From 81bfc9c7a2af564063fd74ee0c23d0e5c6511410 Mon Sep 17 00:00:00 2001 From: x2048 Date: Wed, 9 Nov 2022 17:57:55 +0100 Subject: [PATCH] Resize hotbar immediately before drawing (#12930) --- src/client/game.cpp | 2 -- src/client/render/plain.cpp | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/client/game.cpp b/src/client/game.cpp index 8ab8dd135..fd6a11563 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -1204,8 +1204,6 @@ void Game::run() processQueues(); m_game_ui->clearInfoText(); - hud->resizeHotbar(); - updateProfilers(stats, draw_times, dtime); processUserInput(dtime); diff --git a/src/client/render/plain.cpp b/src/client/render/plain.cpp index 88d2f9b19..11378b165 100644 --- a/src/client/render/plain.cpp +++ b/src/client/render/plain.cpp @@ -49,6 +49,8 @@ void DrawHUD::run(PipelineContext &context) if (context.shadow_renderer) context.shadow_renderer->drawDebug(); + context.hud->resizeHotbar(); + if (context.draw_crosshair) context.hud->drawCrosshair();