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sfan5 2024-04-19 11:39:01 +00:00 committed by GitHub
commit a137dc601f
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28 changed files with 234 additions and 230 deletions

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@ -47,11 +47,6 @@ gui::IGUIEnvironment *guienv = nullptr;
gui::IGUIStaticText *guiroot = nullptr;
MainMenuManager g_menumgr;
bool isMenuActive()
{
return g_menumgr.menuCount() != 0;
}
// Passed to menus to allow disconnecting and exiting
MainGameCallback *g_gamecallback = nullptr;
@ -74,13 +69,20 @@ ClientLauncher::~ClientLauncher()
{
delete input;
delete receiver;
delete g_fontengine;
g_fontengine = nullptr;
delete g_gamecallback;
g_gamecallback = nullptr;
guiroot = nullptr;
guienv = nullptr;
assert(g_menumgr.menuCount() == 0);
delete m_rendering_engine;
// delete event receiver only after all Irrlicht stuff is gone
delete receiver;
#if USE_SOUND
g_sound_manager_singleton.reset();
#endif
@ -103,10 +105,8 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
g_sound_manager_singleton = createSoundManagerSingleton();
#endif
if (!init_engine()) {
errorstream << "Could not initialize game engine." << std::endl;
if (!init_engine())
return false;
}
if (!m_rendering_engine->get_video_driver()) {
errorstream << "Could not initialize video driver." << std::endl;
@ -129,7 +129,6 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
init_guienv(guienv);
g_fontengine = new FontEngine(guienv);
FATAL_ERROR_IF(!g_fontengine, "Font engine creation failed.");
// Create the menu clouds
// This is only global so it can be used by RenderingEngine::draw_load_screen().
@ -258,6 +257,13 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
}
} // Menu-game loop
// If profiler was enabled print it one last time
if (g_settings->getFloat("profiler_print_interval") > 0) {
infostream << "Profiler:" << std::endl;
g_profiler->print(infostream);
g_profiler->clear();
}
assert(g_menucloudsmgr->getReferenceCount() == 1);
g_menucloudsmgr->drop();
g_menucloudsmgr = nullptr;
@ -294,8 +300,12 @@ void ClientLauncher::init_args(GameStartData &start_data, const Settings &cmd_ar
bool ClientLauncher::init_engine()
{
receiver = new MyEventReceiver();
m_rendering_engine = new RenderingEngine(receiver);
return m_rendering_engine->get_raw_device() != nullptr;
try {
m_rendering_engine = new RenderingEngine(receiver);
} catch (std::exception &e) {
errorstream << e.what() << std::endl;
}
return !!m_rendering_engine;
}
void ClientLauncher::init_input()

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@ -33,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "camera.h" // CameraModes
#include "collision.h"
#include "content_cso.h"
#include "clientobject.h"
#include "environment.h"
#include "itemdef.h"
#include "localplayer.h"
@ -218,14 +219,15 @@ private:
};
// Prototype
TestCAO proto_TestCAO(NULL, NULL);
static TestCAO proto_TestCAO(nullptr, nullptr);
TestCAO::TestCAO(Client *client, ClientEnvironment *env):
ClientActiveObject(0, client, env),
m_node(NULL),
m_position(v3f(0,10*BS,0))
{
ClientActiveObject::registerType(getType(), create);
if (!client)
ClientActiveObject::registerType(getType(), create);
}
std::unique_ptr<ClientActiveObject> TestCAO::create(Client *client, ClientEnvironment *env)
@ -322,8 +324,6 @@ void TestCAO::processMessage(const std::string &data)
GenericCAO
*/
#include "clientobject.h"
GenericCAO::GenericCAO(Client *client, ClientEnvironment *env):
ClientActiveObject(0, client, env)
{
@ -2082,4 +2082,4 @@ void GenericCAO::updateMeshCulling()
}
// Prototype
GenericCAO proto_GenericCAO(NULL, NULL);
static GenericCAO proto_GenericCAO(nullptr, nullptr);

