From 8e4107cd5f9e1a59c7fec6f15a0bb079ba9d1204 Mon Sep 17 00:00:00 2001 From: Calinou Date: Wed, 28 Nov 2012 11:59:19 +0100 Subject: [PATCH] Fix head shifting downards in glass, nodeboxes... --- src/localplayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 63400cc29..17c4cdeb9 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -323,7 +323,7 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d, v3s16 camera_np = floatToInt(getEyePosition(), BS); MapNode n = map.getNodeNoEx(camera_np); if(n.getContent() != CONTENT_IGNORE){ - if(nodemgr->get(n).walkable){ + if(nodemgr->get(n).walkable && nodemgr->get(n).solidness == 2){ camera_barely_in_ceiling = true; } }