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Restore and enhance bouncy behavior (#11939)

This commit is contained in:
pecksin
2022-09-27 16:22:36 -04:00
committed by GitHub
parent 907dcdcf7b
commit 6ac38aa2c8
2 changed files with 72 additions and 23 deletions

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@ -1868,7 +1868,9 @@ to games.
* `attached_node`: if the node under it is not a walkable block the node will be
dropped as an item. If the node is wallmounted the wallmounted direction is
checked.
* `bouncy`: value is bounce speed in percent
* `bouncy`: value is bounce speed in percent.
If positive, jump/sneak on floor impact will increase/decrease bounce height.
Negative value is the same bounciness, but non-controllable.
* `connect_to_raillike`: makes nodes of raillike drawtype with same group value
connect to each other
* `dig_immediate`: Player can always pick up node without reducing tool wear