Use UTF-8 instead of narrow

Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
This commit is contained in:
est31 2015-07-07 05:55:07 +02:00
parent e234d8b378
commit b0784ba871
19 changed files with 80 additions and 67 deletions

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@ -183,7 +183,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
{
// Set the window caption
const wchar_t *text = wgettext("Main Menu");
device->setWindowCaption((narrow_to_wide(PROJECT_NAME_C) + L" [" + text + L"]").c_str());
device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) + L" [" + text + L"]").c_str());
delete[] text;
try { // This is used for catching disconnects

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@ -970,7 +970,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
if (node && m_is_player && !m_is_local_player) {
// Add a text node for showing the name
gui::IGUIEnvironment* gui = irr->getGUIEnvironment();
std::wstring wname = narrow_to_wide(m_name);
std::wstring wname = utf8_to_wide(m_name);
m_textnode = smgr->addTextSceneNode(gui->getSkin()->getFont(),
wname.c_str(), m_nametag_color, node);
m_textnode->grab();

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@ -59,7 +59,7 @@ public:
unsigned int font_size=FONT_SIZE_UNSPECIFIED,
FontMode mode=FM_Unspecified)
{
return getTextWidth(narrow_to_wide(text));
return getTextWidth(utf8_to_wide(text));
}
/** get text width if a text for a specific font */

