Add core.register_schematic() and cache schematics on use

This commit is contained in:
kwolekr 2015-03-23 22:10:59 -04:00
parent 9fc2b93d9f
commit 732d7b9a7c
3 changed files with 146 additions and 91 deletions

View File

@ -204,6 +204,8 @@ public:
virtual GenElement *getByName(const std::string &name);
INodeDefManager *getNodeDef() { return m_ndef; }
protected:
INodeDefManager *m_ndef;
std::vector<GenElement *> m_elements;

View File

@ -89,7 +89,7 @@ struct EnumString ModApiMapgen::es_Rotation[] =
///////////////////////////////////////////////////////////////////////////////
bool read_schematic(lua_State *L, int index, Schematic *schem,
bool read_schematic_def(lua_State *L, int index, Schematic *schem,
INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
{
//// Get schematic size
@ -175,20 +175,45 @@ bool read_schematic(lua_State *L, int index, Schematic *schem,
}
bool get_schematic(lua_State *L, int index, Schematic *schem,
INodeDefManager *ndef, std::map<std::string, std::string> &replace_names)
Schematic *get_schematic(lua_State *L, int index, SchematicManager *schemmgr,
std::map<std::string, std::string> &replace_names)
{
if (index < 0)
index = lua_gettop(L) + 1 + index;
if (lua_istable(L, index)) {
return read_schematic(L, index, schem, ndef, replace_names);
Schematic *schem;
if (lua_isnumber(L, index)) {
return (Schematic *)schemmgr->get(lua_tointeger(L, index));
} else if (lua_istable(L, index)) {
schem = new Schematic;
if (!read_schematic_def(L, index, schem,
schemmgr->getNodeDef(), replace_names)) {
delete schem;
return NULL;
}
} else if (lua_isstring(L, index)) {
const char *filename = lua_tostring(L, index);
return schem->loadSchematicFromFile(filename, ndef, replace_names);
} else {
return false;
schem = (Schematic *)schemmgr->getByName(filename);
if (schem)
return schem;
schem = new Schematic;
if (!schem->loadSchematicFromFile(filename,
schemmgr->getNodeDef(), replace_names)) {
delete schem;
return NULL;
}
} else {
return NULL;
}
if (schemmgr->add(schem) == (u32)-1) {
delete schem;
return 0;
}
return schem;
}
@ -469,32 +494,10 @@ int ModApiMapgen::l_register_biome(lua_State *L)
ndef->pendNodeResolve(nri);
verbosestream << "register_biome: " << b->name << std::endl;
lua_pushinteger(L, id);
return 1;
}
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
{
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
bmgr->clear();
return 0;
}
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
{
DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
dmgr->clear();
return 0;
}
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
{
OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
omgr->clear();
return 0;
}
// register_decoration({lots of stuff})
int ModApiMapgen::l_register_decoration(lua_State *L)
{
@ -504,6 +507,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr;
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
enum DecorationType decotype = (DecorationType)getenumfield(L, index,
"deco_type", es_DecorationType, -1);
@ -562,7 +566,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
success = regDecoSimple(L, nri, (DecoSimple *)deco);
break;
case DECO_SCHEMATIC:
success = regDecoSchematic(L, ndef, (DecoSchematic *)deco);
success = regDecoSchematic(L, schemmgr, (DecoSchematic *)deco);
break;
case DECO_LSYSTEM:
break;
@ -582,7 +586,6 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
}
verbosestream << "register_decoration: " << deco->name << std::endl;
lua_pushinteger(L, id);
return 1;
}
@ -627,8 +630,8 @@ bool ModApiMapgen::regDecoSimple(lua_State *L,
return true;
}
bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
DecoSchematic *deco)
bool ModApiMapgen::regDecoSchematic(lua_State *L,
SchematicManager *schemmgr, DecoSchematic *deco)
{
int index = 1;
@ -641,19 +644,12 @@ bool ModApiMapgen::regDecoSchematic(lua_State *L, INodeDefManager *ndef,
read_schematic_replacements(L, replace_names, lua_gettop(L));
lua_pop(L, 1);
// TODO(hmmmm): get a ref from registered schematics
Schematic *schem = new Schematic;
lua_getfield(L, index, "schematic");
if (!get_schematic(L, -1, schem, ndef, replace_names)) {
lua_pop(L, 1);
delete schem;
return false;
}
Schematic *schem = get_schematic(L, -1, schemmgr, replace_names);
lua_pop(L, 1);
deco->schematic = schem;
return true;
return schem != NULL;
}
// register_ore({lots of stuff})
@ -741,11 +737,100 @@ int ModApiMapgen::l_register_ore(lua_State *L)
ndef->pendNodeResolve(nri);
verbosestream << "register_ore: " << ore->name << std::endl;
lua_pushinteger(L, id);
return 1;
}
// register_schematic({schematic}, replacements={})
int ModApiMapgen::l_register_schematic(lua_State *L)
{
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
std::map<std::string, std::string> replace_names;
if (lua_istable(L, 2))
read_schematic_replacements(L, replace_names, 2);