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@ -27,16 +27,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlicht_changes/CGUITTFont.h"
#include "util/numeric.h" // rangelim
/** maximum size distance for getting a "similar" font size */
#define MAX_FONT_SIZE_OFFSET 10
/** reference to access font engine, has to be initialized by main */
FontEngine* g_fontengine = NULL;
FontEngine *g_fontengine = nullptr;
/** callback to be used on change of font size setting */
static void font_setting_changed(const std::string &name, void *userdata)
{
g_fontengine->readSettings();
if (g_fontengine)
g_fontengine->readSettings();
}
/******************************************************************************/
@ -226,7 +224,7 @@ gui::IGUIFont *FontEngine::initFont(const FontSpec &spec)
u16 divisible_by = g_settings->getU16(setting_prefix + "font_size_divisible_by");
if (divisible_by > 1) {
size = std::max<u32>(
std::round((double)size / divisible_by) * divisible_by, divisible_by);
std::round((float)size / divisible_by) * divisible_by, divisible_by);
}
sanity_check(size != 0);

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@ -1132,9 +1132,11 @@ void Game::run()
FpsControl draw_times;
f32 dtime; // in seconds
/* Clear the profiler */
Profiler::GraphValues dummyvalues;
g_profiler->graphGet(dummyvalues);
// Clear the profiler
{
Profiler::GraphValues dummyvalues;
g_profiler->graphPop(dummyvalues);
}
draw_times.reset();
@ -1902,7 +1904,8 @@ void Game::updateProfilers(const RunStats &stats, const FpsControl &draw_times,
g_settings->getFloat("profiler_print_interval");
bool print_to_log = true;
if (profiler_print_interval == 0) {
// Update game UI anyway but don't log
if (profiler_print_interval <= 0) {
print_to_log = false;
profiler_print_interval = 3;
}
@ -1917,12 +1920,12 @@ void Game::updateProfilers(const RunStats &stats, const FpsControl &draw_times,
g_profiler->clear();
}
// Update update graphs
// Update graphs
g_profiler->graphAdd("Time non-rendering [us]",
draw_times.busy_time - stats.drawtime);
g_profiler->graphAdd("Sleep [us]", draw_times.sleep_time);
g_profiler->graphAdd("FPS", 1.0f / dtime);
g_profiler->graphSet("FPS", 1.0f / dtime);
}
void Game::updateStats(RunStats *stats, const FpsControl &draw_times,
@ -4229,7 +4232,7 @@ void Game::updateClouds(float dtime)
inline void Game::updateProfilerGraphs(ProfilerGraph *graph)
{
Profiler::GraphValues values;
g_profiler->graphGet(values);
g_profiler->graphPop(values);
graph->put(values);
}

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@ -29,12 +29,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
* converting textures back into images repeatedly, and some don't even
* allow it at all.
*/
std::map<io::path, video::IImage *> g_imgCache;
static std::map<io::path, video::IImage *> g_imgCache;
/* Maintain a static cache of all pre-scaled textures. These need to be
* cleared as well when the cached images.
*/
std::map<io::path, video::ITexture *> g_txrCache;
static std::map<io::path, video::ITexture *> g_txrCache;
/* Manually insert an image into the cache, useful to avoid texture-to-image
* conversion whenever we can intercept it.

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@ -355,12 +355,11 @@ const KeyPress CancelKey("KEY_CANCEL");
*/
// A simple cache for quicker lookup
std::unordered_map<std::string, KeyPress> g_key_setting_cache;
static std::unordered_map<std::string, KeyPress> g_key_setting_cache;
KeyPress getKeySetting(const char *settingname)
{
std::unordered_map<std::string, KeyPress>::iterator n;
n = g_key_setting_cache.find(settingname);
auto n = g_key_setting_cache.find(settingname);
if (n != g_key_setting_cache.end())
return n->second;

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@ -253,8 +253,11 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
RenderingEngine::~RenderingEngine()
{
sanity_check(s_singleton == this);
core.reset();
m_device->closeDevice();
m_device->drop();
s_singleton = nullptr;
}
@ -278,10 +281,7 @@ void RenderingEngine::removeMesh(const scene::IMesh* mesh)
void RenderingEngine::cleanupMeshCache()
{
auto mesh_cache = m_device->getSceneManager()->getMeshCache();
while (mesh_cache->getMeshCount() != 0) {
if (scene::IAnimatedMesh *mesh = mesh_cache->getMeshByIndex(0))
mesh_cache->removeMesh(mesh);
}
mesh_cache->clear();
}
bool RenderingEngine::setupTopLevelWindow()

