From 813cca7e5df7f841dc195fbe8b07a3e5f0f0a190 Mon Sep 17 00:00:00 2001 From: kilbith Date: Mon, 25 Apr 2016 11:18:17 +0200 Subject: [PATCH] Android menu: Unified serverlist --- builtin/mainmenu/tab_simple_main.lua | 210 ++++++++++++++------------- 1 file changed, 110 insertions(+), 100 deletions(-) diff --git a/builtin/mainmenu/tab_simple_main.lua b/builtin/mainmenu/tab_simple_main.lua index cb64b73f6..3818f321f 100644 --- a/builtin/mainmenu/tab_simple_main.lua +++ b/builtin/mainmenu/tab_simple_main.lua @@ -17,66 +17,80 @@ -------------------------------------------------------------------------------- local function get_formspec(tabview, name, tabdata) - local retval = "" + -- Update the cached supported proto info, + -- it may have changed after a change by the settings menu. + common_update_cached_supp_proto() + local fav_selected = menudata.favorites[tabdata.fav_selected] - local render_details = dump(core.setting_getbool("public_serverlist")) + local retval = + "label[9.5,0;".. fgettext("Name / Password") .. "]" .. + "field[0.25,3.35;5.5,0.5;te_address;;" .. + core.formspec_escape(core.setting_get("address")) .."]" .. + "field[5.75,3.35;2.25,0.5;te_port;;" .. + core.formspec_escape(core.setting_get("remote_port")) .."]" .. + "button[10,2.6;2,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" .. + "field[9.8,1;2.6,0.5;te_name;;" .. + core.formspec_escape(core.setting_get("name")) .."]" .. + "pwdfield[9.8,2;2.6,0.5;te_pwd;]" - retval = retval .. - "label[8,0.5;".. fgettext("Name/Password") .. "]" .. - "field[0.25,3.25;5.5,0.5;te_address;;" .. - core.formspec_escape(core.setting_get("address")) .."]" .. - "field[5.75,3.25;2.25,0.5;te_port;;" .. - core.formspec_escape(core.setting_get("remote_port")) .."]" .. - "checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" .. - render_details .. "]" - retval = retval .. - "button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" .. - "field[8.75,1.5;3.5,0.5;te_name;;" .. - core.formspec_escape(core.setting_get("name")) .."]" .. - "pwdfield[8.75,2.3;3.5,0.5;te_pwd;]" - - if render_details then - retval = retval .. "tablecolumns[" .. - "color,span=3;" .. - "text,align=right;" .. -- clients - "text,align=center,padding=0.25;" .. -- "/" - "text,align=right,padding=0.25;" .. -- clients_max - image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. - image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. - image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" .. - "color,span=1;" .. - "text,padding=1]" -- name - else - retval = retval .. "tablecolumns[text]" - end - retval = retval .. - "table[-0.05,0;7.55,2.75;favourites;" - - if #menudata.favorites > 0 then - retval = retval .. render_favorite(menudata.favorites[1],render_details) - - for i=2,#menudata.favorites,1 do - retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details) + if tabdata.fav_selected and fav_selected then + if gamedata.fav then + retval = retval .. "button[7.7,2.6;2.3,1.5;btn_delete_favorite;" .. + fgettext("Del. Favorite") .. "]" end end - if tabdata.fav_selected ~= nil then + retval = retval .. "tablecolumns[" .. + image_column(fgettext("Favorite"), "favorite") .. ";" .. + "color,span=3;" .. + "text,align=right;" .. -- clients + "text,align=center,padding=0.25;" .. -- "/" + "text,align=right,padding=0.25;" .. -- clients_max + image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. + image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. + image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" .. + "color,span=1;" .. + "text,padding=1]" .. -- name + "table[-0.05,0;9.2,2.75;favourites;" + + if #menudata.favorites > 0 then + local favs = core.get_favorites("local") + if #favs > 0 then + for i = 1, #favs do + for j = 1, #menudata.favorites do + if menudata.favorites[j].address == favs[i].address and + menudata.favorites[j].port == favs[i].port then + table.insert(menudata.favorites, i, + table.remove(menudata.favorites, j)) + end + end + if favs[i].address ~= menudata.favorites[i].address then + table.insert(menudata.favorites, i, favs[i]) + end + end + end + retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0)) + for i = 2, #menudata.favorites do + retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs)) + end + end + + if tabdata.fav_selected then retval = retval .. ";" .. tabdata.fav_selected .. "]" else retval = retval .. ";0]" end -- separator - retval = retval .. - "box[-0.28,3.75;12.4,0.1;#FFFFFF]" + retval = retval .. "box[-0.28,3.75;12.4,0.1;#FFFFFF]" -- checkboxes retval = retval .. "checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" .. - dump(core.setting_getbool("creative_mode")) .. "]".. + dump(core.setting_getbool("creative_mode")) .. "]".. "checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" .. - dump(core.setting_getbool("enable_damage")) .. "]" + dump(core.setting_getbool("enable_damage")) .. "]" -- buttons