Quick workaround for crashing destructor on Mingw32

closes #10137
This commit is contained in:
sfan5 2020-07-09 22:01:46 +02:00
parent 21de17e3b6
commit 70df3d54f3
1 changed files with 9 additions and 1 deletions

View File

@ -457,9 +457,17 @@ size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result
Table field getters
*/
#if defined(__MINGW32__) && !defined(__MINGW64__)
/* MinGW 32-bit somehow crashes in the std::set destructor when this
* variable is thread-local, so just don't do that. */
static std::set<u64> warned_msgs;
#endif
bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname)
{
static thread_local std::set<u64> warned_msgs;
#if !defined(__MINGW32__) || defined(__MINGW64__)
thread_local std::set<u64> warned_msgs;
#endif
int t = lua_type(L, index);
if (t == LUA_TNIL)