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@ -46,7 +46,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
/*
A cache from shader name to shader path
*/
MutexedMap<std::string, std::string> g_shadername_to_path_cache;
static MutexedMap<std::string, std::string> g_shadername_to_path_cache;
/*
Gets the path to a shader by first checking if the file

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@ -191,7 +191,7 @@ private:
scene::IMesh *m_cube;
};
ExtrusionMeshCache *g_extrusion_mesh_cache = NULL;
static ExtrusionMeshCache *g_extrusion_mesh_cache = nullptr;
WieldMeshSceneNode::WieldMeshSceneNode(scene::ISceneManager *mgr, s32 id, bool lighting):

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@ -70,7 +70,7 @@ enum EmergeAction {
EMERGE_GENERATED,
};
const static std::string emergeActionStrs[] = {
constexpr const char *emergeActionStrs[] = {
"cancelled",
"errored",
"from_memory",

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@ -26,10 +26,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class BaseException : public std::exception
{
public:
BaseException(const std::string &s) throw(): m_s(s) {}
BaseException(const std::string &s) noexcept: m_s(s) {}
~BaseException() throw() = default;
virtual const char * what() const throw()
virtual const char * what() const noexcept
{
return m_s.c_str();
}

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@ -23,14 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <mutex>
enum TimePrecision
{
PRECISION_SECONDS,
PRECISION_MILLI,
PRECISION_MICRO,
PRECISION_NANO
};
inline struct tm mt_localtime()
{
// initialize the time zone on first invocation

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@ -80,7 +80,7 @@ public:
return mm && mm->preprocessEvent(event);
}
u32 menuCount()
size_t menuCount() const
{
return m_stack.size();
}
@ -95,12 +95,16 @@ public:
return false;
}
// FIXME: why isn't this private?
std::list<gui::IGUIElement*> m_stack;
};
extern MainMenuManager g_menumgr;
extern bool isMenuActive();
static inline bool isMenuActive()
{
return g_menumgr.menuCount() != 0;
}
class MainGameCallback : public IGameCallback
{
@ -138,7 +142,8 @@ public:
keyconfig_changed = true;
}
void showOpenURLDialog(const std::string &url) override {
void showOpenURLDialog(const std::string &url) override
{
show_open_url_dialog = url;
}

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@ -215,21 +215,22 @@ void MapBlock::expireIsAirCache()
// List relevant id-name pairs for ids in the block using nodedef
// Renumbers the content IDs (starting at 0 and incrementing)
// Note that there's no technical reason why we *have to* renumber the IDs,
// but we do it anyway as it also helps compressability.
static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
const NodeDefManager *nodedef)
{
// The static memory requires about 65535 * sizeof(int) RAM in order to be
// The static memory requires about 65535 * 2 bytes RAM in order to be
// sure we can handle all content ids. But it's absolutely worth it as it's
// a speedup of 4 for one of the major time consuming functions on storing
// mapblocks.
thread_local std::unique_ptr<content_t[]> mapping;
static_assert(sizeof(content_t) == 2, "content_t must be 16-bit");
if (!mapping)
mapping = std::make_unique<content_t[]>(USHRT_MAX + 1);
mapping = std::make_unique<content_t[]>(CONTENT_MAX + 1);
memset(mapping.get(), 0xFF, (USHRT_MAX + 1) * sizeof(content_t));
memset(mapping.get(), 0xFF, (CONTENT_MAX + 1) * sizeof(content_t));
std::unordered_set<content_t> unknown_contents;
content_t id_counter = 0;
for (u32 i = 0; i < MapBlock::nodecount; i++) {
content_t global_id = nodes[i].getContent();
@ -243,21 +244,13 @@ static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
id = id_counter++;
mapping[global_id] = id;
const ContentFeatures &f = nodedef->get(global_id);
const std::string &name = f.name;
if (name.empty())
unknown_contents.insert(global_id);
else
nimap->set(id, name);
const auto &name = nodedef->get(global_id).name;
nimap->set(id, name);
}
// Update the MapNode
nodes[i].setContent(id);
}
for (u16 unknown_content : unknown_contents) {
errorstream << "getBlockNodeIdMapping(): IGNORING ERROR: "
<< "Name for node id " << unknown_content << " not known" << std::endl;
}
}
// Correct ids in the block to match nodedef based on names.

