From a79a116ac8ca0ebdf79bdbbc9e67643334fc6ae6 Mon Sep 17 00:00:00 2001 From: Kodexky Date: Thu, 11 Dec 2014 23:53:19 -0430 Subject: [PATCH] Center status text for better visibility. --- src/game.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/game.cpp b/src/game.cpp index 5d53c67d2..5f075e624 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -4050,10 +4050,13 @@ void Game::updateGui(float *statustext_time, const RunStats &stats, guitext_status->setVisible(!statustext.empty()); if (!statustext.empty()) { - s32 status_y = screensize.Y - 130; + s32 status_width = guitext_status->getTextWidth(); + s32 status_height = guitext_status->getTextHeight(); + s32 status_y = screensize.Y - 150; + s32 status_x = (screensize.X - status_width) / 2; core::rect rect( - 10, status_y - guitext_status->getTextHeight(), - 10 + guitext_status->getTextWidth(), status_y + status_x , status_y - status_height, + status_x + status_width, status_y ); guitext_status->setRelativePosition(rect);