Fix wrong name for bone override interpolation field

This commit is contained in:
Lars Mueller 2024-05-04 01:58:37 +02:00
parent f0bb5313d3
commit 70bddcf318
1 changed files with 2 additions and 2 deletions

View File

@ -604,7 +604,7 @@ int ObjectRef::l_set_bone_override(lua_State *L)
prop.absolute = lua_toboolean(L, -1);
lua_pop(L, 1);
lua_getfield(L, -1, "interpolate");
lua_getfield(L, -1, "interpolation");
if (lua_isnumber(L, -1))
prop.interp_timer = lua_tonumber(L, -1);
lua_pop(L, 1);
@ -655,7 +655,7 @@ static void push_bone_override(lua_State *L, const BoneOverride &props)
push_v3f(L, vec);
lua_setfield(L, -2, "vec");
lua_pushnumber(L, prop.interp_timer);
lua_setfield(L, -2, "interpolate");
lua_setfield(L, -2, "interpolation");
lua_pushboolean(L, prop.absolute);
lua_setfield(L, -2, "absolute");
lua_setfield(L, -2, name);