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@ -708,15 +708,17 @@ Buffer<u8> MapNode::serializeBulk(int version,
Buffer<u8> databuf(nodecount * (content_width + params_width));
u32 start1 = content_width * nodecount;
u32 start2 = (content_width + 1) * nodecount;
// Writing to the buffer linearly is faster
u8 *p = &databuf[0];
for (u32 i = 0; i < nodecount; i++, p += 2)
writeU16(p, nodes[i].param0);
for (u32 i = 0; i < nodecount; i++, p++)
writeU8(p, nodes[i].param1);
for (u32 i = 0; i < nodecount; i++, p++)
writeU8(p, nodes[i].param2);
// Serialize content
for (u32 i = 0; i < nodecount; i++) {
writeU16(&databuf[i * 2], nodes[i].param0);
writeU8(&databuf[start1 + i], nodes[i].param1);
writeU8(&databuf[start2 + i], nodes[i].param2);
}
return databuf;
}

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@ -21,8 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <iostream>
#include <set>
#include <unordered_map>
#include <cassert>
#include "irrlichttypes_bloated.h"
typedef std::unordered_map<u16, std::string> IdToNameMap;
@ -42,6 +42,7 @@ public:
void set(u16 id, const std::string &name)
{
assert(!name.empty());
m_id_to_name[id] = name;
m_name_to_id[name] = id;
}
@ -67,8 +68,7 @@ public:
}
bool getName(u16 id, std::string &result) const
{
IdToNameMap::const_iterator i;
i = m_id_to_name.find(id);
auto i = m_id_to_name.find(id);
if (i == m_id_to_name.end())
return false;
result = i->second;
@ -76,8 +76,7 @@ public:
}
bool getId(const std::string &name, u16 &result) const
{
NameToIdMap::const_iterator i;
i = m_name_to_id.find(name);
auto i = m_name_to_id.find(name);
if (i == m_name_to_id.end())
return false;
result = i->second;

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@ -1098,7 +1098,7 @@ enum NetProtoCompressionMode {
NETPROTO_COMPRESSION_NONE = 0,
};
const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
constexpr const char *accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
"Invalid password",
"Your client sent something the server didn't expect. Try reconnecting or updating your client.",
"The server is running in simple singleplayer mode. You cannot connect.",

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@ -33,7 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes.h" // u64
#include "debug.h"
#include "constants.h"
#include "gettime.h"
#include "util/timetaker.h" // TimePrecision
#ifdef _MSC_VER
#define SWPRINTF_CHARSTRING L"%S"