Schematic *schem = get_schematic(L, 1, schemmgr, replace_names);
if (!schem)
return 0;
printf("register_schematic!\n");
verbosestream << "register_schematic: " << schem->name << std::endl;
lua_pushinteger(L, schem->id);
return 1;
}
// clear_registered_biomes()
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
{
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
bmgr->clear();
return 0;
}
// clear_registered_decorations()
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
{
DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
dmgr->clear();
return 0;
}
// clear_registered_ores()
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
{
OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
omgr->clear();
return 0;
}
// clear_registered_schematics()
int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
{
SchematicManager *smgr = getServer(L)->getEmergeManager()->schemmgr;
smgr->clear();
return 0;
}
// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->params.seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
v3s16 pmin = read_v3s16(L, 2);
v3s16 pmax = read_v3s16(L, 3);
emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
return 0;
}
// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->params.seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
v3s16 pmin = read_v3s16(L, 2);
v3s16 pmax = read_v3s16(L, 3);
emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
return 0;
}
// create_schematic(p1, p2, probability_list, filename)
int ModApiMapgen::l_create_schematic(lua_State *L)
{
@ -806,53 +891,11 @@ int ModApiMapgen::l_create_schematic(lua_State *L)
return 1;
}
// generate_ores(vm, p1, p2, [ore_id])
int ModApiMapgen::l_generate_ores(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->params.seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
v3s16 pmin = read_v3s16(L, 2);
v3s16 pmax = read_v3s16(L, 3);
emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
return 0;
}
// generate_decorations(vm, p1, p2, [deco_id])
int ModApiMapgen::l_generate_decorations(lua_State *L)
{
EmergeManager *emerge = getServer(L)->getEmergeManager();
Mapgen mg;
mg.seed = emerge->params.seed;
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
mg.ndef = getServer(L)->getNodeDefManager();
u32 blockseed = Mapgen::getBlockSeed(mg.vm->m_area.MinEdge, mg.seed);
v3s16 pmin = read_v3s16(L, 2);
v3s16 pmax = read_v3s16(L, 3);
emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
return 0;
}
// place_schematic(p, schematic, rotation, replacement)
int ModApiMapgen::l_place_schematic(lua_State *L)
{
Schematic schem;
Map *map = &(getEnv(L)->getMap());
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
//// Read position
v3s16 p = read_v3s16(L, 1);
@ -873,12 +916,14 @@ int ModApiMapgen::l_place_schematic(lua_State *L)
read_schematic_replacements(L, replace_names, 4);
//// Read schematic
if (!get_schematic(L, 2, &schem, ndef, replace_names)) {
Schematic *schem = get_schematic(L, 2, schemmgr, replace_names);
if (!schem) {
errorstream << "place_schematic: failed to get schematic" << std::endl;
return 0;
}
schem.placeStructure(map, p, 0, (Rotation)rot, force_placement, ndef);
schem->placeStructure(map, p, 0, (Rotation)rot, force_placement,
schemmgr->getNodeDef());
return 1;
}
@ -895,14 +940,15 @@ void ModApiMapgen::Initialize(lua_State *L, int top)
API_FCT(register_biome);
API_FCT(register_decoration);
API_FCT(register_ore);
API_FCT(register_schematic);
API_FCT(clear_registered_biomes);
API_FCT(clear_registered_decorations);
API_FCT(clear_registered_ores);
API_FCT(clear_registered_schematics);
API_FCT(generate_ores);
API_FCT(generate_decorations);
API_FCT(create_schematic);
API_FCT(place_schematic);
}

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@ -26,6 +26,7 @@ class INodeDefManager;
struct NodeResolveInfo;
class DecoSimple;
class DecoSchematic;
class SchematicManager;
class ModApiMapgen : public ModApiBase {
private:
@ -56,12 +57,18 @@ private:
// register_ore({lots of stuff})
static int l_register_ore(lua_State *L);
// register_schematic({schematic}, replacements={})
static int l_register_schematic(lua_State *L);
// clear_registered_biomes()
static int l_clear_registered_biomes(lua_State *L);
// clear_registered_decorations()
static int l_clear_registered_decorations(lua_State *L);
// clear_registered_schematics()
static int l_clear_registered_schematics(lua_State *L);
// generate_ores(vm, p1, p2)
static int l_generate_ores(lua_State *L);
@ -80,7 +87,7 @@ private:
static bool regDecoSimple(lua_State *L,
NodeResolveInfo *nri, DecoSimple *deco);
static bool regDecoSchematic(lua_State *L,
INodeDefManager *ndef, DecoSchematic *deco);
SchematicManager *schemmgr, DecoSchematic *deco);
static struct EnumString es_BiomeTerrainType[];
static struct EnumString es_DecorationType[];