retval = retval .. "button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" .. @@ -87,97 +101,100 @@ end -------------------------------------------------------------------------------- local function main_button_handler(tabview, fields, name, tabdata) - - if fields["btn_start_singleplayer"] then + if fields.btn_start_singleplayer then gamedata.selected_world = gamedata.worldindex gamedata.singleplayer = true core.start() return true end - if fields["favourites"] ~= nil then - local event = core.explode_table_event(fields["favourites"]) - + if fields.favourites then + local event = core.explode_table_event(fields.favourites) if event.type == "CHG" then if event.row <= #menudata.favorites then - local address = menudata.favorites[event.row].address - local port = menudata.favorites[event.row].port + gamedata.fav = false + local favs = core.get_favorites("local") + local fav = menudata.favorites[event.row] + local address = fav.address + local port = fav.port + gamedata.serverdescription = fav.description - if address ~= nil and - port ~= nil then - core.setting_set("address",address) - core.setting_set("remote_port",port) + for i = 1, #favs do + if fav.address == favs[i].address and + fav.port == favs[i].port then + gamedata.fav = true + end end + if address and port then + core.setting_set("address", address) + core.setting_set("remote_port", port) + end tabdata.fav_selected = event.row end + return true end + end + + if fields.btn_delete_favorite then + local current_favourite = core.get_table_index("favourites") + if not current_favourite then return end + + core.delete_favorite(current_favourite) + asyncOnlineFavourites() + tabdata.fav_selected = nil + + core.setting_set("address", "") + core.setting_set("remote_port", "30000") return true end - if fields["cb_public_serverlist"] ~= nil then - core.setting_set("public_serverlist", fields["cb_public_serverlist"]) - - if core.setting_getbool("public_serverlist") then - asyncOnlineFavourites() - else - menudata.favorites = core.get_favorites("local") - menudata.favorites_is_public = false - end + if fields.cb_creative then + core.setting_set("creative_mode", fields.cb_creative) return true end - if fields["cb_creative"] then - core.setting_set("creative_mode", fields["cb_creative"]) + if fields.cb_damage then + core.setting_set("enable_damage", fields.cb_damage) return true end - if fields["cb_damage"] then - core.setting_set("enable_damage", fields["cb_damage"]) - return true - end - - if fields["btn_mp_connect"] ~= nil or - fields["key_enter"] ~= nil then - - gamedata.playername = fields["te_name"] - gamedata.password = fields["te_pwd"] - gamedata.address = fields["te_address"] - gamedata.port = fields["te_port"] - + if fields.btn_mp_connect or fields.key_enter then + gamedata.playername = fields.te_name + gamedata.password = fields.te_pwd + gamedata.address = fields.te_address + gamedata.port = fields.te_port local fav_idx = core.get_textlist_index("favourites") - if fav_idx ~= nil and fav_idx <= #menudata.favorites and - menudata.favorites[fav_idx].address == fields["te_address"] and - menudata.favorites[fav_idx].port == fields["te_port"] then + if fav_idx and fav_idx <= #menudata.favorites and + menudata.favorites[fav_idx].address == fields.te_address and + menudata.favorites[fav_idx].port == fields.te_port then local fav = menudata.favorites[fav_idx] - gamedata.servername = fav.name gamedata.serverdescription = fav.description if menudata.favorites_is_public and - not is_server_protocol_compat_or_error( - fav.proto_min, fav.proto_max) then + not is_server_protocol_compat_or_error( + fav.proto_min, fav.proto_max) then return true end else - gamedata.servername = "" - gamedata.serverdescription = "" + gamedata.servername = "" + gamedata.serverdescription = "" end gamedata.selected_world = 0 - core.setting_set("address",fields["te_address"]) - core.setting_set("remote_port",fields["te_port"]) + core.setting_set("address", fields.te_address) + core.setting_set("remote_port", fields.te_port) core.start() return true end - if fields["btn_config_sp_world"] ~= nil then + if fields.btn_config_sp_world then local configdialog = create_configure_world_dlg(1) - - if (configdialog ~= nil) then + if configdialog then configdialog:set_parent(tabview) tabview:hide() configdialog:show() @@ -188,15 +205,8 @@ end -------------------------------------------------------------------------------- local function on_activate(type,old_tab,new_tab) - if type == "LEAVE" then - return - end - if core.setting_getbool("public_serverlist") then - asyncOnlineFavourites() - else - menudata.favorites = core.get_favorites("local") - menudata.favorites_is_public = false - end + if type == "LEAVE" then return end + asyncOnlineFavourites() end --------------------------------------------------------------------------------