diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 4806b0e38..57e0e57ba 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -363,11 +363,10 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d, m_can_jump = false; // Jump key pressed while jumping off from a bouncy block if (m_can_jump && control.jump && itemgroup_get(f.groups, "bouncy") && - m_speed.Y >= -0.5 * BS) - { + m_speed.Y >= -0.5 * BS) { + float jumpspeed = movement_speed_jump * physics_override_jump; - if (m_speed.Y > 1) - { + if (m_speed.Y > 1) { // Reduce boost when speed already is high m_speed.Y += jumpspeed / (1 + (m_speed.Y / 16 )); } else {