diff --git a/src/emerge.cpp b/src/emerge.cpp index e66e9520b..94b6464f6 100644 --- a/src/emerge.cpp +++ b/src/emerge.cpp @@ -56,10 +56,10 @@ public: Mapgen *mapgen; bool enable_mapgen_debug_info; int id; - + Event qevent; std::queue blockqueue; - + EmergeThread(Server *server, int ethreadid): SimpleThread(), m_server(server), @@ -100,14 +100,14 @@ EmergeManager::EmergeManager(IGameDef *gamedef) { this->ndef = gamedef->getNodeDefManager(); this->biomedef = new BiomeDefManager(); this->params = NULL; - + this->luaoverride_params = NULL; this->luaoverride_params_modified = 0; this->luaoverride_flagmask = 0; - + mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info"); - + int nthreads; if (g_settings->get("num_emerge_threads").empty()) { int nprocs = porting::getNumberOfProcessors(); @@ -118,7 +118,7 @@ EmergeManager::EmergeManager(IGameDef *gamedef) { } if (nthreads < 1) nthreads = 1; - + qlimit_total = g_settings->getU16("emergequeue_limit_total"); qlimit_diskonly = g_settings->get("emergequeue_limit_diskonly").empty() ? nthreads * 5 + 1 : @@ -126,10 +126,10 @@ EmergeManager::EmergeManager(IGameDef *gamedef) { qlimit_generate = g_settings->get("emergequeue_limit_generate").empty() ? nthreads + 1 : g_settings->getU16("emergequeue_limit_generate"); - + for (int i = 0; i != nthreads; i++) emergethread.push_back(new EmergeThread((Server *)gamedef, i)); - + infostream << "EmergeManager: using " << nthreads << " threads" << std::endl; } @@ -152,7 +152,7 @@ EmergeManager::~EmergeManager() { for (unsigned int i = 0; i < decorations.size(); i++) delete decorations[i]; decorations.clear(); - + for (std::map::iterator iter = mglist.begin(); iter != mglist.end(); iter ++) { delete iter->second; @@ -165,61 +165,97 @@ EmergeManager::~EmergeManager() { void EmergeManager::initMapgens(MapgenParams *mgparams) { Mapgen *mg; - + if (mapgen.size()) return; - + // Resolve names of nodes for things that were registered // (at this point, the registration period is over) biomedef->resolveNodeNames(ndef); - + for (size_t i = 0; i != ores.size(); i++) ores[i]->resolveNodeNames(ndef); - + for (size_t i = 0; i != decorations.size(); i++) decorations[i]->resolveNodeNames(ndef); - + // Apply mapgen parameter overrides from Lua if (luaoverride_params) { - if (luaoverride_params_modified & MGPARAMS_SET_MGNAME) - mgparams->mg_name = luaoverride_params->mg_name; - + if (luaoverride_params_modified & MGPARAMS_SET_MGNAME) { + MapgenParams *mgp = setMapgenType(mgparams, luaoverride_params->mg_name); + if (!mgp) { + errorstream << "EmergeManager: Failed to set new mapgen name" + << std::endl; + } else { + mgparams = mgp; + } + } + if (luaoverride_params_modified & MGPARAMS_SET_SEED) mgparams->seed = luaoverride_params->seed; - + if (luaoverride_params_modified & MGPARAMS_SET_WATER_LEVEL) mgparams->water_level = luaoverride_params->water_level; - + if (luaoverride_params_modified & MGPARAMS_SET_FLAGS) { mgparams->flags &= ~luaoverride_flagmask; mgparams->flags |= luaoverride_params->flags; } - + delete luaoverride_params; luaoverride_params = NULL; } - + // Create the mapgens this->params = mgparams; for (size_t i = 0; i != emergethread.size(); i++) { - mg = createMapgen(params->mg_name, 0, params); + mg = createMapgen(params->mg_name, i, params); if (!mg) { - infostream << "EmergeManager: falling back to mapgen v6" << std::endl; - delete params; - params = createMapgenParams("v6"); - mg = createMapgen("v6", 0, params); + infostream << "EmergeManager: Falling back to Mapgen V6" << std::endl; + + params = setMapgenType(params, "v6"); + mg = createMapgen(params->mg_name, i, params); + if (!mg) { + errorstream << "EmergeManager: CRITICAL ERROR: Failed to fall" + "back to Mapgen V6, not generating map" << std::endl; + } } mapgen.push_back(mg); } } +MapgenParams *EmergeManager::setMapgenType(MapgenParams *mgparams, + std::string newname) { + MapgenParams *newparams = createMapgenParams(newname); + if (!newparams) { + errorstream << "EmergeManager: Mapgen override failed" << std::endl; + return NULL; + } + + newparams->mg_name = newname; + newparams->seed = mgparams->seed; + newparams->water_level = mgparams->water_level; + newparams->chunksize = mgparams->chunksize; + newparams->flags = mgparams->flags; + + if (!newparams->readParams(g_settings)) { + errorstream << "EmergeManager: Mapgen override failed" << std::endl; + delete newparams; + return NULL; + } + + delete mgparams; + return newparams; +} + + Mapgen *EmergeManager::getCurrentMapgen() { for (unsigned int i = 0; i != emergethread.size(); i++) { if (emergethread[i]->IsSameThread()) return emergethread[i]->mapgen; } - + return NULL; } @@ -229,19 +265,20 @@ void EmergeManager::triggerAllThreads() { emergethread[i]->trigger(); } + bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) { std::map::const_iterator iter; BlockEmergeData *bedata; u16 count; u8 flags = 0; int idx = 0; - + if (allow_generate) flags |= BLOCK_EMERGE_ALLOWGEN; { JMutexAutoLock queuelock(queuemutex); - + count = blocks_enqueued.size(); if (count >= qlimit_total) return false; @@ -250,7 +287,7 @@ bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate u16 qlimit_peer = allow_generate ? qlimit_generate : qlimit_diskonly; if (count >= qlimit_peer) return false; - + iter = blocks_enqueued.find(p); if (iter != blocks_enqueued.end()) { bedata = iter->second; @@ -262,9 +299,9 @@ bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate bedata->flags = flags; bedata->peer_requested = peer_id; blocks_enqueued.insert(std::make_pair(p, bedata)); - + peer_queue_count[peer_id] = count + 1; - + // insert into the EmergeThread queue with the least items int lowestitems = emergethread[0]->blockqueue.size(); for (unsigned int i = 1; i != emergethread.size(); i++) { @@ -274,11 +311,11 @@ bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate lowestitems = nitems; } } - + emergethread[idx]->blockqueue.push(p); } emergethread[idx]->qevent.signal(); - + return true; } @@ -286,10 +323,10 @@ bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate int EmergeManager::getGroundLevelAtPoint(v2s16 p) { if (mapgen.size() == 0 || !mapgen[0]) { errorstream << "EmergeManager: getGroundLevelAtPoint() called" - " before mapgen initialized" << std::endl; + " before mapgen initialized" << std::endl; return 0; } - + return mapgen[0]->getGroundLevelAtPoint(p); } @@ -325,7 +362,7 @@ Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid, " not registered" << std::endl; return NULL; } - + MapgenFactory *mgfactory = iter->second; return mgfactory->createMapgen(mgid, mgparams, this); } @@ -339,7 +376,7 @@ MapgenParams *EmergeManager::createMapgenParams(std::string mgname) { " not registered" << std::endl; return NULL; } - + MapgenFactory *mgfactory = iter->second; return mgfactory->createMapgenParams(); } @@ -350,10 +387,10 @@ MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) { MapgenParams *mgparams = createMapgenParams(mg_name); if (!mgparams) return NULL; - + std::string seedstr = settings->get(settings == g_settings ? "fixed_map_seed" : "seed"); - + mgparams->mg_name = mg_name; mgparams->seed = read_seed(seedstr.c_str()); mgparams->water_level = settings->getS16("water_level"); @@ -395,21 +432,21 @@ bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags) { return false; v3s16 p = blockqueue.front(); blockqueue.pop(); - + *pos = p; - + iter = emerge->blocks_enqueued.find(p); if (iter == emerge->blocks_enqueued.end()) return false; //uh oh, queue and map out of sync!! BlockEmergeData *bedata = iter->second; *flags = bedata->flags; - + emerge->peer_queue_count[bedata->peer_requested]--; delete bedata; emerge->blocks_enqueued.erase(iter); - + return