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Restore and enhance bouncy behavior (#11939)
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@ -1868,7 +1868,9 @@ to games.
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* `attached_node`: if the node under it is not a walkable block the node will be
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dropped as an item. If the node is wallmounted the wallmounted direction is
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checked.
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* `bouncy`: value is bounce speed in percent
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* `bouncy`: value is bounce speed in percent.
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If positive, jump/sneak on floor impact will increase/decrease bounce height.
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Negative value is the same bounciness, but non-controllable.
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* `connect_to_raillike`: makes nodes of raillike drawtype with same group value
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connect to each other
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* `dig_immediate`: Player can always pick up node without reducing tool wear
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