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@ -22,40 +22,37 @@ with this program; if not, write to the Free Software Foundation, Inc.,
static Profiler main_profiler;
Profiler *g_profiler = &main_profiler;
ScopeProfiler::ScopeProfiler(
Profiler *profiler, const std::string &name, ScopeProfilerType type) :
m_profiler(profiler),
m_name(name), m_type(type)
ScopeProfiler::ScopeProfiler(Profiler *profiler, const std::string &name,
ScopeProfilerType type, TimePrecision prec) :
m_profiler(profiler),
m_name(name), m_type(type), m_precision(prec)
{
m_name.append(" [ms]");
if (m_profiler)
m_timer = new TimeTaker(m_name, nullptr, PRECISION_MILLI);
m_name.append(" [").append(TimePrecision_units[prec]).append("]");
m_time1 = porting::getTime(prec);
}
ScopeProfiler::~ScopeProfiler()
{
if (!m_timer)
if (!m_profiler)
return;
float duration_ms = m_timer->stop(true);
float duration = duration_ms;
if (m_profiler) {
switch (m_type) {
case SPT_ADD:
m_profiler->add(m_name, duration);
break;
case SPT_AVG:
m_profiler->avg(m_name, duration);
break;
case SPT_GRAPH_ADD:
m_profiler->graphAdd(m_name, duration);
break;
case SPT_MAX:
m_profiler->max(m_name, duration);
break;
}
float duration = porting::getTime(m_precision) - m_time1;
switch (m_type) {
case SPT_ADD:
m_profiler->add(m_name, duration);
break;
case SPT_AVG:
m_profiler->avg(m_name, duration);
break;
case SPT_GRAPH_ADD:
m_profiler->graphAdd(m_name, duration);
break;
case SPT_MAX:
m_profiler->max(m_name, duration);
break;
}
delete m_timer;
}
Profiler::Profiler()
@ -66,92 +63,68 @@ Profiler::Profiler()
void Profiler::add(const std::string &name, float value)
{
MutexAutoLock lock(m_mutex);
{
/* No average shall have been used; mark add/max used as -2 */
std::map<std::string, int>::iterator n = m_avgcounts.find(name);
if (n == m_avgcounts.end()) {
m_avgcounts[name] = -2;
} else {
if (n->second == -1)
n->second = -2;
assert(n->second == -2);
}
}
{
std::map<std::string, float>::iterator n = m_data.find(name);
if (n == m_data.end())
m_data[name] = value;
else
n->second += value;
auto it = m_data.find(name);
if (it == m_data.end()) {
// mark with special value for checking
m_data.emplace(name, DataPair{value, -SPT_ADD});
} else {
assert(it->second.avgcount == -SPT_ADD);
it->second.value += value;
}
}
void Profiler::max(const std::string &name, float value)
{
MutexAutoLock lock(m_mutex);
{
/* No average shall have been used; mark add/max used as -2 */
auto n = m_avgcounts.find(name);
if (n == m_avgcounts.end()) {
m_avgcounts[name] = -2;
} else {
if (n->second == -1)
n->second = -2;
assert(n->second == -2);
}
}
{
auto n = m_data.find(name);
if (n == m_data.end())
m_data[name] = value;
else if (value > n->second)
n->second = value;
auto it = m_data.find(name);
if (it == m_data.end()) {
// mark with special value for checking
m_data.emplace(name, DataPair{value, -SPT_MAX});
} else {
assert(it->second.avgcount == -SPT_MAX);
it->second.value = std::max(value, it->second.value);
}
}
void Profiler::avg(const std::string &name, float value)
{
MutexAutoLock lock(m_mutex);
int &count = m_avgcounts[name];
assert(count != -2);
count = MYMAX(count, 0) + 1;
m_data[name] += value;
auto it = m_data.find(name);
if (it == m_data.end()) {
m_data.emplace(name, DataPair{value, 1});
} else {
assert(it->second.avgcount >= 1);
it->second.value += value;
it->second.avgcount++;
}
}
void Profiler::clear()
{
MutexAutoLock lock(m_mutex);
for (auto &it : m_data) {
it.second = 0;
}
m_avgcounts.clear();
for (auto &it : m_data)
it.second = DataPair();
m_start_time = porting::getTimeMs();
}
float Profiler::getValue(const std::string &name) const
{
auto numerator = m_data.find(name);
if (numerator == m_data.end())
return 0.f;
auto denominator = m_avgcounts.find(name);
if (denominator != m_avgcounts.end()) {
if (denominator->second >= 1)
return numerator->second / denominator->second;
}
return numerator->second;
auto it = m_data.find(name);
if (it == m_data.end())
return 0;
return it->second.getValue();
}
int Profiler::getAvgCount(const std::string &name) const
{
auto n = m_avgcounts.find(name);
if (n != m_avgcounts.end() && n->second >= 1)
return n->second;
return 1;
auto it = m_data.find(name);
if (it == m_data.end())
return 1;
int denominator = it->second.avgcount;
return denominator >= 1 ? denominator : 1;
}
u64 Profiler::getElapsedMs() const
@ -204,6 +177,6 @@ void Profiler::getPage(GraphValues &o, u32 page, u32 pagecount)
continue;
}
o[i.first] = i.second / getAvgCount(i.first);
o[i.first] = i.second.getValue();
}
}

