diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 4774e8a5a..0245ee7bd 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2815,7 +2815,7 @@ See `StorageRef`, `NodeMetaRef` and `ItemStackMetaRef`. ### `NodeMetaRef` Node metadata: reference extra data and functionality stored in a node. -Can be gotten via `minetest.get_meta(pos)`. +Can be obtained via `minetest.get_meta(pos)`. #### Methods * All methods in MetaDataRef @@ -2823,7 +2823,14 @@ Can be gotten via `minetest.get_meta(pos)`. ### `ItemStackMetaRef` ItemStack metadata: reference extra data and functionality stored in a stack. -Can be gotten via `item:get_meta()`. +Can be obtained via `item:get_meta()`. + +#### Methods +* All methods in MetaDataRef + +### `StorageRef` +Mod metadata: per mod metadata, saved automatically. +Can be obtained via `minetest.get_mod_storage()` during load time. #### Methods * All methods in MetaDataRef @@ -2850,9 +2857,6 @@ Can be gotten via `minetest.get_node_timer(pos)`. * `is_started()`: returns boolean state of timer * returns `true` if timer is started, otherwise `false` -### `StorageRef` -This is basically a reference to a C++ `ModMetadata` - ### `ObjectRef` Moving things in the game are generally these. @@ -3100,8 +3104,9 @@ an itemstring, a table or `nil`. * `set_count(count)`: Returns boolean whether item was cleared * `get_wear()`: Returns tool wear (`0`-`65535`), `0` for non-tools. * `set_wear(wear)`: Returns boolean whether item was cleared -* `get_metadata()`: Returns metadata (a string attached to an item stack). -* `set_metadata(metadata)`: Returns true. +* `get_meta()`: Returns ItemStackMetaRef. See section for more details +* `get_metadata()`: (DEPRECATED) Returns metadata (a string attached to an item stack). +* `set_metadata(metadata)`: (DEPRECATED) Returns true. * `clear()`: removes all items from the stack, making it empty. * `replace(item)`: replace the contents of this stack. * `item` can also be an itemstring or table.