diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 10bb4985f..0ff8066aa 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -112,7 +112,7 @@ always_fly_fast (Always fly and fast) bool true # The time in seconds it takes between repeated right clicks when holding the right # mouse button. -repeat_rightclick_time (Rightclick repetition interval) float 0.25 +repeat_rightclick_time (Rightclick repetition interval) float 0.25 0.001 # Automatically jump up single-node obstacles. autojump (Automatic jumping) bool false @@ -150,7 +150,7 @@ joystick_type (Joystick type) enum auto auto,generic,xbox # The time in seconds it takes between repeated events # when holding down a joystick button combination. -repeat_joystick_button_time (Joystick button repetition interval) float 0.17 +repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.001 # The sensitivity of the joystick axes for moving the # ingame view frustum around. @@ -597,10 +597,10 @@ arm_inertia (Arm inertia) bool true # If FPS would go higher than this, limit it by sleeping # to not waste CPU power for no benefit. -fps_max (Maximum FPS) int 60 +fps_max (Maximum FPS) int 60 1 # Maximum FPS when game is paused. -pause_fps_max (FPS in pause menu) int 20 +pause_fps_max (FPS in pause menu) int 20 1 # Open the pause menu when the window's focus is lost. Does not pause if a formspec is # open. @@ -616,10 +616,10 @@ viewing_range (Viewing range) int 100 20 4000 near_plane (Near clipping plane) float 0.1 0 0.5 # Width component of the initial window size. -screen_w (Screen width) int 1024 +screen_w (Screen width) int 1024 1 # Height component of the initial window size. -screen_h (Screen height) int 600 +screen_h (Screen height) int 600 1 # Save window size automatically when modified. autosave_screensize (Autosave screen size) bool true @@ -806,7 +806,7 @@ menu_clouds (Clouds in menu) bool true # This will smooth over some of the rough edges, and blend # pixels when scaling down, at the cost of blurring some # edge pixels when images are scaled by non-integer sizes. -gui_scaling (GUI scaling) float 1.0 +gui_scaling (GUI scaling) float 1.0 0.001 # When gui_scaling_filter is true, all GUI images need to be # filtered in software, but some images are generated directly @@ -831,7 +831,7 @@ freetype (FreeType fonts) bool true # Path to TrueTypeFont or bitmap. font_path (Font path) filepath fonts/liberationsans.ttf -font_size (Font size) int 16 +font_size (Font size) int 16 1 # Font shadow offset, if 0 then shadow will not be drawn. font_shadow (Font shadow) int 1 @@ -841,11 +841,11 @@ font_shadow_alpha (Font shadow alpha) int 127 0 255 mono_font_path (Monospace font path) filepath fonts/liberationmono.ttf -mono_font_size (Monospace font size) int 15 +mono_font_size (Monospace font size) int 15 1 # This font will be used for certain languages. fallback_font_path (Fallback font) filepath fonts/DroidSansFallbackFull.ttf -fallback_font_size (Fallback font size) int 15 +fallback_font_size (Fallback font size) int 15 1 fallback_font_shadow (Fallback font shadow) int 1 fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255 @@ -863,7 +863,7 @@ screenshot_quality (Screenshot quality) int 0 0 100 [*Advanced] # Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens. -screen_dpi (DPI) int 72 +screen_dpi (DPI) int 72 1 # Windows systems only: Start Minetest with the command line window in the background. # Contains the same information as the file debug.txt (default name).