View File

@ -58,54 +58,71 @@ public:
void getPage(GraphValues &o, u32 page, u32 pagecount);
void graphSet(const std::string &id, float value)
{
MutexAutoLock lock(m_mutex);
m_graphvalues[id] = value;
}
void graphAdd(const std::string &id, float value)
{
MutexAutoLock lock(m_mutex);
std::map<std::string, float>::iterator i =
m_graphvalues.find(id);
if(i == m_graphvalues.end())
m_graphvalues[id] = value;
auto it = m_graphvalues.find(id);
if (it == m_graphvalues.end())
m_graphvalues.emplace(id, value);
else
i->second += value;
it->second += value;
}
void graphGet(GraphValues &result)
void graphPop(GraphValues &result)
{
MutexAutoLock lock(m_mutex);
result = m_graphvalues;
m_graphvalues.clear();
assert(result.empty());
std::swap(result, m_graphvalues);
}
void remove(const std::string& name)
{
MutexAutoLock lock(m_mutex);
m_avgcounts.erase(name);
m_data.erase(name);
}
private:
struct DataPair {
float value = 0;
int avgcount = 0;
inline float getValue() const {
return avgcount >= 1 ? (value / avgcount) : value;
}
};
std::mutex m_mutex;
std::map<std::string, float> m_data;
std::map<std::string, int> m_avgcounts;
std::map<std::string, DataPair> m_data;
std::map<std::string, float> m_graphvalues;
u64 m_start_time;
};
enum ScopeProfilerType{
SPT_ADD,
enum ScopeProfilerType : u8
{
SPT_ADD = 1,
SPT_AVG,
SPT_GRAPH_ADD,
SPT_MAX
};
// Note: this class should be kept lightweight.
class ScopeProfiler
{
public:
ScopeProfiler(Profiler *profiler, const std::string &name,
ScopeProfilerType type = SPT_ADD);
ScopeProfilerType type = SPT_ADD,
TimePrecision precision = PRECISION_MILLI);
~ScopeProfiler();
private:
Profiler *m_profiler = nullptr;
std::string m_name;
TimeTaker *m_timer = nullptr;
enum ScopeProfilerType m_type;
u64 m_time1;
ScopeProfilerType m_type;
TimePrecision m_precision;
};

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@ -4096,10 +4096,9 @@ void dedicated_server_loop(Server &server, bool &kill)
/*
Profiler
*/
if (profiler_print_interval != 0) {
if(m_profiler_interval.step(steplen, profiler_print_interval))
{
infostream<<"Profiler:"<<std::endl;
if (profiler_print_interval > 0) {
if (m_profiler_interval.step(steplen, profiler_print_interval)) {
infostream << "Profiler:" << std::endl;
g_profiler->print(infostream);
g_profiler->clear();
}
@ -4112,6 +4111,12 @@ void dedicated_server_loop(Server &server, bool &kill)
ServerList::sendAnnounce(ServerList::AA_DELETE,
server.m_bind_addr.getPort());
#endif
if (profiler_print_interval > 0) {
infostream << "Profiler:" << std::endl;
g_profiler->print(infostream);
g_profiler->clear();
}
}
/*

View File

@ -115,7 +115,7 @@ static TestAuthDatabase g_test_instance;
void TestAuthDatabase::runTests(IGameDef *gamedef)
{
// fixed directory, for persistence
thread_local const std::string test_dir = getTestTempDirectory();
const std::string test_dir = getTestTempDirectory();
// Each set of tests is run twice for each database type:
// one where we reuse the same AuthDatabase object (to test local caching),

View File

@ -36,7 +36,7 @@ public:
void testFlagDesc();
static const char *config_text_before;
static const std::string config_text_after;
static const char *config_text_after;
};
static TestSettings g_test_instance;
@ -76,7 +76,7 @@ const char *TestSettings::config_text_before =
"zoop = true\n"
"[dummy_eof_end_tag]\n";
const std::string TestSettings::config_text_after =
const char *TestSettings::config_text_after =
u8"leet = 1337\n"
"leetleet = 13371337\n"
"leetleet_neg = -13371337\n"

