mirror of
https://github.com/minetest/minetest.git
synced 2025-07-06 01:40:21 +02:00
Allow random menu images for subgames
This commit is contained in:
@ -129,7 +129,7 @@ function mm_texture.set_generic(identifier)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.set_game(identifier,gamedetails)
|
||||
function mm_texture.set_game(identifier, gamedetails)
|
||||
|
||||
if gamedetails == nil then
|
||||
return false
|
||||
@ -137,15 +137,33 @@ function mm_texture.set_game(identifier,gamedetails)
|
||||
|
||||
if mm_texture.texturepack ~= nil then
|
||||
local path = mm_texture.texturepack .. DIR_DELIM ..
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier, path) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local path = gamedetails.path .. DIR_DELIM .."menu" ..
|
||||
DIR_DELIM .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
-- Find out how many randomized textures the subgame provides
|
||||
local n, filename
|
||||
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
|
||||
for i = 1, #menu_files do
|
||||
local filename = identifier .. "." .. i .. ".png"
|
||||
if table.indexof(menu_files, filename) == -1 then
|
||||
n = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
-- Select random texture, 0 means standard texture
|
||||
n = math.random(0, n)
|
||||
if n == 0 then
|
||||
filename = identifier .. ".png"
|
||||
else
|
||||
filename = identifier .. "." .. n .. ".png"
|
||||
end
|
||||
|
||||
local path = gamedetails.path .. DIR_DELIM .. "menu" ..
|
||||
DIR_DELIM .. filename
|
||||
if core.set_background(identifier, path) then
|
||||
return true
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user