diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index ea0ca9992..f0ddd5bc0 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -862,7 +862,7 @@ block_send_optimize_distance (block send optimize distance) int 4 2 # Name of map generator to be used when creating a new world. # Creating a world in the main menu will override this. -mg_name (Mapgen name) enum v6 v5,v6,v7,flat,valleys,fractal,singlenode +mg_name (Mapgen name) enum v7 v5,v6,v7,flat,valleys,fractal,singlenode # Water surface level of the world. water_level (Water level) int 1 diff --git a/minetest.conf.example b/minetest.conf.example index ff365466f..6c7d1e66b 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1053,7 +1053,7 @@ # Name of map generator to be used when creating a new world. # Creating a world in the main menu will override this. # type: enum values: v5, v6, v7, flat, valleys, fractal, singlenode -# mg_name = v6 +# mg_name = v7 # Water surface level of the world. # type: int diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index bd88cf530..60a34cf63 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -327,7 +327,7 @@ void set_default_settings(Settings *settings) settings->setDefault("liquid_update", "1.0"); //mapgen stuff - settings->setDefault("mg_name", "v6"); + settings->setDefault("mg_name", "v7"); settings->setDefault("water_level", "1"); settings->setDefault("chunksize", "5"); settings->setDefault("mg_flags", "dungeons");