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Various random code cleanups
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@ -568,7 +568,7 @@ void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
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player->setPosition(pos);
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infostream << "Client got TOCLIENT_MOVE_PLAYER"
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<< " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
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<< " pos=" << pos
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<< " pitch=" << pitch
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<< " yaw=" << yaw
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<< std::endl;
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