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Move network protocol implementation behind an interface
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@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "porting.h"
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#include "settings.h"
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#include "util/serialize.h"
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#include "network/connection_internal.h"
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#include "network/peerhandler.h"
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#include "network/mtp/internal.h"
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#include "network/networkpacket.h"
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#include "network/socket.h"
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@ -59,7 +60,7 @@ struct Handler : public con::PeerHandler
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{
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Handler(const char *a_name) : name(a_name) {}
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void peerAdded(con::Peer *peer)
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void peerAdded(con::IPeer *peer)
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{
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infostream << "Handler(" << name << ")::peerAdded(): "
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"id=" << peer->id << std::endl;
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@ -67,7 +68,7 @@ struct Handler : public con::PeerHandler
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count++;
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}
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void deletingPeer(con::Peer *peer, bool timeout)
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void deletingPeer(con::IPeer *peer, bool timeout)
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{
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infostream << "Handler(" << name << ")::deletingPeer(): "
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"id=" << peer->id << ", timeout=" << timeout << std::endl;
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@ -165,8 +166,6 @@ void TestConnection::testConnectSendReceive()
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NOTE: This mostly tests the legacy interface.
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*/
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u32 proto_id = 0xad26846a;
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Handler hand_server("server");
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Handler hand_client("client");
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@ -187,11 +186,11 @@ void TestConnection::testConnectSendReceive()
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}
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infostream << "** Creating server Connection" << std::endl;
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con::Connection server(proto_id, 512, 5.0, false, &hand_server);
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con::Connection server(512, 5.0f, false, &hand_server);
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server.Serve(address);
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infostream << "** Creating client Connection" << std::endl;
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con::Connection client(proto_id, 512, 5.0, false, &hand_client);
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con::Connection client(512, 5.0f, false, &hand_client);
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UASSERT(hand_server.count == 0);
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UASSERT(hand_client.count == 0);
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