diff --git a/src/client.h b/src/client.h index d5d656c2f..2034a1f9c 100644 --- a/src/client.h +++ b/src/client.h @@ -253,8 +253,8 @@ public: static const std::string &getBuiltinLuaPath(); static const std::string &getClientModsLuaPath(); - virtual const std::vector &getMods() const; - virtual const ModSpec* getModSpec(const std::string &modname) const; + const std::vector &getMods() const override; + const ModSpec* getModSpec(const std::string &modname) const override; // Causes urgent mesh updates (unlike Map::add/removeNodeWithEvent) void removeNode(v3s16 p); @@ -282,8 +282,8 @@ public: void getLocalInventory(Inventory &dst); /* InventoryManager interface */ - Inventory* getInventory(const InventoryLocation &loc); - void inventoryAction(InventoryAction *a); + Inventory* getInventory(const InventoryLocation &loc) override; + void inventoryAction(InventoryAction *a) override; const std::list &getConnectedPlayerNames() { @@ -365,24 +365,24 @@ public: bool shouldShowMinimap() const; // IGameDef interface - virtual IItemDefManager* getItemDefManager(); - virtual const NodeDefManager* getNodeDefManager(); - virtual ICraftDefManager* getCraftDefManager(); + IItemDefManager* getItemDefManager() override; + const NodeDefManager* getNodeDefManager() override; + ICraftDefManager* getCraftDefManager() override; ITextureSource* getTextureSource(); virtual IShaderSource* getShaderSource(); IShaderSource *shsrc() { return getShaderSource(); } - virtual u16 allocateUnknownNodeId(const std::string &name); + u16 allocateUnknownNodeId(const std::string &name) override; virtual ISoundManager* getSoundManager(); - virtual MtEventManager* getEventManager(); + MtEventManager* getEventManager() override; virtual ParticleManager* getParticleManager(); bool checkLocalPrivilege(const std::string &priv) { return checkPrivilege(priv); } virtual scene::IAnimatedMesh* getMesh(const std::string &filename, bool cache = false); const std::string* getModFile(const std::string &filename); - virtual std::string getModStoragePath() const; - virtual bool registerModStorage(ModMetadata *meta); - virtual void unregisterModStorage(const std::string &name); + std::string getModStoragePath() const override; + bool registerModStorage(ModMetadata *meta) override; + void unregisterModStorage(const std::string &name) override; // The following set of functions is used by ClientMediaDownloader // Insert a media file appropriately into the appropriate manager @@ -428,10 +428,11 @@ public: return m_hud_server_to_client; } - bool joinModChannel(const std::string &channel); - bool leaveModChannel(const std::string &channel); - bool sendModChannelMessage(const std::string &channel, const std::string &message); - ModChannel *getModChannel(const std::string &channel); + bool joinModChannel(const std::string &channel) override; + bool leaveModChannel(const std::string &channel) override; + bool sendModChannelMessage(const std::string &channel, + const std::string &message) override; + ModChannel *getModChannel(const std::string &channel) override; const std::string &getFormspecPrepend() const { @@ -442,8 +443,8 @@ private: bool checkBuiltinIntegrity(); // Virtual methods from con::PeerHandler - void peerAdded(con::Peer *peer); - void deletingPeer(con::Peer *peer, bool timeout); + void peerAdded(con::Peer *peer) override; + void deletingPeer(con::Peer *peer, bool timeout) override; void initLocalMapSaving(const Address &address, const std::string &hostname,