Move setenv compat code to porting.h

This commit is contained in:
sfan5 2024-01-10 19:21:16 +01:00
parent 133f706bf3
commit 6f494a968d
3 changed files with 9 additions and 17 deletions

View File

@ -20,15 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <cstring>
#include <iostream>
#include <cstdlib>
#include "gettext.h"
#include "util/string.h"
#include "porting.h"
#include "log.h"
#ifdef _WIN32
#define setenv(n,v,o) _putenv_s(n,v)
#endif
#if USE_GETTEXT && defined(_MSC_VER)
#include <windows.h>
#include <map>

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@ -23,6 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#if (defined(__linux__) || defined(__GNU__)) && !defined(_GNU_SOURCE)
#define _GNU_SOURCE
#endif
#include <string>
#include <vector>
#include "irrlicht.h"
@ -43,12 +47,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define sleep_ms(x) Sleep(x)
#define sleep_us(x) Sleep((x)/1000)
#define setenv(n,v,o) _putenv_s(n,v)
#define unsetenv(n) _putenv_s(n,"")
#else
#include <unistd.h>
#if (defined(__linux__) || defined(__GNU__)) && !defined(_GNU_SOURCE)
#define _GNU_SOURCE
#endif
#include <cstdlib> // setenv
#define sleep_ms(x) usleep((x)*1000)
#define sleep_us(x) usleep(x)

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@ -67,15 +67,7 @@ void TestServerModManager::runTests(IGameDef *gamedef)
ofs2 << "-- intentionally empty\n";
}
#ifdef WIN32
{
std::string mod_path("MINETEST_MOD_PATH=");
mod_path.append(test_mods);
_putenv(mod_path.c_str());
}
#else
setenv("MINETEST_MOD_PATH", test_mods.c_str(), 1);
#endif
m_worlddir = getTestTempDirectory().append(DIR_DELIM "world");
fs::CreateDir(m_worlddir);