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Android stepheight: Only increase if 'touching ground' (#6313)

This commit is contained in:
Paramat 2017-08-26 07:45:09 +01:00 committed by SmallJoker
parent 2c450ed93f
commit 888b99e1b6

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@ -330,7 +330,8 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
float player_stepheight = (touching_ground) ? (BS * 0.6f) : (BS * 0.2f);
#ifdef __ANDROID__
player_stepheight += (0.6f * BS);
if (touching_ground)
player_stepheight += (0.6f * BS);
#endif
v3f accel_f = v3f(0,0,0);