From a9b74f4c3966ad38c2f9a97364d3fdda0e514c93 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sun, 24 May 2020 14:24:13 +0200 Subject: [PATCH] Add chat_font_size setting (#9736) Default font sizes are used when the setting value is 0 or below (clamped by Settings). --- builtin/settingtypes.txt | 4 ++++ src/client/gameui.cpp | 21 ++++++++++++--------- src/defaultsettings.cpp | 4 ++++ src/gui/guiChatConsole.cpp | 4 +++- 4 files changed, 23 insertions(+), 10 deletions(-) diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index e18de3382..c787aea2c 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -903,6 +903,10 @@ fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255 # This font will be used for certain languages or if the default font is unavailable. fallback_font_path (Fallback font path) filepath fonts/DroidSansFallbackFull.ttf +# Font size of the recent chat text and chat prompt in point (pt). +# Value 0 will use the default font size. +chat_font_size (Chat font size) int 0 + # Path to save screenshots at. Can be an absolute or relative path. # The folder will be created if it doesn't already exist. screenshot_path (Screenshot folder) path screenshots diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index bbe7caeb1..c216f405d 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -76,6 +76,11 @@ void GameUI::init() m_guitext_chat = gui::StaticText::add(guienv, L"", core::rect(0, 0, 0, 0), //false, false); // Disable word wrap as of now false, true, guiroot); + u16 chat_font_size = g_settings->getU16("chat_font_size"); + if (chat_font_size != 0) { + m_guitext_chat->setOverrideFont(g_fontengine->getFont( + chat_font_size, FM_Unspecified)); + } // Profiler text (size is updated when text is updated) m_guitext_profiler = gui::StaticText::add(guienv, L"", @@ -213,7 +218,6 @@ void GameUI::showTranslatedStatusText(const char *str) void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) { - setStaticText(m_guitext_chat, chat_text); // Update gui element size and position s32 chat_y = 5; @@ -221,16 +225,15 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) if (m_flags.show_debug) chat_y += 2 * g_fontengine->getLineHeight(); - // first pass to calculate height of text to be set const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); - s32 width = std::min(g_fontengine->getTextWidth(chat_text.c_str()) + 10, - window_size.X - 20); - m_guitext_chat->setRelativePosition(core::rect(10, chat_y, width, - chat_y + window_size.Y)); - // now use real height of text and adjust rect according to this size - m_guitext_chat->setRelativePosition(core::rect(10, chat_y, width, - chat_y + m_guitext_chat->getTextHeight())); + core::rect chat_size(10, chat_y, + window_size.X - 20, 0); + chat_size.LowerRightCorner.Y = std::min((s32)window_size.Y, + m_guitext_chat->getTextHeight() + chat_y); + + m_guitext_chat->setRelativePosition(chat_size); + setStaticText(m_guitext_chat, chat_text); m_recent_chat_count = recent_chat_count; } diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 1d0610c0f..5d1795003 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -321,8 +321,12 @@ void set_default_settings(Settings *settings) std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE); #endif + // General font settings settings->setDefault("font_size", font_size_str); settings->setDefault("mono_font_size", font_size_str); + settings->setDefault("chat_font_size", "0"); // Default "font_size" + + // ContentDB settings->setDefault("contentdb_url", "https://content.minetest.net"); #ifdef __ANDROID__ settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default"); diff --git a/src/gui/guiChatConsole.cpp b/src/gui/guiChatConsole.cpp index e67fae3c6..8de00c12f 100644 --- a/src/gui/guiChatConsole.cpp +++ b/src/gui/guiChatConsole.cpp @@ -74,7 +74,9 @@ GUIChatConsole::GUIChatConsole( m_background_color.setBlue(clamp_u8(myround(console_color.Z))); } - m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono); + u16 chat_font_size = g_settings->getU16("chat_font_size"); + m_font = g_fontengine->getFont(chat_font_size != 0 ? + chat_font_size : FONT_SIZE_UNSPECIFIED, FM_Mono); if (!m_font) { errorstream << "GUIChatConsole: Unable to load mono font" << std::endl;