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Update src/mapgen.cpp
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@ -190,7 +190,7 @@ void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
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continue;
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u32 i = leaves_a.index(x,y,z);
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if(leaves_d[i] == 1) {
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bool is_apple = myrand_range(0,99) < 10;
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bool is_apple = myrand_range(0,128) < 2;
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if(is_apple_tree && is_apple) {
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vmanip.m_data[vi] = applenode;
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} else {
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@ -2238,7 +2238,7 @@ void make_block(BlockMakeData *data)
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}
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p.Y++;
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// Make a tree
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make_tree(vmanip, p, myrand_range(1,512), ndef); //512 still does not control the trees; fix me
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make_tree(vmanip, p, myrand_range(1,32), ndef); //much better
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}
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}
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}
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