diff --git a/minetest.conf.example b/minetest.conf.example index 3ca794cc8..a0aa69125 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -135,7 +135,7 @@ #bilinear_filter = false #trilinear_filter = false # Set to true to pre-generate all item visuals -#preload_item_visuals = false +#preload_item_visuals = true # 0: disable shaders # (1: low level shaders; not implemented) # 2: enable high level shaders diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 86aa87b24..79510f6f3 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -114,7 +114,7 @@ void set_default_settings(Settings *settings) settings->setDefault("anisotropic_filter", "false"); settings->setDefault("bilinear_filter", "false"); settings->setDefault("trilinear_filter", "false"); - settings->setDefault("preload_item_visuals", "false"); + settings->setDefault("preload_item_visuals", "true"); settings->setDefault("enable_shaders", "2"); // Server stuff