diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 0b3d5daa6..a3bb64818 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2461,6 +2461,8 @@ These functions return the leftover itemstack. * Map of Lua entities, indexed by active object id * `minetest.registered_ores` * List of registered ore definitions. +* `minetest.registered_biomes` + * List of registered biome definitions. * `minetest.registered_decorations` * List of registered decoration definitions. diff --git a/games/minimal/mods/default/mapgen.lua b/games/minimal/mods/default/mapgen.lua index e13dcfaf4..65b67dae5 100644 --- a/games/minimal/mods/default/mapgen.lua +++ b/games/minimal/mods/default/mapgen.lua @@ -3,7 +3,6 @@ -- -minetest.register_alias("mapgen_air", "air") minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_dirt", "default:dirt") minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") diff --git a/src/cavegen.cpp b/src/cavegen.cpp index e1516af08..b8abfbca5 100644 --- a/src/cavegen.cpp +++ b/src/cavegen.cpp @@ -43,6 +43,9 @@ CaveV5::CaveV5(Mapgen *mg, PseudoRandom *ps) c_ice = ndef->getId("mapgen_ice"); this->np_caveliquids = &nparams_caveliquids; this->ystride = mg->csize.X; + + if (c_ice == CONTENT_IGNORE) + c_ice = CONTENT_AIR; dswitchint = ps->range(1, 14); flooded = ps->range(1, 2) == 2; diff --git a/src/dungeongen.cpp b/src/dungeongen.cpp index cb5ea97b6..ce92319e6 100644 --- a/src/dungeongen.cpp +++ b/src/dungeongen.cpp @@ -68,6 +68,8 @@ DungeonGen::DungeonGen(Mapgen *mapgen, DungeonParams *dparams) // For mapgens using river water dp.c_river_water = mg->ndef->getId("mapgen_river_water_source"); + if (dp.c_river_water == CONTENT_IGNORE) + dp.c_river_water = mg->ndef->getId("mapgen_water_source"); } diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index 92cf00202..48b717292 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -38,7 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mg_ore.h" #include "mg_decoration.h" #include "mapgen_v5.h" -#include "util/directiontables.h" FlagDesc flagdesc_mapgen_v5[] = { @@ -216,9 +215,9 @@ void MapgenV5::makeChunk(BlockMakeData *data) data->blockpos_requested.Y <= data->blockpos_max.Y && data->blockpos_requested.Z <= data->blockpos_max.Z); - generating = true; - vm = data->vmanip; - ndef = data->nodedef; + this->generating = true; + this->vm = data->vmanip; + this->ndef = data->nodedef; //TimeTaker t("makeChunk"); v3s16 blockpos_min = data->blockpos_min; diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 0a9f80dc9..57d0f59b3 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ + #include "mapgen.h" #include "voxel.h" #include "noise.h" @@ -37,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mg_decoration.h" #include "mapgen_v6.h" + FlagDesc flagdesc_mapgen_v6[] = { {"jungles", MGV6_JUNGLES}, {"biomeblend", MGV6_BIOMEBLEND}, @@ -47,7 +49,8 @@ FlagDesc flagdesc_mapgen_v6[] = { {NULL, 0} }; -/////////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) @@ -197,7 +200,6 @@ void MapgenV6Params::writeParams(Settings *settings) const //////////////////////// Some helper functions for the map generator - // Returns Y one under area minimum if not found s16 MapgenV6::find_stone_level(v2s16 p2d) { @@ -468,11 +470,11 @@ void MapgenV6::makeChunk(BlockMakeData *data) assert(data->vmanip); assert(data->nodedef); assert(data->blockpos_requested.X >= data->blockpos_min.X && - data->blockpos_requested.Y >= data->blockpos_min.Y && - data->blockpos_requested.Z >= data->blockpos_min.Z); + data->blockpos_requested.Y >= data->blockpos_min.Y && + data->blockpos_requested.Z >= data->blockpos_min.Z); assert(data->blockpos_requested.X <= data->blockpos_max.X && - data->blockpos_requested.Y <= data->blockpos_max.Y && - data->blockpos_requested.Z <= data->blockpos_max.Z); + data->blockpos_requested.Y <= data->blockpos_max.Y && + data->blockpos_requested.Z <= data->blockpos_max.Z); this->generating = true; this->vm = data->vmanip; @@ -808,7 +810,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos) continue; // Drop mud on side - for(u32 di = 0; di < 4; di++) { + for (u32 di = 0; di < 4; di++) { v3s16 dirp = dirs4[di]; u32 i2 = i; // Move to side @@ -833,7 +835,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos) vm->m_area.add_y(em, i2, -1); n2 = &vm->m_data[i2]; // if out of known area - if(vm->m_area.contains(i2) == false || + if (vm->m_area.contains(i2) == false || n2->getContent() == CONTENT_IGNORE) { dropped_to_unknown = true; break; @@ -848,7 +850,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos) if (!dropped_to_unknown) { *n2 = *n; // Set old place to be air (or water) - if(old_is_water) + if (old_is_water) *n = MapNode(c_water_source); else *n = MapNode(CONTENT_AIR); diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 3842b1a96..50559f9a5 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -46,6 +46,7 @@ FlagDesc flagdesc_mapgen_v7[] = { {NULL, 0} }; + ///////////////////////////////////////////////////////////////////////////////