From 70074800a207974a0c1383275186cefe6955f297 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sun, 20 Jul 2014 16:22:48 +0200 Subject: [PATCH] Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given. --- src/content_mapblock.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 32e80c299..a00d9f307 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -99,9 +99,9 @@ void makeCuboid(MeshCollector *collector, const aabb3f &box, video::S3DVertex(min.X,min.Y,min.Z, 0,0,-1, c, txc[20],txc[23]), }; - for(int i = 0; i < tilecount; i++) + for(int i = 0; i < 6; i++) { - switch (tiles[i].rotation) + switch (tiles[MYMIN(i, tilecount-1)].rotation) { case 0: break;