From 88a266db127ee84070dca5bf270fd811fef5bff3 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 31 Jul 2011 01:07:31 +0300 Subject: [PATCH] Updated CMakeLists, changelog and example config for release --- CMakeLists.txt | 2 +- doc/changelog.txt | 14 ++++++++++++++ minetest.conf.example | 2 ++ 3 files changed, 17 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 514175e9e..b0bc4796c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -9,7 +9,7 @@ project(minetest) set(VERSION_MAJOR 0) set(VERSION_MINOR 2) -set(VERSION_PATCH 20110730_rc2) +set(VERSION_PATCH 20110731_0) set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") # Configuration options diff --git a/doc/changelog.txt b/doc/changelog.txt index 58d28d236..a7ab817b7 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,6 +3,20 @@ Minetest-c55 changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. +2011-07-31: +- A number of small fixes, build system stuff and such (refer to version control log) +- Map generator no longer crashes at generation limit +- Fixed mapgen producing lots of cut-down trees +- Some minor tweaks in map generator (some contributed) +- Volumetric clouds (contributed) +- Icon added (graphic contributed) +- Key configuration menu (contributed) +- Decorative blocks and items: bookshelf, sandstone, cactus, clay, brick, papyrus, rail, paper, book (contributed) +- Jungles! +- Hotbar is a bit smaller +- Health is now enabled by default; You can now eat cooked rats to heal yourself. +- Finally added sword textures, altough sword is still of no use + 2011-07-04: - Many small fixes - Code reorganizing to aid further development diff --git a/minetest.conf.example b/minetest.conf.example index 4b1600609..c47ac77ce 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -95,6 +95,8 @@ screenH# = 600 #invert_mouse = false # FarMesh thingy #enable_farmesh = false +#farmesh_trees = true +#farmesh_distance = 40 # Enable/disable clouds #enable_clouds = true # Don't draw stone (for testing)