diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp index 599139aa3..71a9d4b54 100644 --- a/src/client/content_cao.cpp +++ b/src/client/content_cao.cpp @@ -371,7 +371,7 @@ void GenericCAO::processInitData(const std::string &data) } // PROTOCOL_VERSION >= 37 - m_name = deSerializeString(is); + m_name = deSerializeString16(is); m_is_player = readU8(is); m_id = readU16(is); m_position = readV3F32(is); @@ -381,7 +381,7 @@ void GenericCAO::processInitData(const std::string &data) const u8 num_messages = readU8(is); for (int i = 0; i < num_messages; i++) { - std::string message = deSerializeLongString(is); + std::string message = deSerializeString32(is); processMessage(message); } @@ -1657,7 +1657,7 @@ void GenericCAO::processMessage(const std::string &data) rot_translator.update(m_rotation, false, update_interval); updateNodePos(); } else if (cmd == AO_CMD_SET_TEXTURE_MOD) { - std::string mod = deSerializeString(is); + std::string mod = deSerializeString16(is); // immediately reset a engine issued texture modifier if a mod sends a different one if (m_reset_textures_timer > 0) { @@ -1735,7 +1735,7 @@ void GenericCAO::processMessage(const std::string &data) m_animation_speed = readF32(is); updateAnimationSpeed(); } else if (cmd == AO_CMD_SET_BONE_POSITION) { - std::string bone = deSerializeString(is); + std::string bone = deSerializeString16(is); v3f position = readV3F32(is); v3f rotation = readV3F32(is); m_bone_position[bone] = core::vector2d(position, rotation); @@ -1743,7 +1743,7 @@ void GenericCAO::processMessage(const std::string &data) // updateBonePosition(); now called every step } else if (cmd == AO_CMD_ATTACH_TO) { u16 parent_id = readS16(is); - std::string bone = deSerializeString(is); + std::string bone = deSerializeString16(is); v3f position = readV3F32(is); v3f rotation = readV3F32(is); @@ -1793,7 +1793,7 @@ void GenericCAO::processMessage(const std::string &data) int armor_groups_size = readU16(is); for(int i=0; igetInventory()->deSerialize(is); - deSerializeLongString(is); // m_text - deSerializeString(is); // m_owner + deSerializeString32(is); // m_text + deSerializeString16(is); // m_owner - meta->setString("infotext",deSerializeString(is)); - meta->setString("formspec",deSerializeString(is)); + meta->setString("infotext",deSerializeString16(is)); + meta->setString("formspec",deSerializeString16(is)); readU8(is); // m_allow_text_input readU8(is); // m_allow_removal readU8(is); // m_enforce_owner int num_vars = readU32(is); for(int i=0; isetString(name, var); } return false; } else if(id == NODEMETA_SIGN) // SignNodeMetadata { - meta->setString("text", deSerializeString(is)); + meta->setString("text", deSerializeString16(is)); //meta->setString("infotext","\"${text}\""); meta->setString("infotext", std::string("\"") + meta->getString("text") + "\""); @@ -87,7 +87,7 @@ static bool content_nodemeta_deserialize_legacy_body( } else if(id == NODEMETA_LOCKABLE_CHEST) // LockingChestNodeMetadata { - meta->setString("owner", deSerializeString(is)); + meta->setString("owner", deSerializeString16(is)); meta->getInventory()->deSerialize(is); // Rename inventory list "0" to "main" @@ -138,7 +138,7 @@ static bool content_nodemeta_deserialize_legacy_meta( s16 id = readS16(is); // Read data - std::string data = deSerializeString(is); + std::string data = deSerializeString16(is); std::istringstream tmp_is(data, std::ios::binary); return content_nodemeta_deserialize_legacy_body(tmp_is, id, meta); } diff --git a/src/database/database-leveldb.cpp b/src/database/database-leveldb.cpp index 1976ae13d..73cd63f6d 100644 --- a/src/database/database-leveldb.cpp +++ b/src/database/database-leveldb.cpp @@ -145,8 +145,8 @@ void PlayerDatabaseLevelDB::savePlayer(RemotePlayer *player) StringMap stringvars = sao->getMeta().getStrings(); writeU32(os, stringvars.size()); for (const auto &it : stringvars) { - os << serializeString(it.first); - os << serializeLongString(it.second); + os << serializeString16(it.first); + os << serializeString32(it.second); } player->inventory.serialize(os); @@ -183,8 +183,8 @@ bool PlayerDatabaseLevelDB::loadPlayer(RemotePlayer *player, PlayerSAO *sao) u32 attribute_count = readU32(is); for (u32 i = 0; i < attribute_count; i++) { - std::string name = deSerializeString(is); - std::string value = deSerializeLongString(is); + std::string name = deSerializeString16(is); + std::string value = deSerializeString32(is); sao->getMeta().setString(name, value); } sao->getMeta().setModified(false); @@ -247,13 +247,13 @@ bool AuthDatabaseLevelDB::getAuth(const std::string &name, AuthEntry &res) res.id = 1; res.name = name; - res.password = deSerializeString(is); + res.password = deSerializeString16(is); u16 privilege_count = readU16(is); res.privileges.clear(); res.privileges.reserve(privilege_count); for (u16 i = 0; i < privilege_count; i++) { - res.privileges.push_back(deSerializeString(is)); + res.privileges.push_back(deSerializeString16(is)); } res.last_login = readS64(is); @@ -264,14 +264,14 @@ bool AuthDatabaseLevelDB::saveAuth(const AuthEntry &authEntry) { std::ostringstream os; writeU8(os, 1); - os << serializeString(authEntry.password); + os << serializeString16(authEntry.password); size_t privilege_count = authEntry.privileges.size(); FATAL_ERROR_IF(privilege_count > U16_MAX, "Unsupported number of privileges"); writeU16(os, privilege_count); for (const std::string &privilege : authEntry.privileges) { - os << serializeString(privilege); + os << serializeString16(privilege); } writeS64(os, authEntry.last_login); diff --git a/src/itemdef.cpp b/src/itemdef.cpp index 8e0492827..df20bdf15 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -128,10 +128,10 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const u8 version = 6; writeU8(os, version); writeU8(os, type); - os << serializeString(name); - os << serializeString(description); - os << serializeString(inventory_image); - os << serializeString(wield_image); + os << serializeString16(name); + os << serializeString16(description); + os << serializeString16(inventory_image); + os << serializeString16(wield_image); writeV3F32(os, wield_scale); writeS16(os, stack_max); writeU8(os, usable); @@ -143,25 +143,25 @@ void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const tool_capabilities->serialize(tmp_os, protocol_version); tool_capabilities_s = tmp_os.str(); } - os << serializeString(tool_capabilities_s); + os << serializeString16(tool_capabilities_s); writeU16(os, groups.size()); for (const auto &group : groups) { - os << serializeString(group.first); + os << serializeString16(group.first); writeS16(os, group.second); } - os << serializeString(node_placement_prediction); + os << serializeString16(node_placement_prediction); // Version from ContentFeatures::serialize to keep in sync sound_place.serialize(os, CONTENTFEATURES_VERSION); sound_place_failed.serialize(os, CONTENTFEATURES_VERSION); writeF32(os, range); - os << serializeString(palette_image); + os << serializeString16(palette_image); writeARGB8(os, color); - os << serializeString(inventory_overlay); - os << serializeString(wield_overlay); + os << serializeString16(inventory_overlay); + os << serializeString16(wield_overlay); } void ItemDefinition::deSerialize(std::istream &is) @@ -175,16 +175,16 @@ void ItemDefinition::deSerialize(std::istream &is) throw SerializationError("unsupported ItemDefinition version"); type = (enum ItemType)readU8(is); - name = deSerializeString(is); - description = deSerializeString(is); - inventory_image = deSerializeString(is); - wield_image = deSerializeString(is); + name = deSerializeString16(is); + description = deSerializeString16(is); + inventory_image = deSerializeString16(is); + wield_image = deSerializeString16(is); wield_scale = readV3F32(is); stack_max = readS16(is); usable = readU8(is); liquids_pointable = readU8(is); - std::string tool_capabilities_s = deSerializeString(is); + std::string tool_capabilities_s = deSerializeString16(is); if (!tool_capabilities_s.empty()) { std::istringstream tmp_is(tool_capabilities_s, std::ios::binary); tool_capabilities = new ToolCapabilities; @@ -194,22 +194,22 @@ void ItemDefinition::deSerialize(std::istream &is) groups.clear(); u32 groups_size = readU16(is); for(u32 i=0; iserialize(tmp_os, protocol_version); - os << serializeString(tmp_os.str()); + os << serializeString16(tmp_os.str()); } writeU16(os, m_aliases.size()); for (const auto &it : m_aliases) { - os << serializeString(it.first); - os << serializeString(it.second); + os << serializeString16(it.first); + os << serializeString16(it.second); } } void deSerialize(std::istream &is) @@ -543,7 +543,7 @@ public: for(u16 i=0; iidef()); } else { - //std::string data = deSerializeLongString(is); + //std::string data = deSerializeString32(is); std::ostringstream oss(std::ios_base::binary); decompressZlib(is, oss); std::istringstream iss(oss.str(), std::ios_base::binary); diff --git a/src/mapgen/mg_schematic.cpp b/src/mapgen/mg_schematic.cpp index ba102d997..dfd414709 100644 --- a/src/mapgen/mg_schematic.cpp +++ b/src/mapgen/mg_schematic.cpp @@ -314,7 +314,7 @@ bool Schematic::deserializeFromMts(std::istream *is, //// Read node names u16 nidmapcount = readU16(ss); for (int i = 0; i != nidmapcount; i++) { - std::string name = deSerializeString(ss); + std::string name = deSerializeString16(ss); // Instances of "ignore" from v1 are converted to air (and instances // are fixed to have MTSCHEM_PROB_NEVER later on). @@ -372,7 +372,7 @@ bool Schematic::serializeToMts(std::ostream *os, writeU16(ss, names.size()); // name count for (size_t i = 0; i != names.size(); i++) - ss << serializeString(names[i]); // node names + ss << serializeString16(names[i]); // node names // compressed bulk node data MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, diff --git a/src/nameidmapping.cpp b/src/nameidmapping.cpp index bd5bb1fc8..05cfae069 100644 --- a/src/nameidmapping.cpp +++ b/src/nameidmapping.cpp @@ -27,7 +27,7 @@ void NameIdMapping::serialize(std::ostream &os) const writeU16(os, m_id_to_name.size()); for (const auto &i : m_id_to_name) { writeU16(os, i.first); - os << serializeString(i.second); + os << serializeString16(i.second); } } @@ -41,7 +41,7 @@ void NameIdMapping::deSerialize(std::istream &is) m_name_to_id.clear(); for (u32 i = 0; i < count; i++) { u16 id = readU16(is); - std::string name = deSerializeString(is); + std::string name = deSerializeString16(is); m_id_to_name[id] = name; m_name_to_id[name] = id; } diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 8d87ff8f2..5683564a0 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -497,7 +497,7 @@ void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt) if (!is.good()) break; - std::string message = deSerializeString(is); + std::string message = deSerializeString16(is); // Pass on to the environment m_env.processActiveObjectMessage(id, message); @@ -994,7 +994,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt) p.minsize = readF32(is); p.maxsize = readF32(is); p.collisiondetection = readU8(is); - p.texture = deSerializeLongString(is); + p.texture = deSerializeString32(is); server_id = readU32(is); @@ -1207,11 +1207,11 @@ void Client::handleCommand_HudSetSky(NetworkPacket* pkt) SkyboxParams skybox; skybox.bgcolor = video::SColor(readARGB8(is)); - skybox.type = std::string(deSerializeString(is)); + skybox.type = std::string(deSerializeString16(is)); u16 count = readU16(is); for (size_t i = 0; i < count; i++) - skybox.textures.emplace_back(deSerializeString(is)); + skybox.textures.emplace_back(deSerializeString16(is)); skybox.clouds = true; try { diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 392f5eb98..3a5934cf3 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -207,7 +207,7 @@ void TileDef::serialize(std::ostream &os, u16 protocol_version) const u8 version = 6; writeU8(os, version); - os << serializeString(name); + os << serializeString16(name); animation.serialize(os, version); bool has_scale = scale > 0; u16 flags = 0; @@ -241,7 +241,7 @@ void TileDef::deSerialize(std::istream &is, u8 contentfeatures_version, int version = readU8(is); if (version < 6) throw SerializationError("unsupported TileDef version"); - name = deSerializeString(is); + name = deSerializeString16(is); animation.deSerialize(is, version); u16 flags = readU16(is); backface_culling = flags & TILE_FLAG_BACKFACE_CULLING; @@ -416,10 +416,10 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const writeU8(os, version); // general - os << serializeString(name); + os << serializeString16(name); writeU16(os, groups.size()); for (const auto &group : groups) { - os << serializeString(group.first); + os << serializeString16(group.first); writeS16(os, group.second); } writeU8(os, param_type); @@ -427,7 +427,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const // visual writeU8(os, drawtype); - os << serializeString(mesh); + os << serializeString16(mesh); writeF32(os, visual_scale); writeU8(os, 6); for (const TileDef &td : tiledef) @@ -442,7 +442,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const writeU8(os, color.getRed()); writeU8(os, color.getGreen()); writeU8(os, color.getBlue()); - os << serializeString(palette_name); + os << serializeString16(palette_name); writeU8(os, waving); writeU8(os, connect_sides); writeU16(os, connects_to_ids.size()); @@ -470,8 +470,8 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const // liquid writeU8(os, liquid_type); - os << serializeString(liquid_alternative_flowing); - os << serializeString(liquid_alternative_source); + os << serializeString16(liquid_alternative_flowing); + os << serializeString16(liquid_alternative_source); writeU8(os, liquid_viscosity); writeU8(os, liquid_renewable); writeU8(os, liquid_range); @@ -492,7 +492,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const writeU8(os, legacy_facedir_simple); writeU8(os, legacy_wallmounted); - os << serializeString(node_dig_prediction); + os << serializeString16(node_dig_prediction); writeU8(os, leveled_max); } @@ -519,11 +519,11 @@ void ContentFeatures::deSerialize(std::istream &is) throw SerializationError("unsupported ContentFeatures version"); // general - name = deSerializeString(is); + name = deSerializeString16(is); groups.clear(); u32 groups_size = readU16(is); for (u32 i = 0; i < groups_size; i++) { - std::string name = deSerializeString(is); + std::string name = deSerializeString16(is); int value = readS16(is); groups[name] = value; } @@ -532,7 +532,7 @@ void ContentFeatures::deSerialize(std::istream &is) // visual drawtype = (enum NodeDrawType) readU8(is); - mesh = deSerializeString(is); + mesh = deSerializeString16(is); visual_scale = readF32(is); if (readU8(is) != 