mirror of https://github.com/minetest/minetest.git
remove timer variable
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98200bb771
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97f7a521f3
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@ -1284,20 +1284,15 @@ void Game::shutdown()
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FpsControl fps_control;
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FpsControl fps_control;
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fps_control.reset();
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fps_control.reset();
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f32 timer = 0;
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float percentage = 0;
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float percentage = 0;
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while (stop_thread->isRunning()) {
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while (stop_thread->isRunning()) {
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m_rendering_engine->run();
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m_rendering_engine->run();
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f32 dtime;
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f32 dtime;
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fps_control.limit(device, &dtime);
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fps_control.limit(device, &dtime);
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timer += dtime;
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if(timer >= 0.1) {
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percentage += 5 * (dtime / 0.1);
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timer = 0;
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if (percentage >= 100) {
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percentage += 5;
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percentage = 0;
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if (percentage > 100) {
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percentage = 0;
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}
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}
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}
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m_rendering_engine->draw_load_screen(utf8_to_wide(std::string(N_("Shutting down…"))) , guienv, texture_src, dtime, percentage);
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m_rendering_engine->draw_load_screen(utf8_to_wide(std::string(N_("Shutting down…"))) , guienv, texture_src, dtime, percentage);
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