From 739ef175aa804650ce4f25dfb3cf375d38517660 Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Sun, 6 Nov 2016 22:01:21 -0800 Subject: [PATCH] Sky: Draw bottom of the sky box in 'cloudy fog color' To be identical to the lower half of the skybox sides. Now needed as the skybox base is often seen due to increasingly vertical mapgens. --- src/sky.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/sky.cpp b/src/sky.cpp index 64f8cb5e7..211a2dcdc 100644 --- a/src/sky.cpp +++ b/src/sky.cpp @@ -232,6 +232,14 @@ void Sky::render() driver->drawIndexedTriangleFan(&vertices[0], 4, indices, 2); } + // Draw bottom far cloudy fog thing + video::SColor c = cloudyfogcolor; + vertices[0] = video::S3DVertex(-1, -1.0, -1, 0, 1, 0, c, t, t); + vertices[1] = video::S3DVertex( 1, -1.0, -1, 0, 1, 0, c, o, t); + vertices[2] = video::S3DVertex( 1, -1.0, 1, 0, 1, 0, c, o, o); + vertices[3] = video::S3DVertex(-1, -1.0, 1, 0, 1, 0, c, t, o); + driver->drawIndexedTriangleFan(&vertices[0], 4, indices, 2); + driver->setMaterial(m_materials[2]); // Draw sunrise/sunset horizon glow texture (textures/base/pack/sunrisebg.png)