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@ -85,7 +85,7 @@ struct TextDestNodeMetadata : public TextDest {
// This is deprecated I guess? -celeron55
void gotText(std::wstring text)
{
std::string ntext = wide_to_narrow(text);
std::string ntext = wide_to_utf8(text);
infostream << "Submitting 'text' field of node at (" << m_p.X << ","
<< m_p.Y << "," << m_p.Z << "): " << ntext << std::endl;
StringMap fields;
@ -183,7 +183,7 @@ struct LocalFormspecHandler : public TextDest {
(fields.find("quit") != fields.end())) {
StringMap::const_iterator it = fields.find("f_text");
if (it != fields.end())
m_client->typeChatMessage(narrow_to_wide(it->second));
m_client->typeChatMessage(utf8_to_wide(it->second));
return;
}
@ -445,7 +445,7 @@ void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe,
std::ostringstream os(std::ios_base::binary);
g_profiler->printPage(os, show_profiler, show_profiler_max);
std::wstring text = narrow_to_wide(os.str());
std::wstring text = utf8_to_wide(os.str());
guitext_profiler->setText(text.c_str());
guitext_profiler->setVisible(true);
@ -582,16 +582,16 @@ public:
s32 texth = 15;
char buf[10];
snprintf(buf, 10, "%.3g", show_max);
font->draw(narrow_to_wide(buf).c_str(),
font->draw(utf8_to_wide(buf).c_str(),
core::rect<s32>(textx, y - graphh,
textx2, y - graphh + texth),
meta.color);
snprintf(buf, 10, "%.3g", show_min);
font->draw(narrow_to_wide(buf).c_str(),
font->draw(utf8_to_wide(buf).c_str(),
core::rect<s32>(textx, y - texth,
textx2, y),
meta.color);
font->draw(narrow_to_wide(id).c_str(),
font->draw(utf8_to_wide(id).c_str(),
core::rect<s32>(textx, y - graphh / 2 - texth / 2,
textx2, y - graphh / 2 + texth / 2),
meta.color);
@ -1049,7 +1049,7 @@ static void show_chat_menu(GUIFormSpecMenu **cur_formspec,
FORMSPEC_VERSION_STRING
SIZE_TAG
"field[3,2.35;6,0.5;f_text;;" + text + "]"
"button_exit[4,3;3,0.5;btn_send;" + wide_to_narrow(wstrgettext("Proceed")) + "]"
"button_exit[4,3;3,0.5;btn_send;" + wide_to_utf8(wstrgettext("Proceed")) + "]"
;
/* Create menu */
@ -1089,7 +1089,7 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec,
bool singleplayermode)
{
#ifdef __ANDROID__
std::string control_text = wide_to_narrow(wstrgettext("Default Controls:\n"
std::string control_text = wide_to_utf8(wstrgettext("Default Controls:\n"
"No menu visible:\n"
"- single tap: button activate\n"
"- double tap: place/use\n"
@ -1103,7 +1103,7 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec,
" --> place single item to slot\n"
));
#else
std::string control_text = wide_to_narrow(wstrgettext("Default Controls:\n"
std::string control_text = wide_to_utf8(wstrgettext("Default Controls:\n"
"- WASD: move\n"
"- Space: jump/climb\n"
"- Shift: sneak/go down\n"
@ -1122,23 +1122,23 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec,
os << FORMSPEC_VERSION_STRING << SIZE_TAG
<< "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;"
<< wide_to_narrow(wstrgettext("Continue")) << "]";
<< wide_to_utf8(wstrgettext("Continue")) << "]";
if (!singleplayermode) {
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_change_password;"
<< wide_to_narrow(wstrgettext("Change Password")) << "]";
<< wide_to_utf8(wstrgettext("Change Password")) << "]";
}
#ifndef __ANDROID__
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_sound;"
<< wide_to_narrow(wstrgettext("Sound Volume")) << "]";
<< wide_to_utf8(wstrgettext("Sound Volume")) << "]";
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_key_config;"
<< wide_to_narrow(wstrgettext("Change Keys")) << "]";
<< wide_to_utf8(wstrgettext("Change Keys")) << "]";
#endif
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_menu;"
<< wide_to_narrow(wstrgettext("Exit to Menu")) << "]";
<< wide_to_utf8(wstrgettext("Exit to Menu")) << "]";
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_os;"
<< wide_to_narrow(wstrgettext("Exit to OS")) << "]"
<< wide_to_utf8(wstrgettext("Exit to OS")) << "]"
<< "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]"
<< "textarea[0.4,0.25;3.5,6;;" << PROJECT_NAME_C "\n"
<< g_build_info << "\n"
@ -1167,7 +1167,7 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
// Get new messages from error log buffer
while (!chat_log_error_buf.empty()) {
chat_backend.addMessage(L"", narrow_to_wide(chat_log_error_buf.get()));
chat_backend.addMessage(L"", utf8_to_wide(chat_log_error_buf.get()));
}
// Get new messages from client
@ -2059,7 +2059,7 @@ bool Game::createClient(const std::string &playername,
/* Set window caption
*/
std::wstring str = narrow_to_wide(PROJECT_NAME_C);
std::wstring str = utf8_to_wide(PROJECT_NAME_C);
str += L" [";
str += driver->getName();
str += L"]";
@ -2087,7 +2087,7 @@ bool Game::initGui()
{
// First line of debug text
guitext = guienv->addStaticText(
narrow_to_wide(PROJECT_NAME_C).c_str(),
utf8_to_wide(PROJECT_NAME_C).c_str(),
core::rect<s32>(0, 0, 0, 0),
false, false, guiroot);
@ -2342,7 +2342,7 @@ bool Game::getServerContent(bool *aborted)
}
progress = 30 + client->mediaReceiveProgress() * 35 + 0.5;
draw_load_screen(narrow_to_wide(message.str()), device,
draw_load_screen(utf8_to_wide(message.str()), device,
guienv, dtime, progress);
}
}
@ -2660,7 +2660,7 @@ void Game::processKeyboardInput(VolatileRunFlags *flags,
if (quicktune->hasMessage()) {
std::string msg = quicktune->getMessage();
statustext = narrow_to_wide(msg);
statustext = utf8_to_wide(msg);
*statustext_time = 0;
}
}
@ -2947,7 +2947,7 @@ void Game::increaseViewRange(float *statustext_time)
s16 range = g_settings->getS16("viewing_range_nodes_min");
s16 range_new = range + 10;
g_settings->set("viewing_range_nodes_min", itos(range_new));
statustext = narrow_to_wide("Minimum viewing range changed to "
statustext = utf8_to_wide("Minimum viewing range changed to "
+ itos(range_new));
*statustext_time = 0;
}
@ -2962,7 +2962,7 @@ void Game::decreaseViewRange(float *statustext_time)
range_new = range;
g_settings->set("viewing_range_nodes_min", itos(range_new));
statustext = narrow_to_wide("Minimum viewing range changed to "
statustext = utf8_to_wide("Minimum viewing range changed to "
+ itos(range_new));
*statustext_time = 0;
}
@ -3577,13 +3577,13 @@ void Game::handlePointingAtNode(GameRunData *runData,
NodeMetadata *meta = map.getNodeMetadata(nodepos);
if (meta) {
infotext = narrow_to_wide(meta->getString("infotext"));
infotext = utf8_to_wide(meta->getString("infotext"));
} else {
MapNode n = map.getNodeNoEx(nodepos);
if (nodedef_manager->get(n).tiledef[0].name == "unknown_node.png") {
infotext = L"Unknown node: ";
infotext += narrow_to_wide(nodedef_manager->get(n).name);
infotext += utf8_to_wide(nodedef_manager->get(n).name);
}
}
@ -3649,10 +3649,10 @@ void Game::handlePointingAtObject(GameRunData *runData,
const v3f &player_position,
bool show_debug)
{
infotext = narrow_to_wide(runData->selected_object->infoText());
infotext = utf8_to_wide(runData->selected_object->infoText());
if (infotext == L"" && show_debug) {
infotext = narrow_to_wide(runData->selected_object->debugInfoText());
infotext = utf8_to_wide(runData->selected_object->debugInfoText());
}
if (input->getLeftState()) {
@ -4117,12 +4117,12 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
<< ", v_range = " << draw_control->wanted_range
<< std::setprecision(3)
<< ", RTT = " << client->getRTT();
guitext->setText(narrow_to_wide(os.str()).c_str());
guitext->setText(utf8_to_wide(os.str()).c_str());
guitext->setVisible(true);
} else if (flags.show_hud || flags.show_chat) {
std::ostringstream os(std::ios_base::binary);
os << PROJECT_NAME_C " " << g_version_hash;
guitext->setText(narrow_to_wide(os.str()).c_str());
guitext->setText(utf8_to_wide(os.str()).c_str());
guitext->setVisible(true);
} else {
guitext->setVisible(false);
@ -4159,7 +4159,7 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
}
}
guitext2->setText(narrow_to_wide(os.str()).c_str());
guitext2->setText(utf8_to_wide(os.str()).c_str());
guitext2->setVisible(true);
core::rect<s32> rect(

