diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index eeb14d7ab..15cb181ed 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -637,7 +637,7 @@ fov (Field of view) int 72 45 160 # Adjust the gamma encoding for the light tables. Higher numbers are brighter. # This setting is for the client only and is ignored by the server. -display_gamma (Gamma) float 1.0 0.5 3.0 +display_gamma (Gamma) float 1.0 0.5 10.0 # Gradient of light curve at minimum light level. lighting_alpha (Darkness sharpness) float 0.0 0.0 4.0 diff --git a/src/light.cpp b/src/light.cpp index c60f8eaca..9b6f5c210 100644 --- a/src/light.cpp +++ b/src/light.cpp @@ -66,7 +66,7 @@ void set_light_table(float gamma) params.center = g_settings->getFloat("lighting_boost_center"); params.sigma = g_settings->getFloat("lighting_boost_spread"); // Gamma correction - params.gamma = rangelim(gamma, 0.5f, 3.0f); + params.gamma = rangelim(gamma, 0.5f, 10.0f); // Boundary values should be fixed light_LUT[0] = 0;