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Add Mapgen V7, reorganize biomes

This commit is contained in:
kwolekr
2013-04-06 11:19:59 -04:00
parent d50b2ede92
commit 8ec3fc35c6
16 changed files with 871 additions and 384 deletions

View File

@ -646,7 +646,6 @@ Server::Server(
m_rollback_sink_enabled(true),
m_enable_rollback_recording(false),
m_emerge(NULL),
m_biomedef(NULL),
m_lua(NULL),
m_itemdef(createItemDefManager()),
m_nodedef(createNodeDefManager()),
@ -694,12 +693,9 @@ Server::Server(
Settings gamedefaults;
getGameMinetestConfig(gamespec.path, gamedefaults);
override_default_settings(g_settings, &gamedefaults);
// Create biome definition manager
m_biomedef = new BiomeDefManager(this);
// Create emerge manager
m_emerge = new EmergeManager(this, m_biomedef);
m_emerge = new EmergeManager(this);
// Create rollback manager
std::string rollback_path = m_path_world+DIR_DELIM+"rollback.txt";
@ -813,9 +809,6 @@ Server::Server(
// Apply item aliases in the node definition manager
m_nodedef->updateAliases(m_itemdef);
// Add default biomes after nodedef had its aliases added
m_biomedef->addDefaultBiomes();
// Initialize Environment
ServerMap *servermap = new ServerMap(path_world, this, m_emerge);
m_env = new ServerEnvironment(servermap, m_lua, this, this);