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@ -102,8 +102,9 @@ const char* MSVC_LocaleLookup(const char* raw_shortname) {
last_raw_value = shortname;
if (glb_supported_locales.find(narrow_to_wide(shortname)) != glb_supported_locales.end()) {
last_full_name = wide_to_narrow(glb_supported_locales[narrow_to_wide(shortname)]);
if (glb_supported_locales.find(utf8_to_wide(shortname)) != glb_supported_locales.end()) {
last_full_name = wide_to_utf8(
glb_supported_locales[utf8_to_wide(shortname)]);
return last_full_name.c_str();
}

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@ -39,13 +39,13 @@ void init_gettext(const char *path, const std::string &configured_language,
void init_gettext(const char *path, const std::string &configured_language);
#endif
extern wchar_t *narrow_to_wide_c(const char *str);
extern wchar_t *utf8_to_wide_c(const char *str);
// You must free the returned string!
// The returned string is allocated using new
inline const wchar_t *wgettext(const char *str)
{
return narrow_to_wide_c(gettext(str));
return utf8_to_wide_c(gettext(str));
}
inline std::wstring wstrgettext(const std::string &text)

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@ -61,7 +61,7 @@ void TextDestGuiEngine::gotText(const StringMap &fields)
/******************************************************************************/
void TextDestGuiEngine::gotText(std::wstring text)
{
m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text));
}
/******************************************************************************/
@ -172,7 +172,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
m_sound_manager = &dummySoundManager;
//create topleft header
std::wstring t = narrow_to_wide(std::string(PROJECT_NAME_C " ") +
std::wstring t = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
g_version_hash);
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(t), g_fontengine->getTextHeight());
@ -572,13 +572,13 @@ bool GUIEngine::downloadFile(std::string url, std::string target)
/******************************************************************************/
void GUIEngine::setTopleftText(std::string append)
{
std::wstring toset = narrow_to_wide(std::string(PROJECT_NAME_C " ") +
g_version_hash);
std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
g_version_hash);
if (append != "")
{
toset += L" / ";
toset += narrow_to_wide(append);
toset += utf8_to_wide(append);
}
m_irr_toplefttext->setText(toset.c_str());