6) throw SerializationError("unsupported tile count"); @@ -548,7 +548,7 @@ void ContentFeatures::deSerialize(std::istream &is) color.setRed(readU8(is)); color.setGreen(readU8(is)); color.setBlue(readU8(is)); - palette_name = deSerializeString(is); + palette_name = deSerializeString16(is); waving = readU8(is); connect_sides = readU8(is); u16 connects_to_size = readU16(is); @@ -578,8 +578,8 @@ void ContentFeatures::deSerialize(std::istream &is) // liquid liquid_type = (enum LiquidType) readU8(is); - liquid_alternative_flowing = deSerializeString(is); - liquid_alternative_source = deSerializeString(is); + liquid_alternative_flowing = deSerializeString16(is); + liquid_alternative_source = deSerializeString16(is); liquid_viscosity = readU8(is); liquid_renewable = readU8(is); liquid_range = readU8(is); @@ -601,7 +601,7 @@ void ContentFeatures::deSerialize(std::istream &is) legacy_wallmounted = readU8(is); try { - node_dig_prediction = deSerializeString(is); + node_dig_prediction = deSerializeString16(is); u8 tmp_leveled_max = readU8(is); if (is.eof()) /* readU8 doesn't throw exceptions so we have to do this */ throw SerializationError(""); @@ -1472,7 +1472,7 @@ void NodeDefManager::serialize(std::ostream &os, u16 protocol_version) const // strict version incompatibilities std::ostringstream wrapper_os(std::ios::binary); f->serialize(wrapper_os, protocol_version); - os2<= 2) writeU8(os, (priv) ? 1 : 0); } @@ -63,8 +63,8 @@ void NodeMetadata::deSerialize(std::istream &is, u8 version) clear(); int num_vars = readU32(is); for(int i=0; i= 2) { if (readU8(is) == 1) diff --git a/src/object_properties.cpp b/src/object_properties.cpp index 8d51bcbfa..c31c667e7 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -84,11 +84,11 @@ void ObjectProperties::serialize(std::ostream &os) const writeV3F32(os, selectionbox.MinEdge); writeV3F32(os, selectionbox.MaxEdge); writeU8(os, pointable); - os << serializeString(visual); + os << serializeString16(visual); writeV3F32(os, visual_size); writeU16(os, textures.size()); for (const std::string &texture : textures) { - os << serializeString(texture); + os << serializeString16(texture); } writeV2S16(os, spritediv); writeV2S16(os, initial_sprite_basepos); @@ -96,7 +96,7 @@ void ObjectProperties::serialize(std::ostream &os) const writeU8(os, makes_footstep_sound); writeF32(os, automatic_rotate); // Added in protocol version 14 - os << serializeString(mesh); + os << serializeString16(mesh); writeU16(os, colors.size()); for (video::SColor color : colors) { writeARGB8(os, color); @@ -106,17 +106,17 @@ void ObjectProperties::serialize(std::ostream &os) const writeU8(os, automatic_face_movement_dir); writeF32(os, automatic_face_movement_dir_offset); writeU8(os, backface_culling); - os << serializeString(nametag); + os << serializeString16(nametag); writeARGB8(os, nametag_color); writeF32(os, automatic_face_movement_max_rotation_per_sec); - os << serializeString(infotext); - os << serializeString(wield_item); + os << serializeString16(infotext); + os << serializeString16(wield_item); writeS8(os, glow); writeU16(os, breath_max); writeF32(os, eye_height); writeF32(os, zoom_fov); writeU8(os, use_texture_alpha); - os << serializeString(damage_texture_modifier); + os << serializeString16(damage_texture_modifier); writeU8(os, shaded); // Add stuff only at the bottom. @@ -137,19 +137,19 @@ void ObjectProperties::deSerialize(std::istream &is) selectionbox.MinEdge = readV3F32(is); selectionbox.MaxEdge = readV3F32(is); pointable = readU8(is); - visual = deSerializeString(is); + visual = deSerializeString16(is); visual_size = readV3F32(is); textures.clear(); u32 texture_count = readU16(is); for (u32 i = 0; i < texture_count; i++){ - textures.push_back(deSerializeString(is)); + textures.push_back(deSerializeString16(is)); } spritediv = readV2S16(is); initial_sprite_basepos = readV2S16(is); is_visible = readU8(is); makes_footstep_sound = readU8(is); automatic_rotate = readF32(is); - mesh = deSerializeString(is); + mesh = deSerializeString16(is); colors.clear(); u32 color_count = readU16(is); for (u32 i = 0; i < color_count; i++){ @@ -160,18 +160,18 @@ void ObjectProperties::deSerialize(std::istream &is) automatic_face_movement_dir = readU8(is); automatic_face_movement_dir_offset = readF32(is); backface_culling = readU8(is); - nametag = deSerializeString(is); + nametag = deSerializeString16(is); nametag_color = readARGB8(is); automatic_face_movement_max_rotation_per_sec = readF32(is); - infotext = deSerializeString(is); - wield_item = deSerializeString(is); + infotext = deSerializeString16(is); + wield_item = deSerializeString16(is); glow = readS8(is); breath_max = readU16(is); eye_height = readF32(is); zoom_fov = readF32(is); use_texture_alpha = readU8(is); try { - damage_texture_modifier = deSerializeString(is); + damage_texture_modifier = deSerializeString16(is); u8 tmp = readU8(is); if (is.eof()) throw SerializationError(""); diff --git a/src/particles.cpp b/src/particles.cpp index fd81238dc..14c987958 100644 --- a/src/particles.cpp +++ b/src/particles.cpp @@ -28,7 +28,7 @@ void ParticleParameters::serialize(std::ostream &os, u16 protocol_ver) const writeF32(os, expirationtime); writeF32(os, size); writeU8(os, collisiondetection); - os << serializeLongString(texture); + os << serializeString32(texture); writeU8(os, vertical); writeU8(os, collision_removal); animation.serialize(os, 6); /* NOT the protocol ver */ @@ -47,7 +47,7 @@ void ParticleParameters::deSerialize(std::istream &is, u16 protocol_ver) expirationtime = readF32(is); size = readF32(is); collisiondetection = readU8(is); - texture = deSerializeLongString(is); + texture = deSerializeString32(is); vertical = readU8(is); collision_removal = readU8(is); animation.deSerialize(is, 6); /* NOT the protocol ver */ diff --git a/src/server.cpp b/src/server.cpp index d40ff259f..982f904f4 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -802,7 +802,7 @@ void Server::AsyncRunStep(bool initial_step) // u16 id // std::string data buffer.append(idbuf, sizeof(idbuf)); - buffer.append(serializeString(aom.datastring)); + buffer.append(serializeString16(aom.datastring)); } } /* @@ -1993,7 +1993,7 @@ void Server::SendActiveObjectRemoveAdd(RemoteClient *client, PlayerSAO *playersa writeU8((u8*)buf, type); data.append(buf, 1); - data.append(serializeLongString( + data.append(serializeString32( obj->getClientInitializationData(client->net_proto_version))); // Add to known objects diff --git a/src/server/luaentity_sao.cpp b/src/server/luaentity_sao.cpp index d504c42ca..f20914f7f 100644 --- a/src/server/luaentity_sao.cpp +++ b/src/server/luaentity_sao.cpp @@ -42,8 +42,8 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &d u8 version2 = 0; u8 version = readU8(is); - name = deSerializeString(is); - state = deSerializeLongString(is); + name = deSerializeString16(is); + state = deSerializeString32(is); if (version < 1) break; @@ -225,7 +225,7 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version) // PROTOCOL_VERSION >= 37 writeU8(os, 1); // version - os << serializeString(""); // name + os << serializeString16(""); // name writeU8(os, 0); // is_player writeU16(os, getId()); //id writeV3F32(os, m_base_position); @@ -233,26 +233,26 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version) writeU16(os, m_hp); std::ostringstream msg_os(std::ios::binary); - msg_os << serializeLongString(getPropertyPacket()); // message 1 - msg_os << serializeLongString(generateUpdateArmorGroupsCommand()); // 2 - msg_os << serializeLongString(generateUpdateAnimationCommand()); // 3 + msg_os << serializeString32(getPropertyPacket()); // message 1 + msg_os << serializeString32(generateUpdateArmorGroupsCommand()); // 2 + msg_os << serializeString32(generateUpdateAnimationCommand()); // 3 for (const auto &bone_pos : m_bone_position) { - msg_os << serializeLongString(generateUpdateBonePositionCommand( + msg_os << serializeString32(generateUpdateBonePositionCommand( bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // m_bone_position.size } - msg_os << serializeLongString(generateUpdateAttachmentCommand()); // 4 + msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4 int message_count = 4 + m_bone_position.size(); for (const auto &id : getAttachmentChildIds()) { if (ServerActiveObject *obj = m_env->getActiveObject(id)) { message_count++; - msg_os << serializeLongString(obj->generateUpdateInfantCommand( + msg_os << serializeString32(obj->generateUpdateInfantCommand( id, protocol_version)); } } - msg_os << serializeLongString(generateSetTextureModCommand()); + msg_os << serializeString32(generateSetTextureModCommand()); message_count++; writeU8(os, message_count); @@ -270,14 +270,14 @@ void LuaEntitySAO::getStaticData(std::string *result) const // version must be 1 to keep backwards-compatibility. See version2 writeU8(os, 1); // name - os<getScriptIface()-> luaentity_GetStaticdata(m_id); - os<= 15 writeU8(os, 1); // version - os << serializeString(m_player->getName()); // name + os << serializeString16(m_player->getName()); // name writeU8(os, 1); // is_player writeS16(os, getId()); // id writeV3F32(os, m_base_position); @@ -117,22 +117,22 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version) writeU16(os, getHP()); std::ostringstream msg_os(std::ios::binary); - msg_os << serializeLongString(getPropertyPacket()); // message 1 - msg_os << serializeLongString(generateUpdateArmorGroupsCommand()); // 2 - msg_os << serializeLongString(generateUpdateAnimationCommand()); // 3 + msg_os << serializeString32(getPropertyPacket()); // message 1 + msg_os << serializeString32(generateUpdateArmorGroupsCommand()); // 2 + msg_os << serializeString32(generateUpdateAnimationCommand()); // 3 for (const auto &bone_pos : m_bone_position) { - msg_os << serializeLongString(generateUpdateBonePositionCommand( + msg_os << serializeString32(generateUpdateBonePositionCommand( bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // m_bone_position.size } - msg_os << serializeLongString(generateUpdateAttachmentCommand()); // 4 - msg_os << serializeLongString(generateUpdatePhysicsOverrideCommand()); // 5 + msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4 + msg_os << serializeString32(generateUpdatePhysicsOverrideCommand()); // 5 int message_count = 5 + m_bone_position.size(); for (const auto &id : getAttachmentChildIds()) { if (ServerActiveObject *obj = m_env->getActiveObject(id)) { message_count++; - msg_os << serializeLongString(obj->generateUpdateInfantCommand( + msg_os << serializeString32(obj->generateUpdateInfantCommand( id, protocol_version)); } } diff --git a/src/server/serveractiveobject.cpp b/src/server/serveractiveobject.cpp index 3341dc008..8cb59b2d6 100644 --- a/src/server/serveractiveobject.cpp +++ b/src/server/serveractiveobject.cpp @@ -61,7 +61,7 @@ std::string ServerActiveObject::generateUpdateInfantCommand(u16 infant_id, u16 p // Clients since 4aa9a66 so no longer need this data // Version 38 is the first bump after that commit. // See also: ClientEnvironment::addActiveObject - os << serializeLongString(getClientInitializationData(protocol_version)); + os << serializeString32(getClientInitializationData(protocol_version)); } return os.str(); } diff --git a/src/server/unit_sao.cpp b/src/server/unit_sao.cpp index ef0e87f2c..d906e885e 100644 --- a/src/server/unit_sao.cpp +++ b/src/server/unit_sao.cpp @@ -242,7 +242,7 @@ std::string UnitSAO::generateUpdateAttachmentCommand() const writeU8(os, AO_CMD_ATTACH_TO); // parameters writeS16(os, m_attachment_parent_id); - os << serializeString(m_attachment_bone); + os << serializeString16(m_attachment_bone); writeV3F32(os, m_attachment_position); writeV3F32(os, m_attachment_rotation); return os.str(); @@ -255,7 +255,7 @@ std::string UnitSAO::generateUpdateBonePositionCommand( // command writeU8(os, AO_CMD_SET_BONE_POSITION); // parameters - os << serializeString(bone); + os << serializeString16(bone); writeV3F32(os, position); writeV3F32(os, rotation); return os.str(); @@ -291,7 +291,7 @@ std::string UnitSAO::generateUpdateArmorGroupsCommand() const writeU8(os, AO_CMD_UPDATE_ARMOR_GROUPS); writeU16(os, m_armor_groups.size()); for (const auto &armor_group : m_armor_groups) { - os << serializeString(armor_group.first); + os << serializeString16(armor_group.first); writeS16(os, armor_group.second); } return os.str(); diff --git a/src/sound.h b/src/sound.h index 6cbd55e8f..6f7b0a1af 100644 --- a/src/sound.h +++ b/src/sound.h @@ -39,7 +39,7 @@ struct SimpleSoundSpec // keep in sync with item definitions void serialize(std::ostream &os, u8 cf_version) const { - os << serializeString(name); + os << serializeString16(name); writeF32(os, gain); writeF32(os, pitch); writeF32(os, fade); @@ -49,7 +49,7 @@ struct SimpleSoundSpec void deSerialize(std::istream &is, u8 cf_version) { - name = deSerializeString(is); + name = deSerializeString16(is); gain = readF32(is); pitch = readF32(is); fade = readF32(is); diff --git a/src/staticobject.cpp b/src/staticobject.cpp index 5ccb7baf5..86e455b9f 100644 --- a/src/staticobject.cpp +++ b/src/staticobject.cpp @@ -35,7 +35,7 @@ void StaticObject::serialize(std::ostream &os) // pos writeV3F1000(os, pos); // data - os<uses); writeS16(os, cap->maxlevel); writeU32(os, cap->times.size()); @@ -79,7 +79,7 @@ void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const writeU32(os, damageGroups.size()); for (const auto &damageGroup : damageGroups) { - os << serializeString(damageGroup.first); + os << serializeString16(damageGroup.first); writeS16(os, damageGroup.second); } @@ -98,7 +98,7 @@ void ToolCapabilities::deSerialize(std::istream &is) groupcaps.clear(); u32 groupcaps_size = readU32(is); for (u32 i = 0; i < groupcaps_size; i++) { - std::string name = deSerializeString(is); + std::string name = deSerializeString16(is); ToolGroupCap cap; cap.uses = readS16(is); cap.maxlevel = readS16(is); @@ -113,7 +113,7 @@ void ToolCapabilities::deSerialize(std::istream &is) u32 damage_groups_size = readU32(is); for (u32 i = 0; i < damage_groups_size; i++) { - std::string name = deSerializeString(is); + std::string name = deSerializeString16(is); s16 rating = readS16(is); damageGroups[name] = rating; } diff --git a/src/unittest/test_serialization.cpp b/src/unittest/test_serialization.cpp index d72bf0d4c..660d77d02 100644 --- a/src/unittest/test_serialization.cpp +++ b/src/unittest/test_serialization.cpp @@ -44,7 +44,7 @@ public: std::wstring teststring2_w; std::string teststring2_w_encoded; - static const u8 test_serialized_data[12 * 13 - 8]; + static const u8 test_serialized_data[12 * 11 - 2]; }; static TestSerialization g_test_instance; @@ -91,21 +91,21 @@ void