true; } @@ -419,7 +456,7 @@ bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b, v2s16 p2d(p.X, p.Z); //envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire JMutexAutoLock envlock(m_server->m_env_mutex); - + // Load sector if it isn't loaded if (map->getSectorNoGenerateNoEx(p2d) == NULL) map->loadSectorMeta(p2d); @@ -440,7 +477,7 @@ bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b, *b = block; return map->initBlockMake(data, p); } - + *b = block; return false; } @@ -455,12 +492,12 @@ void *EmergeThread::Thread() { v3s16 last_tried_pos(-32768,-32768,-32768); // For error output v3s16 p; u8 flags; - + map = (ServerMap *)&(m_server->m_env->getMap()); emerge = m_server->m_emerge; mapgen = emerge->mapgen[id]; enable_mapgen_debug_info = emerge->mapgen_debug_info; - + while (getRun()) try { if (!popBlockEmerge(&p, &flags)) { @@ -474,7 +511,7 @@ void *EmergeThread::Thread() { bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN; EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate); - + /* Try to fetch block from memory or disk. If not found and asked to generate, initialize generator. @@ -482,8 +519,8 @@ void *EmergeThread::Thread() { BlockMakeData data; MapBlock *block = NULL; std::map modified_blocks; - - if (getBlockOrStartGen(p, &block, &data, allow_generate)) { + + if (getBlockOrStartGen(p, &block, &data, allow_generate) && mapgen) { { ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG); TimeTaker t("mapgen::make_block()"); @@ -501,7 +538,7 @@ void *EmergeThread::Thread() { "Mapgen::makeChunk (envlock)", SPT_AVG); map->finishBlockMake(&data, modified_blocks); - + block = map->getBlockNoCreateNoEx(p); if (block) { /* @@ -522,7 +559,7 @@ void *EmergeThread::Thread() { } EMERGE_DBG_OUT("ended up with: " << analyze_block(block)); - + m_server->m_env->activateBlock(block, 0); } } @@ -568,7 +605,7 @@ void *EmergeThread::Thread() { err << "You can ignore this using [ignore_world_load_errors = true]."<setAsyncFatalError(err.str()); } - + END_DEBUG_EXCEPTION_HANDLER(errorstream) log_deregister_thread(); return NULL; diff --git a/src/emerge.h b/src/emerge.h index d2ab6894d..ed982924b 100644 --- a/src/emerge.h +++ b/src/emerge.h @@ -83,21 +83,21 @@ public: INodeDefManager *ndef; std::map mglist; - + std::vector mapgen; std::vector emergethread; - + //settings MapgenParams *params; bool mapgen_debug_info; u16 qlimit_total; u16 qlimit_diskonly; u16 qlimit_generate; - + MapgenParams *luaoverride_params; u32 luaoverride_params_modified; u32 luaoverride_flagmask; - + //block emerge queue data structures JMutex queuemutex; std::map blocks_enqueued; @@ -112,17 +112,18 @@ public: ~EmergeManager(); void initMapgens(MapgenParams *mgparams); + MapgenParams *setMapgenType(MapgenParams *mgparams, std::string newname); Mapgen *getCurrentMapgen(); Mapgen *createMapgen(std::string mgname, int mgid, MapgenParams *mgparams); MapgenParams *createMapgenParams(std::string mgname); void triggerAllThreads(); bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate); - + void registerMapgen(std::string name, MapgenFactory *mgfactory); MapgenParams *getParamsFromSettings(Settings *settings); void setParamsToSettings(Settings *settings); - + //mapgen helper methods Biome *getBiomeAtPoint(v3s16 p); int getGroundLevelAtPoint(v2s16 p); diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 2be0c1dd2..20fc4459b 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -151,7 +151,7 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int seed, int x0 = pr.range(nmin.X, nmax.X - csize + 1); int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); - + if (np && (NoisePerlin3D(np, x0, y0, z0, seed) < nthresh)) continue; @@ -241,7 +241,7 @@ Decoration::~Decoration() { void Decoration::resolveNodeNames(INodeDefManager *ndef) { this->ndef = ndef; - + if (c_place_on == CONTENT_IGNORE) c_place_on = ndef->getId(place_on_name); } @@ -257,7 +257,7 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { "sidelen; setting sidelen to " << carea_size << std::endl; sidelen = carea_size; } - + s16 divlen = carea_size / sidelen; int area = sidelen * sidelen; @@ -287,11 +287,11 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { s16 z = ps.range(p2d_min.Y, p2d_max.Y); int mapindex = carea_size * (z - nmin.Z) + (x - nmin.X); - - s16 y = mg->heightmap ? + + s16 y = mg->heightmap ? mg->heightmap[mapindex] : mg->findGroundLevel(v2s16(x, z), nmin.Y, nmax.Y); - + if (y < nmin.Y || y > nmax.Y) continue; @@ -309,7 +309,7 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { if (mg->biomemap) { std::set::iterator iter; - + if (biomes.size()) { iter = biomes.find(mg->biomemap[mapindex]); if (iter == biomes.end()) @@ -327,7 +327,7 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { PseudoRandom pr(blockseed + 53); std::vector handled_cutoffs; - + // Copy over the cutoffs we're interested in so we don't needlessly hold a lock { JMutexAutoLock cutofflock(cutoff_mutex); @@ -341,37 +341,37 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) continue; if (p.Y + height < nmin.Y || p.Y > nmax.Y) continue; - + handled_cutoffs.push_back(cutoff); } } - + // Generate the cutoffs for (size_t i = 0; i != handled_cutoffs.size(); i++) { v3s16 p = handled_cutoffs[i].p; s16 height = handled_cutoffs[i].height; - + if (p.Y + height > nmax.Y) { //printf("Decoration at (%d %d %d) cut off again!\n", p.X, p.Y, p.Z); cuttoffs.push_back(v3s16(p.X, p.Y, p.Z)); } - + generate(mg, &pr, nmax.Y, nmin.Y - p.Y, v3s16(p.X, nmin.Y, p.Z)); } - + // Remove cutoffs that were handled from the cutoff list { JMutexAutoLock cutofflock(cutoff_mutex); for (std::list::iterator i = cutoffs.begin(); i != cutoffs.end(); ++i) { - + for (size_t j = 0; j != handled_cutoffs.size(); j++) { CutoffData coff = *i; if (coff.p == handled_cutoffs[j].p) i = cutoffs.erase(i); } } - } + } } #endif @@ -381,7 +381,7 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) void DecoSimple::resolveNodeNames(INodeDefManager *ndef) { Decoration::resolveNodeNames(ndef); - + if (c_deco == CONTENT_IGNORE && !decolist_names.size()) { c_deco = ndef->getId(deco_name); if (c_deco == CONTENT_IGNORE) { @@ -399,11 +399,11 @@ void DecoSimple::resolveNodeNames(INodeDefManager *ndef) { c_spawnby = CONTENT_AIR; } } - + if (c_decolist.size()) return; - - for (size_t i = 0; i != decolist_names.size(); i++) { + + for (size_t i = 0; i != decolist_names.size(); i++) { content_t c = ndef->getId(decolist_names[i]); if (c == CONTENT_IGNORE) { errorstream << "DecoSimple::resolveNodeNames: decolist node '" @@ -422,7 +422,7 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { if (vm->m_data[vi].getContent() != c_place_on && c_place_on != CONTENT_IGNORE) return; - + if (nspawnby != -1) { int nneighs = 0; v3s16 dirs[8] = { // a Moore neighborhood @@ -435,18 +435,18 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { v3s16(-1, 0, -1), v3s16( 1, 0, -1) }; - + for (int i = 0; i != 8; i++) { u32 index = vm->m_area.index(p + dirs[i]); if (vm->m_area.contains(index) && vm->m_data[index].getContent() == c_spawnby) nneighs++; } - + if (nneighs < nspawnby) return; } - + size_t ndecos = c_decolist.size(); content_t c_place = ndecos ? c_decolist[pr->range(0, ndecos - 1)] : c_deco; @@ -454,15 +454,15 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { pr->range(deco_height, deco_height_max) : deco_height; height = MYMIN(height, max_y - p.Y); - + v3s16 em = vm->m_area.getExtent(); for (int i = 0; i < height; i++) { vm->m_area.add_y(em, vi, 1); - + content_t c = vm->m_data[vi].getContent(); if (c != CONTENT_AIR && c != CONTENT_IGNORE) break; - + vm->m_data[vi] = MapNode(c_place); } } @@ -499,37 +499,37 @@ DecoSchematic::~DecoSchematic() { void DecoSchematic::resolveNodeNames(INodeDefManager *ndef) { Decoration::resolveNodeNames(ndef); - + if (filename.empty()) return; - + if (!node_names) { errorstream << "DecoSchematic::resolveNodeNames: node name list was " "not created" << std::endl; return; } - + for (size_t i = 0; i != node_names->size(); i++) { std::string name = node_names->at(i); - + std::map::iterator it; it = replacements.find(name); if (it != replacements.end()) name = it->second; - + content_t c = ndef->getId(name); if (c == CONTENT_IGNORE) { errorstream << "DecoSchematic::resolveNodeNames: node '" << name << "' not defined" << std::endl; c = CONTENT_AIR; } - + c_nodes.push_back(c); } - + for (int i = 0; i != size.X * size.Y * size.Z; i++) schematic[i].setContent(c_nodes[schematic[i].getContent()]); - + delete node_names; node_names = NULL; } @@ -544,15 +544,15 @@ void DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { p.Y -= (size.Y + 1) / 2; if (flags & DECO_PLACE_CENTER_Z) p.Z -= (size.Z + 1) / 2; - + u32 vi = vm->m_area.index(p); if (vm->m_data[vi].getContent() != c_place_on && c_place_on != CONTENT_IGNORE) return; - + Rotation rot = (rotation == ROTATE_RAND) ? (Rotation)pr->range(ROTATE_0, ROTATE_270) : rotation; - + blitToVManip(p, vm, rot, false); } @@ -649,7 +649,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { Rotation rot = (rotation == ROTATE_RAND) ? (Rotation)myrand_range(ROTATE_0, ROTATE_270) : rotation; - + v3s16 s = (rot == ROTATE_90 || rot == ROTATE_270) ? v3s16(size.Z, size.Y, size.X) : size; @@ -659,17 +659,17 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { p.Y -= (s.Y + 1) / 2; if (flags & DECO_PLACE_CENTER_Z) p.Z -= (s.Z + 1) / 2; - + v3s16 bp1 = getNodeBlockPos(p); v3s16 bp2 = getNodeBlockPos(p + s - v3s16(1,1,1)); vm->initialEmerge(bp1, bp2); - + blitToVManip(p, vm, rot, true); - + std::map lighting_modified_blocks; std::map modified_blocks; vm->blitBackAll(&modified_blocks); - + // TODO: Optimize this by using Mapgen::calcLighting() instead lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end()); map->updateLighting(lighting_modified_blocks, modified_blocks); @@ -680,7 +680,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { it = modified_blocks.begin(); it != modified_blocks.end(); ++it) event.modified_blocks.insert(it->first); - + map->dispatchEvent(&event); } @@ -688,7 +688,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { bool DecoSchematic::loadSchematicFile() { content_t cignore = CONTENT_IGNORE; bool have_cignore = false; - + std::ifstream is(filename.c_str(), std::ios_base::binary); u32 signature = readU32(is); @@ -697,7 +697,7 @@ bool DecoSchematic::loadSchematicFile() { "file" << std::endl; return false; } - + u16 version = readU16(is); if (version > MTSCHEM_FILE_VER_HIGHEST_READ) { errorstream << "loadSchematicFile: unsupported schematic " @@ -718,9 +718,9 @@ bool DecoSchematic::loadSchematicFile() { } int nodecount = size.X * size.Y * size.Z; - + u16 nidmapcount = readU16(is); - + node_names = new std::vector; for (int i = 0; i != nidmapcount; i++) { std::string name = deSerializeString(is); @@ -736,7 +736,7 @@ bool DecoSchematic::loadSchematicFile() { schematic = new MapNode[nodecount]; MapNode::deSerializeBulk(is, SER_FMT_VER_HIGHEST_READ, schematic, nodecount, 2, 2, true); - + if (version == 1) { // fix up the probability values for (int i = 0; i != nodecount; i++) { if (schematic[i].param1 == 0) @@ -745,7 +745,7 @@ bool DecoSchematic::loadSchematicFile() { schematic[i].param1 = MTSCHEM_PROB_NEVER; } } - + return true; } @@ -774,7 +774,7 @@ bool DecoSchematic::loadSchematicFile() { For each node in schematic: [u8] param2 } - + Version changes: 1 - Initial version 2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always @@ -792,12 +792,12 @@ void