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@ -26,7 +26,7 @@ GUIFileSelectMenu::GUIFileSelectMenu(gui::IGUIEnvironment* env,
std::string title, std::string formname) :
GUIModalMenu(env, parent, id, menumgr)
{
m_title = narrow_to_wide(title);
m_title = utf8_to_wide(title);
m_parent = parent;
m_formname = formname;
m_text_dst = 0;
@ -87,7 +87,7 @@ void GUIFileSelectMenu::acceptInput() {
StringMap fields;
if (m_accepted)
fields[m_formname + "_accepted"] = wide_to_narrow(m_fileOpenDialog->getFileName());
fields[m_formname + "_accepted"] = wide_to_utf8(m_fileOpenDialog->getFileName());
else
fields[m_formname + "_canceled"] = m_formname;

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@ -203,8 +203,8 @@ bool GUIPasswordChange::acceptInput()
e->setVisible(true);
return false;
}
m_client->sendChangePassword(wide_to_narrow(oldpass),
wide_to_narrow(newpass));
m_client->sendChangePassword(wide_to_utf8(oldpass),
wide_to_utf8(newpass));
return true;
}

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@ -929,7 +929,7 @@ s32 GUITable::allocString(const std::string &text)
std::map<std::string, s32>::iterator it = m_alloc_strings.find(text);
if (it == m_alloc_strings.end()) {
s32 id = m_strings.size();
std::wstring wtext = narrow_to_wide(text);
std::wstring wtext = utf8_to_wide(text);
m_strings.push_back(core::stringw(wtext.c_str()));
m_alloc_strings.insert(std::make_pair(text, id));
return id;

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@ -275,7 +275,7 @@ void Hud::drawLuaElements(v3s16 camera_offset) {
(e->number >> 8) & 0xFF,
(e->number >> 0) & 0xFF);
core::rect<s32> size(0, 0, e->scale.X, text_height * e->scale.Y);
std::wstring text = narrow_to_wide(e->text);
std::wstring text = utf8_to_wide(e->text);
core::dimension2d<u32> textsize = font->getDimension(text.c_str());
v2s32 offset((e->align.X - 1.0) * (textsize.Width / 2),
(e->align.Y - 1.0) * (textsize.Height / 2));
@ -310,11 +310,11 @@ void Hud::drawLuaElements(v3s16 camera_offset) {
(e->number >> 8) & 0xFF,
(e->number >> 0) & 0xFF);
core::rect<s32> size(0, 0, 200, 2 * text_height);
std::wstring text = narrow_to_wide(e->name);
std::wstring text = utf8_to_wide(e->name);
font->draw(text.c_str(), size + pos, color);
std::ostringstream os;
os<<distance<<e->text;
text = narrow_to_wide(os.str());
os << distance << e->text;
text = utf8_to_wide(os.str());
pos.Y += text_height;
font->draw(text.c_str(), size + pos, color);
break; }
@ -552,7 +552,7 @@ void drawItemStack(video::IVideoDriver *driver,
{
// Get the item count as a string
std::string text = itos(item.count);
v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
v2u32 dim = font->getDimension(utf8_to_wide(text).c_str());
v2s32 sdim(dim.X,dim.Y);
core::rect<s32> rect2(

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@ -228,7 +228,7 @@ void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
if (pkt->getSize() >= 2) {
std::wstring wide_reason;
*pkt >> wide_reason;
m_access_denied_reason = wide_to_narrow(wide_reason);
m_access_denied_reason = wide_to_utf8(wide_reason);
}
}
}