TestSerialization::buildTestStrings() void TestSerialization::testSerializeString() { // Test blank string - UASSERT(serializeString("") == mkstr("\0\0")); + UASSERT(serializeString16("") == mkstr("\0\0")); // Test basic string - UASSERT(serializeString("Hello world!") == mkstr("\0\14Hello world!")); + UASSERT(serializeString16("Hello world!") == mkstr("\0\14Hello world!")); // Test character range - UASSERT(serializeString(teststring2) == mkstr("\1\0") + teststring2); + UASSERT(serializeString16(teststring2) == mkstr("\1\0") + teststring2); } void TestSerialization::testDeSerializeString() { // Test deserialize { - std::istringstream is(serializeString(teststring2), std::ios::binary); - UASSERT(deSerializeString(is) == teststring2); + std::istringstream is(serializeString16(teststring2), std::ios::binary); + UASSERT(deSerializeString16(is) == teststring2); UASSERT(!is.eof()); is.get(); UASSERT(is.eof()); @@ -114,34 +114,34 @@ void TestSerialization::testDeSerializeString() // Test deserialize an incomplete length specifier { std::istringstream is(mkstr("\x53"), std::ios::binary); - EXCEPTION_CHECK(SerializationError, deSerializeString(is)); + EXCEPTION_CHECK(SerializationError, deSerializeString16(is)); } // Test deserialize a string with incomplete data { std::istringstream is(mkstr("\x00\x55 abcdefg"), std::ios::binary); - EXCEPTION_CHECK(SerializationError, deSerializeString(is)); + EXCEPTION_CHECK(SerializationError, deSerializeString16(is)); } } void TestSerialization::testSerializeLongString() { // Test blank string - UASSERT(serializeLongString("") == mkstr("\0\0\0\0")); + UASSERT(serializeString32("") == mkstr("\0\0\0\0")); // Test basic string - UASSERT(serializeLongString("Hello world!") == mkstr("\0\0\0\14Hello world!")); + UASSERT(serializeString32("Hello world!") == mkstr("\0\0\0\14Hello world!")); // Test character range - UASSERT(serializeLongString(teststring2) == mkstr("\0\0\1\0") + teststring2); + UASSERT(serializeString32(teststring2) == mkstr("\0\0\1\0") + teststring2); } void TestSerialization::testDeSerializeLongString() { // Test deserialize { - std::istringstream is(serializeLongString(teststring2), std::ios::binary); - UASSERT(deSerializeLongString(is) == teststring2); + std::istringstream is(serializeString32(teststring2), std::ios::binary); + UASSERT(deSerializeString32(is) == teststring2); UASSERT(!is.eof()); is.get(); UASSERT(is.eof()); @@ -150,19 +150,19 @@ void TestSerialization::testDeSerializeLongString() // Test deserialize an incomplete length specifier { std::istringstream is(mkstr("\x53"), std::ios::binary); - EXCEPTION_CHECK(SerializationError, deSerializeLongString(is)); + EXCEPTION_CHECK(SerializationError, deSerializeString32(is)); } // Test deserialize a string with incomplete data { std::istringstream is(mkstr("\x00\x00\x00\x05 abc"), std::ios::binary); - EXCEPTION_CHECK(SerializationError, deSerializeLongString(is)); + EXCEPTION_CHECK(SerializationError, deSerializeString32(is)); } // Test deserialize a string with a length too large { std::istringstream is(mkstr("\xFF\xFF\xFF\xFF blah"), std::ios::binary); - EXCEPTION_CHECK(SerializationError, deSerializeLongString(is)); + EXCEPTION_CHECK(SerializationError, deSerializeString32(is)); } } @@ -235,19 +235,17 @@ void TestSerialization::testStreamRead() UASSERT(readF1000(is) == F1000_MIN); UASSERT(readF1000(is) == F1000_MAX); - UASSERT(deSerializeString(is) == "foobar!"); + UASSERT(deSerializeString16(is) == "foobar!"); UASSERT(readV2S16(is) == v2s16(500, 500)); UASSERT(readV3S16(is) == v3s16(4207, 604, -30)); UASSERT(readV2S32(is) == v2s32(1920, 1080)); UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855)); - UASSERT(deSerializeWideString(is) == L"\x02~woof~\x5455"); - UASSERT(readV3F1000(is) == v3f(500, 10024.2f, -192.54f)); UASSERT(readARGB8(is) == video::SColor(255, 128, 50, 128)); - UASSERT(deSerializeLongString(is) == "some longer string here"); + UASSERT(deSerializeString32(is) == "some longer string here"); UASSERT(is.rdbuf()->in_avail() == 2); UASSERT(readU16(is) == 0xF00D); @@ -275,7 +273,7 @@ void TestSerialization::testStreamWrite() writeF1000(os, F1000_MIN); writeF1000(os, F1000_MAX); - os << serializeString("foobar!"); + os << serializeString16("foobar!"); data = os.str(); UASSERT(data.size() < sizeof(test_serialized_data)); @@ -286,12 +284,10 @@ void TestSerialization::testStreamWrite() writeV2S32(os, v2s32(1920, 1080)); writeV3S32(os, v3s32(-400, 6400054, 290549855)); - os << serializeWideString(L"\x02~woof~\x5455"); - writeV3F1000(os, v3f(500, 10024.2f, -192.54f)); writeARGB8(os, video::SColor(255, 128, 50, 128)); - os << serializeLongString("some longer string here"); + os << serializeString32("some longer string here"); writeU16(os, 0xF00D); @@ -384,7 +380,7 @@ void TestSerialization::testFloatFormat() UASSERT(test_single(i)); } -const u8 TestSerialization::test_serialized_data[12 * 13 - 