Fix node callbacks unit test

This commit is contained in:
sfan5 2024-02-24 00:53:22 +01:00
parent 9b97147637
commit 91ea47fddf
3 changed files with 22 additions and 13 deletions

View File

@ -5966,6 +5966,7 @@ Environment access
returns `{name="ignore", param1=0, param2=0}` for unloaded areas.
* `minetest.get_node_or_nil(pos)`
* Same as `get_node` but returns `nil` for unloaded areas.
* Note that areas may still contain "ignore" despite being loaded.
* `minetest.get_node_light(pos[, timeofday])`
* Gets the light value at the given position. Note that the light value
"inside" the node at the given position is returned, so you usually want

View File

@ -108,9 +108,9 @@ local function wait_for_player(callback)
end)
end
local function wait_for_map(player, callback)
local function wait_for_map(pos, callback)
local function check()
if core.get_node_or_nil(player:get_pos()) ~= nil then
if core.get_node(pos).name ~= "ignore" then
callback()
else
core.after(0, check)
@ -119,8 +119,8 @@ local function wait_for_map(player, callback)
check()
end
-- This runs in a coroutine so it uses await()
function unittests.run_all()
-- This runs in a coroutine so it uses await().
local counters = { time = 0, total = 0, passed = 0 }
-- Run standalone tests first
@ -143,10 +143,11 @@ function unittests.run_all()
end
-- Wait for the world to generate/load, run tests that require map access
local pos = player:get_pos():round():offset(0, 5, 0)
core.forceload_block(pos, true, -1)
await(function(cb)
wait_for_map(player, cb)
wait_for_map(pos, cb)
end)
local pos = vector.round(player:get_pos())
for idx = 1, #unittests.list do
local def = unittests.list[idx]
if not def.done then

View File

@ -99,17 +99,24 @@ local function test_clear_meta(_, pos)
end
unittests.register("test_clear_meta", test_clear_meta, {map=true})
local on_punch_called
minetest.register_on_punchnode(function()
local on_punch_called, on_place_called
core.register_on_placenode(function()
on_place_called = true
end)
core.register_on_punchnode(function()
on_punch_called = true
end)
unittests.register("test_punch_node", function(_, pos)
minetest.place_node(pos, {name="basenodes:dirt"})
local function test_node_callbacks(_, pos)
on_place_called = false
on_punch_called = false
minetest.punch_node(pos)
minetest.remove_node(pos)
-- currently failing: assert(on_punch_called)
end, {map=true})
core.place_node(pos, {name="basenodes:dirt"})
assert(on_place_called, "on_place not called")
core.punch_node(pos)
assert(on_punch_called, "on_punch not called")
core.remove_node(pos)
end
unittests.register("test_node_callbacks", test_node_callbacks, {map=true})
local function test_hashing()
local input = "hello\000world"