GenericCAO: Fix glow not working since a08d18a

This commit is contained in:
SmallJoker 2020-06-07 14:17:32 +02:00
parent e746607d0f
commit 8fc9e7eb11
1 changed files with 4 additions and 1 deletions

View File

@ -787,6 +787,9 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
void GenericCAO::updateLight(u32 day_night_ratio)
{
if (m_glow < 0)
return;
u8 light_at_pos = 0;
bool pos_ok;
@ -797,7 +800,7 @@ void GenericCAO::updateLight(u32 day_night_ratio)
else
light_at_pos = blend_light(day_night_ratio, LIGHT_SUN, 0);
u8 light = decode_light(light_at_pos);
u8 light = decode_light(light_at_pos + m_glow);
if (light != m_last_light) {
m_last_light = light;
setNodeLight(light);