param2 & 0x1f); + } + } + } + + // Add node to client map + MapNode n(id, 0, param2); + + try { + LocalPlayer *player = client->getEnv().getLocalPlayer(); + + // Dont place node when player would be inside new node + // NOTE: This is to be eventually implemented by a mod as client-side Lua + if (!nodedef->get(n).walkable || + g_settings->getBool("enable_build_where_you_stand") || + (client->checkPrivilege("noclip") && g_settings->getBool("noclip")) || + (nodedef->get(n).walkable && + neighbourpos != player->getStandingNodePos() + v3s16(0, 1, 0) && + neighbourpos != player->getStandingNodePos() + v3s16(0, 2, 0))) { + + // This triggers the required mesh update too + client->addNode(p, n); + return true; + } + } catch (InvalidPositionException &e) { + errorstream << "Node placement prediction failed for " + << playeritem_def.name << " (places " + << prediction + << ") - Position not loaded" << std::endl; + } + } + + return false; +} void Game::handlePointingAtObject(const PointedThing &pointed, const ItemStack &playeritem, const v3f &player_position, bool show_debug) @@ -4415,7 +4215,7 @@ void Game::showPauseMenu() FormspecFormSource *fs_src = new FormspecFormSource(os.str()); LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU"); - create_formspec_menu(¤t_formspec, client, &input->joystick, fs_src, txt_dst); + GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, txt_dst); current_formspec->setFocus("btn_continue"); current_formspec->doPause = true; } diff --git a/src/gui/CMakeLists.txt b/src/gui/CMakeLists.txt index fa8ab0e6d..b52ea0349 100644 --- a/src/gui/CMakeLists.txt +++ b/src/gui/CMakeLists.txt @@ -10,5 +10,6 @@ set(gui_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/guiTable.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiVolumeChange.cpp ${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/profilergraph.cpp PARENT_SCOPE ) diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index a59143f77..4acc4b94a 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -57,6 +57,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #if USE_FREETYPE && IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9 #include "intlGUIEditBox.h" +#include "mainmenumanager.h" + #endif #define MY_CHECKPOS(a,b) \ @@ -129,6 +131,28 @@ GUIFormSpecMenu::~GUIFormSpecMenu() delete m_text_dst; } +void GUIFormSpecMenu::create(GUIFormSpecMenu **cur_formspec, Client *client, + JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest) +{ + if (*cur_formspec == 0) { + *cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr, + client, client->getTextureSource(), fs_src, txt_dest); + (*cur_formspec)->doPause = false; + + /* + Caution: do not call (*cur_formspec)->drop() here -- + the reference might outlive the menu, so we will + periodically check if *cur_formspec is the only + remaining reference (i.e. the menu was removed) + and delete it in that case. + */ + + } else { + (*cur_formspec)->setFormSource(fs_src); + (*cur_formspec)->setTextDest(txt_dest); + } +} + void GUIFormSpecMenu::removeChildren() { const core::list &children = getChildren(); diff --git a/src/gui/guiFormSpecMenu.h b/src/gui/guiFormSpecMenu.h index 071efb37f..9cd98f806 100644 --- a/src/gui/guiFormSpecMenu.h +++ b/src/gui/guiFormSpecMenu.h @@ -291,6 +291,9 @@ public: ~GUIFormSpecMenu(); + static void create(GUIFormSpecMenu **cur_formspec, Client *client, + JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest); + void setFormSpec(const std::string &formspec_string, const InventoryLocation ¤t_inventory_location) { diff --git a/src/gui/profilergraph.cpp b/src/gui/profilergraph.cpp new file mode 100644 index 000000000..314796106 --- /dev/null +++ b/src/gui/profilergraph.cpp @@ -0,0 +1,169 @@ +/* +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola +Copyright (C) 2018 nerzhul, Loic Blot + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#include "profilergraph.h" +#include "util/string.h" + +void ProfilerGraph::put(const Profiler::GraphValues &values) +{ + m_log.emplace_back(values); + + while (m_log.size() > m_log_max_size) + m_log.erase(m_log.begin()); +} + +void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver, + gui::IGUIFont *font) const +{ + // Do *not* use UNORDERED_MAP here as the order needs + // to be the same for each call to prevent flickering + std::map m_meta; + + for (const Piece &piece : m_log) { + for (const auto &i : piece.values) { + const std::string &id = i.first; + const float &value = i.second; + std::map::iterator j = m_meta.find(id); + + if (j == m_meta.end()) { + m_meta[id] = Meta(value); + continue; + } + + if (value < j->second.min) + j->second.min = value; + + if (value > j->second.max) + j->second.max = value; + } + } + + // Assign colors + static const video::SColor usable_colors[] = { + video::SColor(255, 255, 100, 100), + video::SColor(255, 90, 225, 90), + video::SColor(255, 100, 100, 255), + video::SColor(255, 255, 150, 50), + video::SColor(255, 220, 220, 100) + }; + static const u32 usable_colors_count = + sizeof(usable_colors) / sizeof(*usable_colors); + u32 next_color_i = 0; + + for (auto &i : m_meta) { + Meta &meta = i.second; + video::SColor color(255, 200, 200, 200); + + if (next_color_i < usable_colors_count) + color = usable_colors[next_color_i++]; + + meta.color = color; + } + + s32 graphh = 50; + s32 textx = x_left + m_log_max_size + 15; + s32 textx2 = textx + 200 - 15; + s32 meta_i = 0; + + for (const auto &p: m_meta) { + const std::string &id = p.first; + const Meta &meta = p.second; + s32 x = x_left; + s32 y = y_bottom - meta_i * 50; + float show_min = meta.min; + float show_max = meta.max; + + if (show_min >= -0.0001 && show_max >= -0.0001) { + if (show_min <= show_max * 0.5) + show_min = 0; + } + + s32 texth = 15; + char buf[10]; + snprintf(buf, 10, "%.3g", show_max); + font->draw(utf8_to_wide(buf).c_str(), + core::rect(textx, y - graphh, + textx2, y - graphh + texth), + meta.color); + snprintf(buf, 10, "%.3g", show_min); + font->draw(utf8_to_wide(buf).c_str(), + core::rect(textx, y - texth, + textx2, y), + meta.color); + font->draw(utf8_to_wide(id).c_str(), + core::rect(textx, y - graphh / 2 - texth / 2, + textx2, y - graphh / 2 + texth / 2), + meta.color); + s32 graph1y = y; + s32 graph1h = graphh; + bool relativegraph = (show_min != 0 && show_min != show_max); + float lastscaledvalue = 0.0; + bool lastscaledvalue_exists = false; + + for (const Piece &piece : m_log) { + float value = 0; + bool value_exists = false; + Profiler::GraphValues::const_iterator k = + piece.values.find(id); + + if (k != piece.values.end()) { + value = k->second; + value_exists = true; + } + + if (!value_exists) { + x++; + lastscaledvalue_exists = false; + continue; + } + + float scaledvalue = 1.0; + + if (show_max != show_min) + scaledvalue = (value - show_min) / (show_max - show_min); + + if (scaledvalue == 1.0 && value == 0) { + x++; + lastscaledvalue_exists = false; + continue; + } + + if (relativegraph) { + if (lastscaledvalue_exists) { + s32 ivalue1 = lastscaledvalue * graph1h; + s32 ivalue2 = scaledvalue * graph1h; + driver->draw2DLine(v2s32(x - 1, graph1y - ivalue1), + v2s32(x, graph1y - ivalue2), meta.color); + } + + lastscaledvalue = scaledvalue; + lastscaledvalue_exists = true; + } else { + s32 ivalue = scaledvalue * graph1h; + driver->draw2DLine(v2s32(x, graph1y), + v2s32(x, graph1y - ivalue), meta.color); + } + + x++; + } + + meta_i++; + } +} diff --git a/src/gui/profilergraph.h b/src/gui/profilergraph.h new file mode 100644 index 000000000..9f2c87853 --- /dev/null +++ b/src/gui/profilergraph.h @@ -0,0 +1,58 @@ +/* +Minetest +Copyright (C) 2010-2018 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include +#include +#include +#include +#include +#include "profiler.h" + +/* Profiler display */ +class ProfilerGraph +{ +private: + struct Piece { + Piece(Profiler::GraphValues v) : values(std::move(v)) {} + Profiler::GraphValues values; + }; + struct Meta { + float min; + float max; + video::SColor color; + Meta(float initial = 0, + video::SColor color = video::SColor(255, 255, 255, 255)): + min(initial), + max(initial), + color(color) + {} + }; + std::deque m_log; +public: + u32 m_log_max_size = 200; + + ProfilerGraph() = default; + + void put(const Profiler::GraphValues &values); + + void draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver, + gui::IGUIFont *font) const; +};