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@ -356,7 +356,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
L"Your client's version is not supported.\n"
L"Server version is ")
+ narrow_to_wide(g_version_string) + L"."
+ utf8_to_wide(g_version_string) + L"."
);
return;
}
@ -408,15 +408,15 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
L"Your client's version is not supported.\n"
L"Server version is ")
+ narrow_to_wide(g_version_string) + L",\n"
+ utf8_to_wide(g_version_string) + L",\n"
+ L"server's PROTOCOL_VERSION is "
+ narrow_to_wide(itos(SERVER_PROTOCOL_VERSION_MIN))
+ utf8_to_wide(itos(SERVER_PROTOCOL_VERSION_MIN))
+ L"..."
+ narrow_to_wide(itos(SERVER_PROTOCOL_VERSION_MAX))
+ utf8_to_wide(itos(SERVER_PROTOCOL_VERSION_MAX))
+ L", client's PROTOCOL_VERSION is "
+ narrow_to_wide(itos(min_net_proto_version))
+ utf8_to_wide(itos(min_net_proto_version))
+ L"..."
+ narrow_to_wide(itos(max_net_proto_version))
+ utf8_to_wide(itos(max_net_proto_version))
);
return;
}
@ -428,13 +428,13 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
L"Your client's version is not supported.\n"
L"Server version is ")
+ narrow_to_wide(g_version_string) + L",\n"
+ utf8_to_wide(g_version_string) + L",\n"
+ L"server's PROTOCOL_VERSION (strict) is "
+ narrow_to_wide(itos(LATEST_PROTOCOL_VERSION))
+ utf8_to_wide(itos(LATEST_PROTOCOL_VERSION))
+ L", client's PROTOCOL_VERSION is "
+ narrow_to_wide(itos(min_net_proto_version))
+ utf8_to_wide(itos(min_net_proto_version))
+ L"..."
+ narrow_to_wide(itos(max_net_proto_version))
+ utf8_to_wide(itos(max_net_proto_version))
);
return;
}
@ -487,7 +487,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
<< "tried to connect from " << addr_s << " "
<< "but it was disallowed for the following reason: "
<< reason << std::endl;
DenyAccess_Legacy(pkt->getPeerId(), narrow_to_wide(reason.c_str()));
DenyAccess_Legacy(pkt->getPeerId(), utf8_to_wide(reason.c_str()));
return;
}
}

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@ -1057,7 +1057,7 @@ int ModApiMainMenu::l_get_video_modes(lua_State *L)
int ModApiMainMenu::l_gettext(lua_State *L)
{
std::wstring wtext = wstrgettext((std::string) luaL_checkstring(L, 1));
lua_pushstring(L, wide_to_narrow(wtext).c_str());
lua_pushstring(L, wide_to_utf8(wtext).c_str());
return 1;
}

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@ -307,7 +307,7 @@ int ModApiServer::l_kick_player(lua_State *L)
lua_pushboolean(L, false); // No such player
return 1;
}
getServer(L)->DenyAccess_Legacy(player->peer_id, narrow_to_wide(message));
getServer(L)->DenyAccess_Legacy(player->peer_id, utf8_to_wide(message));
lua_pushboolean(L, true);
return 1;
}

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@ -1183,7 +1183,7 @@ void Server::ProcessData(NetworkPacket *pkt)
<< ban_name << std::endl;
// This actually doesn't seem to transfer to the client
DenyAccess_Legacy(peer_id, L"Your ip is banned. Banned name was "
+ narrow_to_wide(ban_name));
+ utf8_to_wide(ban_name));
return;
}
}

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@ -102,7 +102,7 @@ void TestSerialization::testSerializeWideString()
UASSERT(serializeWideString(L"") == mkstr("\0\0"));
// Test basic string
UASSERT(serializeWideString(narrow_to_wide("Hello world!")) ==
UASSERT(serializeWideString(utf8_to_wide("Hello world!")) ==
mkstr("\0\14\0H\0e\0l\0l\0o\0 \0w\0o\0r\0l\0d\0!"));
// Test character range

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@ -168,6 +168,16 @@ std::string wide_to_utf8(const std::wstring &input)
#endif // _WIN32
wchar_t *utf8_to_wide_c(const char *str)
{
std::wstring ret = utf8_to_wide(std::string(str)).c_str();
size_t len = ret.length();
wchar_t *ret_c = new wchar_t[len + 1];
memset(ret_c, 0, (len + 1) * sizeof(wchar_t));
memcpy(ret_c, ret.c_str(), len * sizeof(wchar_t));
return ret_c;
}
// You must free the returned string!
// The returned string is allocated using new
wchar_t *narrow_to_wide_c(const char *str)

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@ -47,6 +47,8 @@ struct FlagDesc {
std::wstring utf8_to_wide(const std::string &input);
std::string wide_to_utf8(const std::wstring &input);
wchar_t *utf8_to_wide_c(const char *str);
// NEVER use those two functions unless you have a VERY GOOD reason to
// they just convert between wide and multibyte encoding
// multibyte encoding depends on current locale, this is no good, especially on Windows