From 822723c2468ea763cdef447218059a5586e8e033 Mon Sep 17 00:00:00 2001 From: "Esteban I. Ruiz Moreno" Date: Sun, 14 Apr 2013 14:53:00 -0300 Subject: [PATCH] Add mouse_sensitivity option --- minetest.conf.example | 2 ++ src/defaultsettings.cpp | 1 + src/game.cpp | 3 ++- 3 files changed, 5 insertions(+), 1 deletion(-) diff --git a/minetest.conf.example b/minetest.conf.example index 36ef31459..7d56f99d8 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -151,6 +151,8 @@ #crosshair_color = (255,255,255) # Cross alpha (opaqueness, between 0 and 255) #crosshair_alpha = 255 +# Sensitivity multiplier +#mouse_sensitivity = 0.2 # Sound settings #enable_sound = true #sound_volume = 0.7 diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 09ec45697..f270a47aa 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -117,6 +117,7 @@ void set_default_settings(Settings *settings) settings->setDefault("selectionbox_color", "(0,0,0)"); settings->setDefault("crosshair_color", "(255,255,255)"); settings->setDefault("crosshair_alpha", "255"); + settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("enable_sound", "true"); settings->setDefault("sound_volume", "0.8"); settings->setDefault("desynchronize_mapblock_texture_animation", "true"); diff --git a/src/game.cpp b/src/game.cpp index 23e794de2..f63a4a400 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2061,7 +2061,8 @@ void the_game( if(input->isKeyDown(irr::KEY_RIGHT)) dx += dtime * keyspeed;*/ - float d = 0.2; + float d = g_settings->getFloat("mouse_sensitivity"); + d = rangelim(d, 0.01, 100.0); camera_yaw -= dx*d; camera_pitch += dy*d; if(camera_pitch < -89.5) camera_pitch = -89.5;