DecoSchematic::saveSchematicFile(INodeDefManager *ndef) { std::vector usednodes; int nodecount = size.X * size.Y * size.Z; build_nnlist_and_update_ids(schematic, nodecount, &usednodes); - + u16 numids = usednodes.size(); writeU16(ss, numids); // name count for (int i = 0; i != numids; i++) ss << serializeString(ndef->get(usednodes[i]).name); // node names - + // compressed bulk node data MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, schematic, nodecount, 2, 2, true); @@ -810,7 +810,7 @@ void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount, std::vector *usednodes) { std::map nodeidmap; content_t numids = 0; - + for (u32 i = 0; i != nodecount; i++) { content_t id; content_t c = nodes[i].getContent(); @@ -836,7 +836,7 @@ bool DecoSchematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) { v3s16 bp1 = getNodeBlockPos(p1); v3s16 bp2 = getNodeBlockPos(p2); vm->initialEmerge(bp1, bp2); - + size = p2 - p1 + 1; slice_probs = new u8[size.Y]; @@ -844,7 +844,7 @@ bool DecoSchematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) { slice_probs[y] = MTSCHEM_PROB_ALWAYS; schematic = new MapNode[size.X * size.Y * size.Z]; - + u32 i = 0; for (s16 z = p1.Z; z <= p2.Z; z++) for (s16 y = p1.Y; y <= p2.Y; y++) { @@ -870,7 +870,7 @@ void DecoSchematic::applyProbabilities(v3s16 p0, if (index < size.Z * size.Y * size.X) { u8 prob = (*plist)[i].second; schematic[index].param1 = prob; - + // trim unnecessary node names from schematic if (prob == MTSCHEM_PROB_NEVER) schematic[index].setContent(CONTENT_AIR); @@ -906,7 +906,7 @@ s16 Mapgen::findGroundLevelFull(v2s16 p2d) { s16 y_nodes_min = vm->m_area.MinEdge.Y; u32 i = vm->m_area.index(p2d.X, y_nodes_max, p2d.Y); s16 y; - + for (y = y_nodes_max; y >= y_nodes_min; y--) { MapNode &n = vm->m_data[i]; if (ndef->get(n).walkable) @@ -922,7 +922,7 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) { v3s16 em = vm->m_area.getExtent(); u32 i = vm->m_area.index(p2d.X, ymax, p2d.Y); s16 y; - + for (y = ymax; y >= ymin; y--) { MapNode &n = vm->m_data[i]; if (ndef->get(n).walkable) @@ -937,7 +937,7 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) { void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax) { if (!heightmap) return; - + //TimeTaker t("Mapgen::updateHeightmap", NULL, PRECISION_MICRO); int index = 0; for (s16 z = nmin.Z; z <= nmax.Z; z++) { @@ -949,7 +949,7 @@ void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax) { continue; if (y == nmin.Y - 1 && heightmap[index] < nmin.Y) continue; - + heightmap[index] = y; } } @@ -1040,7 +1040,7 @@ void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax) { continue; } vm->m_area.add_y(em, i, -1); - + for (int y = a.MaxEdge.Y; y >= a.MinEdge.Y; y--) { MapNode &n = vm->m_data[i]; if (!ndef->get(n).sunlight_propagates) @@ -1103,15 +1103,15 @@ void Mapgen::calcLightingOld(v3s16 nmin, v3s16 nmax) { vm->spreadLight(bank, light_sources, ndef); } } - - + + //////////////////////// Mapgen V6 parameter read/write - + bool MapgenV6Params::readParams(Settings *settings) { freq_desert = settings->getFloat("mgv6_freq_desert"); freq_beach = settings->getFloat("mgv6_freq_beach"); - bool success = + bool success = settings->getNoiseParams("mgv6_np_terrain_base", np_terrain_base) && settings->getNoiseParams("mgv6_np_terrain_higher", np_terrain_higher) && settings->getNoiseParams("mgv6_np_steepness", np_steepness) && @@ -1125,12 +1125,12 @@ bool MapgenV6Params::readParams(Settings *settings) { settings->getNoiseParams("mgv6_np_apple_trees", np_apple_trees); return success; } - - + + void MapgenV6Params::writeParams(Settings *settings) { settings->setFloat("mgv6_freq_desert", freq_desert); settings->setFloat("mgv6_freq_beach", freq_beach); - + settings->setNoiseParams("mgv6_np_terrain_base", np_terrain_base); settings->setNoiseParams("mgv6_np_terrain_higher", np_terrain_higher); settings->setNoiseParams("mgv6_np_steepness", np_steepness); @@ -1146,7 +1146,7 @@ void MapgenV6Params::writeParams(Settings *settings) { bool MapgenV7Params::readParams(Settings *settings) { - bool success = + bool success = settings->getNoiseParams("mgv7_np_terrain_base", np_terrain_base) && settings->getNoiseParams("mgv7_np_terrain_alt", np_terrain_alt) && settings->getNoiseParams("mgv7_np_terrain_persist", np_terrain_persist) && diff --git a/src/mapgen.h b/src/mapgen.h index 46261a202..47a7204bc 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -41,7 +41,7 @@ with this program; if not, write to the Free Software Foundation, Inc., /////////////////// Ore generation flags // Use absolute value of height to determine ore placement -#define OREFLAG_ABSHEIGHT 0x01 +#define OREFLAG_ABSHEIGHT 0x01 // Use 3d noise to get density of ore placement, instead of just the position #define OREFLAG_DENSITY 0x02 // not yet implemented // For claylike ore types, place ore if the number of surrounding @@ -81,7 +81,7 @@ struct MapgenParams { chunksize = 5; flags = MG_TREES | MG_CAVES | MGV6_BIOME_BLEND; } - + virtual bool readParams(Settings *settings) { return true; } virtual void writeParams(Settings *settings) {} virtual ~MapgenParams() {} @@ -95,7 +95,7 @@ public: int id; ManualMapVoxelManipulator *vm; INodeDefManager *ndef; - + s16 *heightmap; u8 *biomemap; v3s16 csize; @@ -153,18 +153,18 @@ public: s16 height_max; u8 ore_param2; // to set node-specific attributes u32 flags; // attributes for this ore - float nthresh; // threshhold for noise at which an ore is placed + float nthresh; // threshhold for noise at which an ore is placed NoiseParams *np; // noise for distribution of clusters (NULL for uniform scattering) Noise *noise; - + Ore() { ore = CONTENT_IGNORE; np = NULL; noise = NULL; } - + virtual ~Ore(); - + void resolveNodeNames(INodeDefManager *ndef); void placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); virtual void generate(ManualMapVoxelManipulator *vm, int seed, @@ -199,7 +199,7 @@ struct CutoffData { //v3s16 p; //v3s16 size; //s16 height; - + CutoffData(s16 x, s16 y, s16 z, s16 h) { p = v3s16(x, y, z); height = h; @@ -210,25 +210,25 @@ struct CutoffData { class Decoration { public: INodeDefManager *ndef; - + int mapseed; std::string place_on_name; content_t c_place_on; s16 sidelen; float fill_ratio; NoiseParams *np; - + std::set biomes; //std::list cutoffs; //JMutex cutoff_mutex; Decoration(); virtual ~Decoration(); - + virtual void resolveNodeNames(INodeDefManager *ndef); void placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); void placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax); - + virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) = 0; virtual int getHeight() = 0; virtual std::string getName() = 0; @@ -243,12 +243,12 @@ public: s16 deco_height; s16 deco_height_max; s16 nspawnby; - + std::vector decolist_names; std::vector c_decolist; ~DecoSimple() {} - + void resolveNodeNames(INodeDefManager *ndef); virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p); virtual int getHeight(); @@ -265,7 +265,7 @@ public: class DecoSchematic : public Decoration { public: std::string filename; - + std::vector *node_names; std::vector c_nodes; std::map replacements; @@ -278,18 +278,18 @@ public: DecoSchematic(); ~DecoSchematic(); - + void resolveNodeNames(INodeDefManager *ndef); virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p); virtual int getHeight(); virtual std::string getName(); - + void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm, Rotation rot, bool force_placement); - + bool loadSchematicFile(); void saveSchematicFile(INodeDefManager *ndef); - + bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2); void placeStructure(Map *map, v3s16 p); void applyProbabilities(v3s16 p0,