8] = { +const u8 TestSerialization::test_serialized_data[12 * 11 - 2] = { 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc, 0xdd, 0xee, 0xff, 0x80, 0x75, 0x30, 0xff, 0xff, 0xff, 0xfa, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd5, 0x00, 0x00, 0xd1, 0x1e, 0xee, 0x1e, @@ -392,9 +388,7 @@ const u8 TestSerialization::test_serialized_data[12 * 13 - 8] = { 0x66, 0x6f, 0x6f, 0x62, 0x61, 0x72, 0x21, 0x01, 0xf4, 0x01, 0xf4, 0x10, 0x6f, 0x02, 0x5c, 0xff, 0xe2, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x04, 0x38, 0xff, 0xff, 0xfe, 0x70, 0x00, 0x61, 0xa8, 0x36, 0x11, 0x51, 0x70, - 0x5f, 0x00, 0x08, 0x00, - 0x02, 0x00, 0x7e, 0x00, 'w', 0x00, 'o', 0x00, 'o', 0x00, 'f', 0x00, // \x02~woof~\x5455 - 0x7e, 0x54, 0x55, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff, + 0x5f, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff, 0xfd, 0x0f, 0xe4, 0xff, 0x80, 0x32, 0x80, 0x00, 0x00, 0x00, 0x17, 0x73, 0x6f, 0x6d, 0x65, 0x20, 0x6c, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x20, 0x73, 0x74, 0x72, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x65, 0x72, 0x65, 0xF0, 0x0D, diff --git a/src/util/serialize.cpp b/src/util/serialize.cpp index fd5cbda21..d770101f2 100644 --- a/src/util/serialize.cpp +++ b/src/util/serialize.cpp @@ -35,13 +35,13 @@ FloatType g_serialize_f32_type = FLOATTYPE_UNKNOWN; //// String //// -std::string serializeString(const std::string &plain) +std::string serializeString16(const std::string &plain) { std::string s; char buf[2]; if (plain.size() > STRING_MAX_LEN) - throw SerializationError("String too long for serializeString"); + throw SerializationError("String too long for serializeString16"); s.reserve(2 + plain.size()); writeU16((u8 *)&buf[0], plain.size()); @@ -51,14 +51,14 @@ std::string serializeString(const std::string &plain) return s; } -std::string deSerializeString(std::istream &is) +std::string deSerializeString16(std::istream &is) { std::string s; char buf[2]; is.read(buf, 2); if (is.gcount() != 2) - throw SerializationError("deSerializeString: size not read"); + throw SerializationError("deSerializeString16: size not read"); u16 s_size = readU16((u8 *)buf); if (s_size == 0) @@ -67,66 +67,17 @@ std::string deSerializeString(std::istream &is) s.resize(s_size); is.read(&s[0], s_size); if (is.gcount() != s_size) - throw SerializationError("deSerializeString: couldn't read all chars"); + throw SerializationError("deSerializeString16: couldn't read all chars"); return s; } -//// -//// Wide String -//// - -std::string serializeWideString(const std::wstring &plain) -{ - std::string s; - char buf[2]; - - if (plain.size() > WIDE_STRING_MAX_LEN) - throw SerializationError("String too long for serializeWideString"); - s.reserve(2 + 2 * plain.size()); - - writeU16((u8 *)buf, plain.size()); - s.append(buf, 2); - - for (wchar_t i : plain) { - writeU16((u8 *)buf, i); - s.append(buf, 2); - } - return s; -} - -std::wstring deSerializeWideString(std::istream &is) -{ - std::wstring s; - char buf[2]; - - is.read(buf, 2); - if (is.gcount() != 2) - throw SerializationError("deSerializeWideString: size not read"); - - u16 s_size = readU16((u8 *)buf); - if (s_size == 0) - return s; - - s.reserve(s_size); - for (u32 i = 0; i < s_size; i++) { - is.read(&buf[0], 2); - if (is.gcount() != 2) { - throw SerializationError( - "deSerializeWideString: couldn't read all chars"); - } - - wchar_t c16 = readU16((u8 *)buf); - s.append(&c16, 1); - } - return s; -} //// //// Long String //// -std::string serializeLongString(const std::string &plain) +std::string serializeString32(const std::string &plain) { std::string s; char buf[4]; @@ -141,7 +92,7 @@ std::string serializeLongString(const std::string &plain) return s; } -std::string deSerializeLongString(std::istream &is) +std::string deSerializeString32(std::istream &is) { std::string s; char buf[4]; diff --git a/src/util/serialize.h b/src/util/serialize.h index a988a8f78..b3ec28eab 100644 --- a/src/util/serialize.h +++ b/src/util/serialize.h @@ -440,16 +440,16 @@ MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4); //// // Creates a string with the length as the first two bytes -std::string serializeString(const std::string &plain); +std::string serializeString16(const std::string &plain); // Reads a string with the length as the first two bytes -std::string deSerializeString(std::istream &is); +std::string deSerializeString16(std::istream &is); // Creates a string with the length as the first four bytes -std::string serializeLongString(const std::string &plain); +std::string serializeString32(const std::string &plain); // Reads a string with the length as the first four bytes -std::string deSerializeLongString(std::istream &is); +std::string deSerializeString32(std::istream &is); // Creates a string encoded in JSON format (almost equivalent to a C string literal) std::string serializeJsonString(const std::string &plain);