View File

@ -31,6 +31,7 @@ std::string QuicktuneValue::getString()
}
return "<invalid type>";
}
void QuicktuneValue::relativeAdd(float amount)
{
switch(type){
@ -48,24 +49,16 @@ void QuicktuneValue::relativeAdd(float amount)
static std::map<std::string, QuicktuneValue> g_values;
static std::vector<std::string> g_names;
std::mutex *g_mutex = NULL;
static std::mutex g_mutex;
static void makeMutex()
{
if(!g_mutex){
g_mutex = new std::mutex();
}
}
std::vector<std::string> getQuicktuneNames()
const std::vector<std::string> &getQuicktuneNames()
{
return g_names;
}
QuicktuneValue getQuicktuneValue(const std::string &name)
{
makeMutex();
MutexAutoLock lock(*g_mutex);
MutexAutoLock lock(g_mutex);
std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
if(i == g_values.end()){
QuicktuneValue val;
@ -77,17 +70,15 @@ QuicktuneValue getQuicktuneValue(const std::string &name)
void setQuicktuneValue(const std::string &name, const QuicktuneValue &val)
{
makeMutex();
MutexAutoLock lock(*g_mutex);
MutexAutoLock lock(g_mutex);
g_values[name] = val;
g_values[name].modified = true;
}
void updateQuicktuneValue(const std::string &name, QuicktuneValue &val)
{
makeMutex();
MutexAutoLock lock(*g_mutex);
std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
MutexAutoLock lock(g_mutex);
auto i = g_values.find(name);
if(i == g_values.end()){
g_values[name] = val;
g_names.push_back(name);

View File

@ -74,7 +74,7 @@ struct QuicktuneValue
void relativeAdd(float amount);
};
std::vector<std::string> getQuicktuneNames();
const std::vector<std::string> &getQuicktuneNames();
QuicktuneValue getQuicktuneValue(const std::string &name);
void setQuicktuneValue(const std::string &name, const QuicktuneValue &val);

View File

@ -291,7 +291,7 @@ inline v3f readV3F32(const u8 *data)
inline void writeU8(u8 *data, u8 i)
{
data[0] = (i >> 0) & 0xFF;
data[0] = i;
}
inline void writeS8(u8 *data, s8 i)

View File

@ -23,12 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include <ostream>
TimeTaker::TimeTaker(const std::string &name, u64 *result, TimePrecision prec)
void TimeTaker::start()
{
m_name = name;
m_result = result;
m_precision = prec;
m_time1 = porting::getTime(prec);
m_time1 = porting::getTime(m_precision);
}
u64 TimeTaker::stop(bool quiet)
@ -39,15 +36,8 @@ u64 TimeTaker::stop(bool quiet)
(*m_result) += dtime;
} else {
if (!quiet) {
static const char* const units[] = {
"s" /* PRECISION_SECONDS */,
"ms" /* PRECISION_MILLI */,
"us" /* PRECISION_MICRO */,
"ns" /* PRECISION_NANO */,
};
infostream << m_name << " took "
<< dtime << units[m_precision]
<< std::endl;
<< dtime << TimePrecision_units[m_precision] << std::endl;
}
}
m_running = false;

View File

@ -19,18 +19,43 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include <string>
#include "irrlichttypes.h"
#include "gettime.h"
enum TimePrecision : s8
{
PRECISION_SECONDS,
PRECISION_MILLI,
PRECISION_MICRO,
PRECISION_NANO,
};
constexpr const char *TimePrecision_units[] = {
"s" /* PRECISION_SECONDS */,
"ms" /* PRECISION_MILLI */,
"us" /* PRECISION_MICRO */,
"ns" /* PRECISION_NANO */,
};
/*
TimeTaker
*/
// Note: this class should be kept lightweight
class TimeTaker
{
public:
TimeTaker(const std::string &name, u64 *result=nullptr,
TimePrecision prec=PRECISION_MILLI);
TimeTaker(const std::string &name, u64 *result = nullptr,
TimePrecision prec = PRECISION_MILLI)
{
if (result)
m_result = result;
else
m_name = name;
m_precision = prec;
start();
}
~TimeTaker()
{
@ -42,9 +67,11 @@ public:
u64 getTimerTime();
private:
void start();
std::string m_name;
u64 *m_result = nullptr;
u64 m_time1;
bool m_running = true;
TimePrecision m_precision;
u64 *m_result = nullptr;
};