diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua index ed16e6a37..9573db119 100644 --- a/games/minimal/mods/default/init.lua +++ b/games/minimal/mods/default/init.lua @@ -1129,13 +1129,14 @@ minetest.register_node("default:chest", { legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) - --local n = minetest.env:get_node(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "invsize[8,9;]".. - "list[current_name;0;0,0;8,4;]".. + "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Chest"); + local inv = meta:get_inventory() + inv:set_size("main", 8*4) end, }) @@ -1148,13 +1149,14 @@ minetest.register_node("default:chest_locked", { legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) - --local n = minetest.env:get_node(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "invsize[8,9;]".. - "list[current_name;0;0,0;8,4;]".. + "list[current_name;main;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Locked Chest"); + local inv = meta:get_inventory() + inv:set_size("main", 8*4) end, }) @@ -1175,6 +1177,10 @@ minetest.register_node("default:furnace", { "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Furnace"); + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) end, })